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Side by Side Diff: src/compiler/interpreter-assembler.h

Issue 1333843002: [runtime] Move binary operator fallbacks into the runtime. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 3 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_INTERPRETER_ASSEMBLER_H_ 5 #ifndef V8_COMPILER_INTERPRETER_ASSEMBLER_H_
6 #define V8_COMPILER_INTERPRETER_ASSEMBLER_H_ 6 #define V8_COMPILER_INTERPRETER_ASSEMBLER_H_
7 7
8 // Clients of this interface shouldn't depend on lots of compiler internals. 8 // Clients of this interface shouldn't depend on lots of compiler internals.
9 // Do not include anything from src/compiler here! 9 // Do not include anything from src/compiler here!
10 #include "src/allocation.h" 10 #include "src/allocation.h"
11 #include "src/base/smart-pointers.h" 11 #include "src/base/smart-pointers.h"
12 #include "src/builtins.h" 12 #include "src/builtins.h"
13 #include "src/frames.h" 13 #include "src/frames.h"
14 #include "src/interpreter/bytecodes.h" 14 #include "src/interpreter/bytecodes.h"
15 #include "src/runtime/runtime.h"
15 16
16 namespace v8 { 17 namespace v8 {
17 namespace internal { 18 namespace internal {
18 19
19 class CallInterfaceDescriptor; 20 class CallInterfaceDescriptor;
20 class Isolate; 21 class Isolate;
21 class Zone; 22 class Zone;
22 23
23 namespace compiler { 24 namespace compiler {
24 25
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
79 80
80 // Load the TypeFeedbackVector for the current function. 81 // Load the TypeFeedbackVector for the current function.
81 Node* LoadTypeFeedbackVector(); 82 Node* LoadTypeFeedbackVector();
82 83
83 // Call an IC code stub. 84 // Call an IC code stub.
84 Node* CallIC(CallInterfaceDescriptor descriptor, Node* target, Node* arg1, 85 Node* CallIC(CallInterfaceDescriptor descriptor, Node* target, Node* arg1,
85 Node* arg2, Node* arg3, Node* arg4); 86 Node* arg2, Node* arg3, Node* arg4);
86 Node* CallIC(CallInterfaceDescriptor descriptor, Node* target, Node* arg1, 87 Node* CallIC(CallInterfaceDescriptor descriptor, Node* target, Node* arg1,
87 Node* arg2, Node* arg3, Node* arg4, Node* arg5); 88 Node* arg2, Node* arg3, Node* arg4, Node* arg5);
88 89
89 // Call JS builtin. 90 // Call runtime function.
90 Node* CallJSBuiltin(int context_index, Node* receiver); 91 Node* CallRuntime(Runtime::FunctionId function_id, Node* arg1, Node* arg2);
91 Node* CallJSBuiltin(int context_index, Node* receiver, Node* arg1);
92 92
93 // Returns from the function. 93 // Returns from the function.
94 void Return(); 94 void Return();
95 95
96 // Dispatch to the bytecode. 96 // Dispatch to the bytecode.
97 void Dispatch(); 97 void Dispatch();
98 98
99 protected: 99 protected:
100 // Close the graph. 100 // Close the graph.
101 void End(); 101 void End();
102 102
103 // Protected helpers (for testing) which delegate to RawMachineAssembler. 103 // Protected helpers (for testing) which delegate to RawMachineAssembler.
104 CallDescriptor* call_descriptor() const; 104 CallDescriptor* call_descriptor() const;
105 Graph* graph(); 105 Graph* graph();
106 106
107 private: 107 private:
108 // Returns a raw pointer to start of the register file on the stack. 108 // Returns a raw pointer to start of the register file on the stack.
109 Node* RegisterFileRawPointer(); 109 Node* RegisterFileRawPointer();
110 // Returns a tagged pointer to the current function's BytecodeArray object. 110 // Returns a tagged pointer to the current function's BytecodeArray object.
111 Node* BytecodeArrayTaggedPointer(); 111 Node* BytecodeArrayTaggedPointer();
112 // Returns the offset from the BytecodeArrayPointer of the current bytecode. 112 // Returns the offset from the BytecodeArrayPointer of the current bytecode.
113 Node* BytecodeOffset(); 113 Node* BytecodeOffset();
114 // Returns a raw pointer to first entry in the interpreter dispatch table. 114 // Returns a raw pointer to first entry in the interpreter dispatch table.
115 Node* DispatchTableRawPointer(); 115 Node* DispatchTableRawPointer();
116 // Returns a tagged pointer to the current context. 116 // Returns a tagged pointer to the current context.
117 Node* ContextTaggedPointer(); 117 Node* ContextTaggedPointer();
118 118
119 // Returns an empty frame (used as a placeholder until we can actuall deopt).
rmcilroy 2015/09/10 10:28:25 We will never be deopting the interpreter bytecode
Benedikt Meurer 2015/09/10 10:31:12 Hm, you're right, the frame state can be empty her
rmcilroy 2015/09/10 10:43:22 If it's safe to do this, then yeah I would be fine
120 Node* EmptyFrameState();
121
119 // Returns the offset of register |index| relative to RegisterFilePointer(). 122 // Returns the offset of register |index| relative to RegisterFilePointer().
120 Node* RegisterFrameOffset(Node* index); 123 Node* RegisterFrameOffset(Node* index);
121 124
122 Node* SmiShiftBitsConstant(); 125 Node* SmiShiftBitsConstant();
123 Node* BytecodeOperand(int operand_index); 126 Node* BytecodeOperand(int operand_index);
124 Node* BytecodeOperandSignExtended(int operand_index); 127 Node* BytecodeOperandSignExtended(int operand_index);
125 128
126 Node* CallIC(CallInterfaceDescriptor descriptor, Node* target, Node** args); 129 Node* CallIC(CallInterfaceDescriptor descriptor, Node* target, Node** args);
127 Node* CallJSBuiltin(int context_index, Node* receiver, Node** js_args, 130 Node* CallJSBuiltin(int context_index, Node* receiver, Node** js_args,
128 int js_arg_count); 131 int js_arg_count);
(...skipping 17 matching lines...) Expand all
146 bool code_generated_; 149 bool code_generated_;
147 150
148 DISALLOW_COPY_AND_ASSIGN(InterpreterAssembler); 151 DISALLOW_COPY_AND_ASSIGN(InterpreterAssembler);
149 }; 152 };
150 153
151 } // namespace interpreter 154 } // namespace interpreter
152 } // namespace internal 155 } // namespace internal
153 } // namespace v8 156 } // namespace v8
154 157
155 #endif // V8_COMPILER_INTERPRETER_ASSEMBLER_H_ 158 #endif // V8_COMPILER_INTERPRETER_ASSEMBLER_H_
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