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Unified Diff: src/gpu/gl/GrGLPathProcessor.cpp

Issue 1333423003: move GrGLPathProcessor back into GrPathProcessor (Closed) Base URL: https://skia.googlesource.com/skia.git@pathgp2
Patch Set: Created 5 years, 3 months ago
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Index: src/gpu/gl/GrGLPathProcessor.cpp
diff --git a/src/gpu/gl/GrGLPathProcessor.cpp b/src/gpu/gl/GrGLPathProcessor.cpp
deleted file mode 100644
index d313d0c4e548f6b1b238b0ffa00c3bf22347ab97..0000000000000000000000000000000000000000
--- a/src/gpu/gl/GrGLPathProcessor.cpp
+++ /dev/null
@@ -1,107 +0,0 @@
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "GrGLPathProcessor.h"
-
-#include "GrPathProcessor.h"
-#include "GrGLGpu.h"
-#include "GrGLPathRendering.h"
-
-GrGLPathProcessor::GrGLPathProcessor()
- : fColor(GrColor_ILLEGAL) {}
-
-void GrGLPathProcessor::emitCode(EmitArgs& args) {
- GrGLGPBuilder* pb = args.fPB;
- GrGLFragmentBuilder* fs = args.fPB->getFragmentShaderBuilder();
- const GrPathProcessor& pathProc = args.fGP.cast<GrPathProcessor>();
-
- // emit transforms
- this->emitTransforms(args.fPB, args.fTransformsIn, args.fTransformsOut);
-
- // Setup uniform color
- if (pathProc.opts().readsColor()) {
- const char* stagedLocalVarName;
- fColorUniform = pb->addUniform(GrGLProgramBuilder::kFragment_Visibility,
- kVec4f_GrSLType,
- kDefault_GrSLPrecision,
- "Color",
- &stagedLocalVarName);
- fs->codeAppendf("%s = %s;", args.fOutputColor, stagedLocalVarName);
- }
-
- // setup constant solid coverage
- if (pathProc.opts().readsCoverage()) {
- fs->codeAppendf("%s = vec4(1);", args.fOutputCoverage);
- }
-}
-
-void GrGLPathProcessor::GenKey(const GrPathProcessor& pathProc,
- const GrGLSLCaps&,
- GrProcessorKeyBuilder* b) {
- b->add32(SkToInt(pathProc.opts().readsColor()) |
- SkToInt(pathProc.opts().readsCoverage()) << 16);
-}
-
-void GrGLPathProcessor::setData(const GrGLProgramDataManager& pdman,
- const GrPrimitiveProcessor& primProc) {
- const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>();
- if (pathProc.opts().readsColor() && pathProc.color() != fColor) {
- GrGLfloat c[4];
- GrColorToRGBAFloat(pathProc.color(), c);
- pdman.set4fv(fColorUniform, 1, c);
- fColor = pathProc.color();
- }
-}
-
-void GrGLPathProcessor::emitTransforms(GrGLGPBuilder* pb, const TransformsIn& tin,
- TransformsOut* tout) {
- tout->push_back_n(tin.count());
- fInstalledTransforms.push_back_n(tin.count());
- for (int i = 0; i < tin.count(); i++) {
- const ProcCoords& coordTransforms = tin[i];
- fInstalledTransforms[i].push_back_n(coordTransforms.count());
- for (int t = 0; t < coordTransforms.count(); t++) {
- GrSLType varyingType =
- coordTransforms[t]->getMatrix().hasPerspective() ? kVec3f_GrSLType :
- kVec2f_GrSLType;
-
- SkString strVaryingName("MatrixCoord");
- strVaryingName.appendf("_%i_%i", i, t);
- GrGLVertToFrag v(varyingType);
- fInstalledTransforms[i][t].fHandle =
- pb->addSeparableVarying(strVaryingName.c_str(), &v).toIndex();
- fInstalledTransforms[i][t].fType = varyingType;
-
- SkNEW_APPEND_TO_TARRAY(&(*tout)[i], GrGLProcessor::TransformedCoords,
- (SkString(v.fsIn()), varyingType));
- }
- }
-}
-
-void GrGLPathProcessor::setTransformData(
- const GrPrimitiveProcessor& primProc,
- const GrGLProgramDataManager& pdman,
- int index,
- const SkTArray<const GrCoordTransform*, true>& coordTransforms) {
- const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>();
- SkSTArray<2, Transform, true>& transforms = fInstalledTransforms[index];
- int numTransforms = transforms.count();
- for (int t = 0; t < numTransforms; ++t) {
- SkASSERT(transforms[t].fHandle.isValid());
- const SkMatrix& transform = GetTransformMatrix(pathProc.localMatrix(),
- *coordTransforms[t]);
- if (transforms[t].fCurrentValue.cheapEqualTo(transform)) {
- continue;
- }
- transforms[t].fCurrentValue = transform;
-
- SkASSERT(transforms[t].fType == kVec2f_GrSLType ||
- transforms[t].fType == kVec3f_GrSLType);
- unsigned components = transforms[t].fType == kVec2f_GrSLType ? 2 : 3;
- pdman.setPathFragmentInputTransform(transforms[t].fHandle, components, transform);
- }
-}
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