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Side by Side Diff: trunk/src/cc/output/delegating_renderer.cc

Issue 13334005: Revert 191400 "cc: Add ‘chromium_code’: 1 to cc.gyp and cc_t..." (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 7 years, 8 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/delegating_renderer.h" 5 #include "cc/output/delegating_renderer.h"
6 6
7 #include <set> 7 #include <set>
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
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78 78
79 std::vector<std::string> extensions; 79 std::vector<std::string> extensions;
80 base::SplitString(extensions_string, ' ', &extensions); 80 base::SplitString(extensions_string, ' ', &extensions);
81 81
82 // TODO(danakj): We need non-GPU-specific paths for these things. This 82 // TODO(danakj): We need non-GPU-specific paths for these things. This
83 // renderer shouldn't need to use context3d extensions directly. 83 // renderer shouldn't need to use context3d extensions directly.
84 bool has_read_bgra = true; 84 bool has_read_bgra = true;
85 bool has_set_visibility = true; 85 bool has_set_visibility = true;
86 bool has_io_surface = true; 86 bool has_io_surface = true;
87 bool has_arb_texture_rect = true; 87 bool has_arb_texture_rect = true;
88 bool has_gpu_memory_manager = true;
88 bool has_egl_image = true; 89 bool has_egl_image = true;
89 for (size_t i = 0; i < extensions.size(); ++i) { 90 for (size_t i = 0; i < extensions.size(); ++i) {
90 if (extensions[i] == "GL_EXT_read_format_bgra") 91 if (extensions[i] == "GL_EXT_read_format_bgra")
91 has_read_bgra = true; 92 has_read_bgra = true;
92 else if (extensions[i] == "GL_CHROMIUM_set_visibility") 93 else if (extensions[i] == "GL_CHROMIUM_set_visibility")
93 has_set_visibility = true; 94 has_set_visibility = true;
94 else if (extensions[i] == "GL_CHROMIUM_iosurface") 95 else if (extensions[i] == "GL_CHROMIUM_iosurface")
95 has_io_surface = true; 96 has_io_surface = true;
96 else if (extensions[i] == "GL_ARB_texture_rectangle") 97 else if (extensions[i] == "GL_ARB_texture_rectangle")
97 has_arb_texture_rect = true; 98 has_arb_texture_rect = true;
99 else if (extensions[i] == "GL_CHROMIUM_gpu_memory_manager")
100 has_gpu_memory_manager = true;
98 else if (extensions[i] == "GL_OES_EGL_image_external") 101 else if (extensions[i] == "GL_OES_EGL_image_external")
99 has_egl_image = true; 102 has_egl_image = true;
100 } 103 }
101 104
102 if (has_io_surface) 105 if (has_io_surface)
103 DCHECK(has_arb_texture_rect); 106 DCHECK(has_arb_texture_rect);
104 107
105 capabilities_.using_accelerated_painting = 108 capabilities_.using_accelerated_painting =
106 Settings().accelerate_painting && 109 Settings().accelerate_painting &&
107 capabilities_.best_texture_format == GL_BGRA_EXT && 110 capabilities_.best_texture_format == GL_BGRA_EXT &&
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187 190
188 void DelegatingRenderer::SetVisible(bool visible) { 191 void DelegatingRenderer::SetVisible(bool visible) {
189 visible_ = visible; 192 visible_ = visible;
190 } 193 }
191 194
192 void DelegatingRenderer::onContextLost() { 195 void DelegatingRenderer::onContextLost() {
193 client_->DidLoseOutputSurface(); 196 client_->DidLoseOutputSurface();
194 } 197 }
195 198
196 } // namespace cc 199 } // namespace cc
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