Chromium Code Reviews| Index: src/gpu/GrRenderTargetPriv.h |
| diff --git a/src/gpu/GrRenderTargetPriv.h b/src/gpu/GrRenderTargetPriv.h |
| index 59262f4b11229df0891dd3461476e16e24cb76fe..d1f68faff061e8c43fd010f8fa558da97dea59a7 100644 |
| --- a/src/gpu/GrRenderTargetPriv.h |
| +++ b/src/gpu/GrRenderTargetPriv.h |
| @@ -21,12 +21,11 @@ public: |
| GrStencilAttachment* getStencilAttachment() const { return fRenderTarget->fStencilAttachment; } |
| /** |
| - * If this render target already has a stencil buffer, return it. Otherwise attempt to attach |
| - * one. |
| + * Attaches the GrStencilAttachment onto the render target. if stencil is a nullptr then the |
| + * currnetly attached GrStencilAttachment will be removed if one was previously attached. This |
|
bsalomon
2015/09/14 19:35:10
currently
|
| + * function returns false if there was any failure in attaching the GrStencilAttachment. |
| */ |
| - GrStencilAttachment* attachStencilAttachment() const; |
| - |
| - void didAttachStencilAttachment(GrStencilAttachment*); |
| + bool attachStencilAttachment(GrStencilAttachment* stencil); |
| private: |
| explicit GrRenderTargetPriv(GrRenderTarget* renderTarget) : fRenderTarget(renderTarget) {} |