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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
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93 | 93 |
94 void buildProgramDesc(GrProgramDesc*, | 94 void buildProgramDesc(GrProgramDesc*, |
95 const GrPrimitiveProcessor&, | 95 const GrPrimitiveProcessor&, |
96 const GrPipeline&, | 96 const GrPipeline&, |
97 const GrBatchTracker&) const override; | 97 const GrBatchTracker&) const override; |
98 | 98 |
99 const GrGLContext* glContextForTesting() const override { | 99 const GrGLContext* glContextForTesting() const override { |
100 return &this->glContext(); | 100 return &this->glContext(); |
101 } | 101 } |
102 | 102 |
| 103 void clearStencil(GrRenderTarget*) override; |
| 104 |
| 105 void invalidateBoundRenderTarget() { |
| 106 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; |
| 107 } |
| 108 |
| 109 |
103 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, | 110 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, |
104 GrPixelConfig config) const
override; | 111 GrPixelConfig config) const
override; |
105 bool isTestingOnlyBackendTexture(GrBackendObject id) const override; | 112 bool isTestingOnlyBackendTexture(GrBackendObject id) const override; |
106 void deleteTestingOnlyBackendTexture(GrBackendObject id) const override; | 113 void deleteTestingOnlyBackendTexture(GrBackendObject id) const override; |
107 | 114 |
108 private: | 115 private: |
109 GrGLGpu(GrGLContext* ctx, GrContext* context); | 116 GrGLGpu(GrGLContext* ctx, GrContext* context); |
110 | 117 |
111 // GrGpu overrides | 118 // GrGpu overrides |
112 void onResetContext(uint32_t resetBits) override; | 119 void onResetContext(uint32_t resetBits) override; |
113 | 120 |
114 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; | 121 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; |
115 | 122 |
116 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, | 123 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, |
117 const void* srcData, size_t rowBytes) override; | 124 const void* srcData, size_t rowBytes) override; |
118 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, | 125 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, |
119 GrGpuResource::LifeCycle lifeCycle, | 126 GrGpuResource::LifeCycle lifeCycle, |
120 const void* srcData) override; | 127 const void* srcData) override; |
121 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; | 128 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override; |
122 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; | 129 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override; |
123 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; | 130 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; |
124 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, | 131 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
125 GrWrapOwnership) override; | 132 GrWrapOwnership) override; |
126 bool createStencilAttachmentForRenderTarget(GrRenderTarget* rt, int width, i
nt height) override; | 133 GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTa
rget* rt, |
127 bool attachStencilAttachmentToRenderTarget(GrStencilAttachment* sb, | 134 int width, |
128 GrRenderTarget* rt) override; | 135 int height) over
ride; |
129 // Given a GrPixelConfig return the index into the stencil format array on G
rGLCaps to a | 136 // Given a GrPixelConfig return the index into the stencil format array on G
rGLCaps to a |
130 // compatible stencil format. | 137 // compatible stencil format. |
131 int getCompatibleStencilIndex(GrPixelConfig config); | 138 int getCompatibleStencilIndex(GrPixelConfig config); |
132 | 139 |
133 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; | 140 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; |
134 | 141 |
135 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli
p) override; | 142 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideCli
p) override; |
136 | 143 |
137 bool onReadPixels(GrSurface*, | 144 bool onReadPixels(GrSurface*, |
138 int left, int top, | 145 int left, int top, |
139 int width, int height, | 146 int width, int height, |
140 GrPixelConfig, | 147 GrPixelConfig, |
141 void* buffer, | 148 void* buffer, |
142 size_t rowBytes) override; | 149 size_t rowBytes) override; |
143 | 150 |
144 bool onWritePixels(GrSurface*, | 151 bool onWritePixels(GrSurface*, |
145 int left, int top, int width, int height, | 152 int left, int top, int width, int height, |
146 GrPixelConfig config, const void* buffer, | 153 GrPixelConfig config, const void* buffer, |
147 size_t rowBytes) override; | 154 size_t rowBytes) override; |
148 | 155 |
149 void onResolveRenderTarget(GrRenderTarget* target) override; | 156 void onResolveRenderTarget(GrRenderTarget* target) override; |
150 | 157 |
151 void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override; | 158 void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override; |
152 | 159 |
153 bool onCopySurface(GrSurface* dst, | 160 bool onCopySurface(GrSurface* dst, |
154 GrSurface* src, | 161 GrSurface* src, |
155 const SkIRect& srcRect, | 162 const SkIRect& srcRect, |
156 const SkIPoint& dstPoint) override; | 163 const SkIPoint& dstPoint) override; |
157 | 164 |
158 void clearStencil(GrRenderTarget*) override; | |
159 | |
160 // binds texture unit in GL | 165 // binds texture unit in GL |
161 void setTextureUnit(int unitIdx); | 166 void setTextureUnit(int unitIdx); |
162 | 167 |
163 // Flushes state from GrPipeline to GL. Returns false if the state couldn't
be set. | 168 // Flushes state from GrPipeline to GL. Returns false if the state couldn't
be set. |
164 bool flushGLState(const DrawArgs&); | 169 bool flushGLState(const DrawArgs&); |
165 | 170 |
166 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt
es gives the offset | 171 // Sets up vertex attribute pointers and strides. On return indexOffsetInByt
es gives the offset |
167 // an into the index buffer. It does not account for vertices.startIndex() b
ut rather the start | 172 // an into the index buffer. It does not account for vertices.startIndex() b
ut rather the start |
168 // index is relative to the returned offset. | 173 // index is relative to the returned offset. |
169 void setupGeometry(const GrPrimitiveProcessor&, | 174 void setupGeometry(const GrPrimitiveProcessor&, |
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494 | 499 |
495 // Mapping of pixel configs to known supported stencil formats to be used | 500 // Mapping of pixel configs to known supported stencil formats to be used |
496 // when adding a stencil buffer to a framebuffer. | 501 // when adding a stencil buffer to a framebuffer. |
497 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; | 502 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; |
498 | 503 |
499 typedef GrGpu INHERITED; | 504 typedef GrGpu INHERITED; |
500 friend class GrGLPathRendering; // For accessing setTextureUnit. | 505 friend class GrGLPathRendering; // For accessing setTextureUnit. |
501 }; | 506 }; |
502 | 507 |
503 #endif | 508 #endif |
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