| Index: ash/wm/header_painter.cc
|
| diff --git a/ash/wm/header_painter.cc b/ash/wm/header_painter.cc
|
| index 22262375eb2cb768b2be4ab6ccdfaf86b7b91198..d5da222741423eb6c8ef44320649d4be3a90a4f1 100644
|
| --- a/ash/wm/header_painter.cc
|
| +++ b/ash/wm/header_painter.cc
|
| @@ -140,7 +140,6 @@ HeaderPainter::HeaderPainter()
|
| header_view_(NULL),
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| window_icon_(NULL),
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| caption_button_container_(NULL),
|
| - window_(NULL),
|
| header_height_(0),
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| top_left_corner_(NULL),
|
| top_edge_(NULL),
|
| @@ -153,9 +152,6 @@ HeaderPainter::HeaderPainter()
|
| crossfade_theme_frame_overlay_id_(0) {}
|
|
|
| HeaderPainter::~HeaderPainter() {
|
| - // Sometimes we are destroyed before the window closes, so ensure we clean up.
|
| - if (window_)
|
| - window_->RemoveObserver(this);
|
| }
|
|
|
| void HeaderPainter::Init(
|
| @@ -184,15 +180,6 @@ void HeaderPainter::Init(
|
| rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_LEFT).ToImageSkia();
|
| header_right_edge_ =
|
| rb.GetImageNamed(IDR_AURA_WINDOW_HEADER_SHADE_RIGHT).ToImageSkia();
|
| -
|
| - window_ = frame->GetNativeWindow();
|
| -
|
| - // Observer removes itself in OnWindowDestroying() below, or in the destructor
|
| - // if we go away before the window.
|
| - window_->AddObserver(this);
|
| -
|
| - // Solo-window header updates are handled by the WorkspaceLayoutManager when
|
| - // this window is added to the desktop.
|
| }
|
|
|
| // static
|
| @@ -334,13 +321,9 @@ void HeaderPainter::PaintHeader(gfx::Canvas* canvas,
|
| previous_theme_frame_id_ = theme_frame_id;
|
| previous_theme_frame_overlay_id_ = theme_frame_overlay_id;
|
|
|
| - // We don't need the extra lightness in the edges when we're at the top edge
|
| - // of the screen or when the header's corners are not rounded.
|
| - //
|
| - // TODO(sky): this isn't quite right. What we really want is a method that
|
| - // returns bounds ignoring transforms on certain windows (such as workspaces)
|
| - // and is relative to the root.
|
| - if (frame_->GetNativeWindow()->bounds().y() == 0 || corner_radius == 0)
|
| + // We don't need the extra lightness in the edges when the window is maximized
|
| + // or fullscreen.
|
| + if (frame_->IsMaximized() || frame_->IsFullscreen())
|
| return;
|
|
|
| // Draw the top corners and edge.
|
| @@ -455,31 +438,6 @@ void HeaderPainter::OnThemeChanged() {
|
| }
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
| -// aura::WindowObserver overrides:
|
| -
|
| -void HeaderPainter::OnWindowDestroying(aura::Window* destroying) {
|
| - DCHECK_EQ(window_, destroying);
|
| -
|
| - // Must be removed here and not in the destructor, as the aura::Window is
|
| - // already destroyed when our destructor runs.
|
| - window_->RemoveObserver(this);
|
| -
|
| - window_ = NULL;
|
| -}
|
| -
|
| -void HeaderPainter::OnWindowBoundsChanged(aura::Window* window,
|
| - const gfx::Rect& old_bounds,
|
| - const gfx::Rect& new_bounds) {
|
| - // TODO(sky): this isn't quite right. What we really want is a method that
|
| - // returns bounds ignoring transforms on certain windows (such as workspaces).
|
| - if ((!frame_->IsMaximized() && !frame_->IsFullscreen()) &&
|
| - ((old_bounds.y() == 0 && new_bounds.y() != 0) ||
|
| - (old_bounds.y() != 0 && new_bounds.y() == 0))) {
|
| - SchedulePaintForHeader();
|
| - }
|
| -}
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
| // gfx::AnimationDelegate overrides:
|
|
|
| void HeaderPainter::AnimationProgressed(const gfx::Animation* animation) {
|
| @@ -510,14 +468,6 @@ int HeaderPainter::GetHeaderCornerRadius() const {
|
| return square_corners ? 0 : kCornerRadius;
|
| }
|
|
|
| -void HeaderPainter::SchedulePaintForHeader() {
|
| - int top_left_height = top_left_corner_->height();
|
| - int top_right_height = top_right_corner_->height();
|
| - header_view_->SchedulePaintInRect(
|
| - gfx::Rect(0, 0, header_view_->width(),
|
| - std::max(top_left_height, top_right_height)));
|
| -}
|
| -
|
| gfx::Rect HeaderPainter::GetTitleBounds(const gfx::Font& title_font) {
|
| int title_x = GetTitleOffsetX();
|
| // Center the text with respect to the caption button container. This way it
|
|
|