Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(116)

Side by Side Diff: src/gpu/gl/builders/GrGLProgramBuilder.cpp

Issue 1333273003: Start trying to collapse path program stuff (Closed) Base URL: https://skia.googlesource.com/skia.git@removebt
Patch Set: windows Created 5 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/gpu/gl/builders/GrGLProgramBuilder.h ('k') | no next file » | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLProgramBuilder.h" 8 #include "GrGLProgramBuilder.h"
9 9
10 #include "gl/GrGLGeometryProcessor.h"
11 #include "gl/GrGLGpu.h"
12 #include "gl/GrGLPathProcessor.h"
13 #include "gl/GrGLProgram.h"
14 #include "gl/GrGLSLPrettyPrint.h"
15 #include "gl/GrGLUniformHandle.h"
16 #include "gl/GrGLXferProcessor.h"
17 #include "glsl/GrGLSLCaps.h"
18 #include "GrAutoLocaleSetter.h" 10 #include "GrAutoLocaleSetter.h"
19 #include "GrCoordTransform.h" 11 #include "GrCoordTransform.h"
20 #include "GrGLPathProgramBuilder.h" 12 #include "GrGLPathProgramBuilder.h"
21 #include "GrGLProgramBuilder.h" 13 #include "GrGLProgramBuilder.h"
22 #include "GrTexture.h" 14 #include "GrTexture.h"
23 #include "SkRTConf.h" 15 #include "SkRTConf.h"
24 #include "SkTraceEvent.h" 16 #include "SkTraceEvent.h"
17 #include "gl/GrGLGeometryProcessor.h"
18 #include "gl/GrGLGpu.h"
19 #include "gl/GrGLPathProcessor.h"
20 #include "gl/GrGLProgram.h"
21 #include "gl/GrGLSLPrettyPrint.h"
22 #include "gl/GrGLXferProcessor.h"
23 #include "glsl/GrGLSLCaps.h"
25 24
26 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X) 25 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X)
27 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X) 26 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X)
28 27
29 const int GrGLProgramBuilder::kVarsPerBlock = 8; 28 const int GrGLProgramBuilder::kVarsPerBlock = 8;
30 29
31 GrGLProgram* GrGLProgramBuilder::CreateProgram(const DrawArgs& args, GrGLGpu* gp u) { 30 GrGLProgram* GrGLProgramBuilder::CreateProgram(const DrawArgs& args, GrGLGpu* gp u) {
32 GrAutoLocaleSetter als("C"); 31 GrAutoLocaleSetter als("C");
33 32
34 // create a builder. This will be handed off to effects so they can use it to add 33 // create a builder. This will be handed off to effects so they can use it to add
(...skipping 120 matching lines...) Expand 10 before | Expand all | Expand 10 after
155 prefix = '\0'; 154 prefix = '\0';
156 } 155 }
157 this->nameVariable(uni.fVariable.accessName(), prefix, name); 156 this->nameVariable(uni.fVariable.accessName(), prefix, name);
158 uni.fVariable.setArrayCount(count); 157 uni.fVariable.setArrayCount(count);
159 uni.fVisibility = visibility; 158 uni.fVisibility = visibility;
160 uni.fVariable.setPrecision(precision); 159 uni.fVariable.setPrecision(precision);
161 160
162 if (outName) { 161 if (outName) {
163 *outName = uni.fVariable.c_str(); 162 *outName = uni.fVariable.c_str();
164 } 163 }
165 return GrGLProgramDataManager::UniformHandle::CreateFromUniformIndex(fUnifor ms.count() - 1); 164 return GrGLProgramDataManager::UniformHandle(fUniforms.count() - 1);
166 } 165 }
167 166
168 void GrGLProgramBuilder::appendUniformDecls(ShaderVisibility visibility, 167 void GrGLProgramBuilder::appendUniformDecls(ShaderVisibility visibility,
169 SkString* out) const { 168 SkString* out) const {
170 for (int i = 0; i < fUniforms.count(); ++i) { 169 for (int i = 0; i < fUniforms.count(); ++i) {
171 if (fUniforms[i].fVisibility & visibility) { 170 if (fUniforms[i].fVisibility & visibility) {
172 fUniforms[i].fVariable.appendDecl(this->ctxInfo(), out); 171 fUniforms[i].fVariable.appendDecl(this->ctxInfo(), out);
173 out->append(";\n"); 172 out->append(";\n");
174 } 173 }
175 } 174 }
(...skipping 320 matching lines...) Expand 10 before | Expand all | Expand 10 after
496 } 495 }
497 496
498 //////////////////////////////////////////////////////////////////////////////// /////////////////// 497 //////////////////////////////////////////////////////////////////////////////// ///////////////////
499 498
500 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { 499 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() {
501 int numProcs = fProcs.count(); 500 int numProcs = fProcs.count();
502 for (int i = 0; i < numProcs; ++i) { 501 for (int i = 0; i < numProcs; ++i) {
503 delete fProcs[i]; 502 delete fProcs[i];
504 } 503 }
505 } 504 }
OLDNEW
« no previous file with comments | « src/gpu/gl/builders/GrGLProgramBuilder.h ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698