OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLPathProgramBuilder.h" | 8 #include "GrGLPathProgramBuilder.h" |
9 #include "gl/GrGLGpu.h" | 9 #include "gl/GrGLGpu.h" |
10 #include "gl/GrGLPathProgram.h" | 10 #include "gl/GrGLPathProgram.h" |
(...skipping 11 matching lines...) Expand all Loading... |
22 fSeparableVaryingInfos, fGeometryProcessor, fXfer
Processor, | 22 fSeparableVaryingInfos, fGeometryProcessor, fXfer
Processor, |
23 fFragmentProcessors.get(), &fSamplerUniforms); | 23 fFragmentProcessors.get(), &fSamplerUniforms); |
24 } | 24 } |
25 | 25 |
26 GrGLProgramBuilder::SeparableVaryingHandle GrGLPathProgramBuilder::addSeparableV
arying( | 26 GrGLProgramBuilder::SeparableVaryingHandle GrGLPathProgramBuilder::addSeparableV
arying( |
27 const char* name, GrGLVertToFrag* v, GrSLPrecision fsPrecision) { | 27 const char* name, GrGLVertToFrag* v, GrSLPrecision fsPrecision) { |
28 this->addVarying(name, v, fsPrecision); | 28 this->addVarying(name, v, fsPrecision); |
29 SeparableVaryingInfo& varyingInfo = fSeparableVaryingInfos.push_back(); | 29 SeparableVaryingInfo& varyingInfo = fSeparableVaryingInfos.push_back(); |
30 varyingInfo.fVariable = this->getFragmentShaderBuilder()->fInputs.back(); | 30 varyingInfo.fVariable = this->getFragmentShaderBuilder()->fInputs.back(); |
31 varyingInfo.fLocation = fSeparableVaryingInfos.count() - 1; | 31 varyingInfo.fLocation = fSeparableVaryingInfos.count() - 1; |
32 return SeparableVaryingHandle::CreateFromSeparableVaryingIndex(varyingInfo.f
Location); | 32 return SeparableVaryingHandle(varyingInfo.fLocation); |
33 } | 33 } |
34 | 34 |
35 void GrGLPathProgramBuilder::bindProgramResourceLocations(GrGLuint programID) { | 35 void GrGLPathProgramBuilder::bindProgramResourceLocations(GrGLuint programID) { |
36 this->INHERITED::bindProgramResourceLocations(programID); | 36 this->INHERITED::bindProgramResourceLocations(programID); |
37 if (!fGpu->glPathRendering()->shouldBindFragmentInputs()) { | 37 if (!fGpu->glPathRendering()->shouldBindFragmentInputs()) { |
38 return; | 38 return; |
39 } | 39 } |
40 int count = fSeparableVaryingInfos.count(); | 40 int count = fSeparableVaryingInfos.count(); |
41 for (int i = 0; i < count; ++i) { | 41 for (int i = 0; i < count; ++i) { |
42 GL_CALL(BindFragmentInputLocation(programID, | 42 GL_CALL(BindFragmentInputLocation(programID, |
(...skipping 11 matching lines...) Expand all Loading... |
54 int count = fSeparableVaryingInfos.count(); | 54 int count = fSeparableVaryingInfos.count(); |
55 for (int i = 0; i < count; ++i) { | 55 for (int i = 0; i < count; ++i) { |
56 GrGLint location; | 56 GrGLint location; |
57 GL_CALL_RET(location, | 57 GL_CALL_RET(location, |
58 GetProgramResourceLocation(programID, | 58 GetProgramResourceLocation(programID, |
59 GR_GL_FRAGMENT_INPUT, | 59 GR_GL_FRAGMENT_INPUT, |
60 fSeparableVaryingInfos[i].fVariab
le.c_str())); | 60 fSeparableVaryingInfos[i].fVariab
le.c_str())); |
61 fSeparableVaryingInfos[i].fLocation = location; | 61 fSeparableVaryingInfos[i].fLocation = location; |
62 } | 62 } |
63 } | 63 } |
OLD | NEW |