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1 # Copyright 2015 Google Inc. | 1 # Copyright 2015 Google Inc. |
2 # | 2 # |
3 # Use of this source code is governed by a BSD-style license that can be | 3 # Use of this source code is governed by a BSD-style license that can be |
4 # found in the LICENSE file. | 4 # found in the LICENSE file. |
5 # Include this gypi to include all 'gpu' files | 5 # Include this gypi to include all 'gpu' files |
6 # The parent gyp/gypi file must define | 6 # The parent gyp/gypi file must define |
7 # 'skia_src_path' e.g. skia/trunk/src | 7 # 'skia_src_path' e.g. skia/trunk/src |
8 # 'skia_include_path' e.g. skia/trunk/include | 8 # 'skia_include_path' e.g. skia/trunk/include |
9 # | 9 # |
10 # The skia build defines these in common_variables.gypi | 10 # The skia build defines these in common_variables.gypi |
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337 '<(skia_src_path)/gpu/gl/GrGLRenderTarget.cpp', | 337 '<(skia_src_path)/gpu/gl/GrGLRenderTarget.cpp', |
338 '<(skia_src_path)/gpu/gl/GrGLRenderTarget.h', | 338 '<(skia_src_path)/gpu/gl/GrGLRenderTarget.h', |
339 '<(skia_src_path)/gpu/gl/GrGLShaderVar.h', | 339 '<(skia_src_path)/gpu/gl/GrGLShaderVar.h', |
340 '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.cpp', | 340 '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.cpp', |
341 '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.h', | 341 '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.h', |
342 '<(skia_src_path)/gpu/gl/GrGLTexture.cpp', | 342 '<(skia_src_path)/gpu/gl/GrGLTexture.cpp', |
343 '<(skia_src_path)/gpu/gl/GrGLTexture.h', | 343 '<(skia_src_path)/gpu/gl/GrGLTexture.h', |
344 '<(skia_src_path)/gpu/gl/GrGLTextureRenderTarget.h', | 344 '<(skia_src_path)/gpu/gl/GrGLTextureRenderTarget.h', |
345 '<(skia_src_path)/gpu/gl/GrGLUtil.cpp', | 345 '<(skia_src_path)/gpu/gl/GrGLUtil.cpp', |
346 '<(skia_src_path)/gpu/gl/GrGLUtil.h', | 346 '<(skia_src_path)/gpu/gl/GrGLUtil.h', |
347 '<(skia_src_path)/gpu/gl/GrGLUniformHandle.h', | |
348 '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp', | 347 '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp', |
349 '<(skia_src_path)/gpu/gl/GrGLVertexArray.h', | 348 '<(skia_src_path)/gpu/gl/GrGLVertexArray.h', |
350 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp', | 349 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp', |
351 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h', | 350 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h', |
352 '<(skia_src_path)/gpu/gl/GrGLXferProcessor.cpp', | 351 '<(skia_src_path)/gpu/gl/GrGLXferProcessor.cpp', |
353 '<(skia_src_path)/gpu/gl/GrGLXferProcessor.h', | 352 '<(skia_src_path)/gpu/gl/GrGLXferProcessor.h', |
354 | 353 |
355 # Files for building GLSL shaders | 354 # Files for building GLSL shaders |
356 '<(skia_src_path)/gpu/gl/builders/GrGLPathProgramBuilder.cpp', | 355 '<(skia_src_path)/gpu/gl/builders/GrGLPathProgramBuilder.cpp', |
357 '<(skia_src_path)/gpu/gl/builders/GrGLPathProgramBuilder.h', | 356 '<(skia_src_path)/gpu/gl/builders/GrGLPathProgramBuilder.h', |
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456 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp', | 455 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp', |
457 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h', | 456 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h', |
458 ], | 457 ], |
459 'skgpu_null_gl_sources': [ | 458 'skgpu_null_gl_sources': [ |
460 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp', | 459 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp', |
461 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp', | 460 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp', |
462 '<(skia_include_path)/gpu/gl/SkNullGLContext.h', | 461 '<(skia_include_path)/gpu/gl/SkNullGLContext.h', |
463 ], | 462 ], |
464 }, | 463 }, |
465 } | 464 } |
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