Index: src/gpu/gl/GrGLGpu.cpp |
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp |
index 0eac373f2e81f1edf8a8ba975e4a937cebe88273..74fa5d0ebbdf99be60c89db2729e0cda7ec45a09 100644 |
--- a/src/gpu/gl/GrGLGpu.cpp |
+++ b/src/gpu/gl/GrGLGpu.cpp |
@@ -1570,7 +1570,7 @@ bool GrGLGpu::flushGLState(const DrawArgs& args) { |
} |
SkSTArray<8, const GrTextureAccess*> textureAccesses; |
- program->setData(*args.fPrimitiveProcessor, pipeline, *args.fBatchTracker, &textureAccesses); |
+ program->setData(*args.fPrimitiveProcessor, pipeline, &textureAccesses); |
int numTextureAccesses = textureAccesses.count(); |
for (int i = 0; i < numTextureAccesses; i++) { |
@@ -1645,9 +1645,8 @@ void GrGLGpu::setupGeometry(const GrPrimitiveProcessor& primProc, |
void GrGLGpu::buildProgramDesc(GrProgramDesc* desc, |
const GrPrimitiveProcessor& primProc, |
- const GrPipeline& pipeline, |
- const GrBatchTracker& batchTracker) const { |
- if (!GrGLProgramDescBuilder::Build(desc, primProc, pipeline, this, batchTracker)) { |
+ const GrPipeline& pipeline) const { |
+ if (!GrGLProgramDescBuilder::Build(desc, primProc, pipeline, this)) { |
SkDEBUGFAIL("Failed to generate GL program descriptor"); |
} |
} |