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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
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86 } | 86 } |
87 void notifyVertexBufferDelete(GrGLuint id) { | 87 void notifyVertexBufferDelete(GrGLuint id) { |
88 fHWGeometryState.notifyVertexBufferDelete(id); | 88 fHWGeometryState.notifyVertexBufferDelete(id); |
89 } | 89 } |
90 void notifyIndexBufferDelete(GrGLuint id) { | 90 void notifyIndexBufferDelete(GrGLuint id) { |
91 fHWGeometryState.notifyIndexBufferDelete(id); | 91 fHWGeometryState.notifyIndexBufferDelete(id); |
92 } | 92 } |
93 | 93 |
94 void buildProgramDesc(GrProgramDesc*, | 94 void buildProgramDesc(GrProgramDesc*, |
95 const GrPrimitiveProcessor&, | 95 const GrPrimitiveProcessor&, |
96 const GrPipeline&, | 96 const GrPipeline&) const override; |
97 const GrBatchTracker&) const override; | |
98 | 97 |
99 const GrGLContext* glContextForTesting() const override { | 98 const GrGLContext* glContextForTesting() const override { |
100 return &this->glContext(); | 99 return &this->glContext(); |
101 } | 100 } |
102 | 101 |
103 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, | 102 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, |
104 GrPixelConfig config) const
override; | 103 GrPixelConfig config) const
override; |
105 bool isTestingOnlyBackendTexture(GrBackendObject id) const override; | 104 bool isTestingOnlyBackendTexture(GrBackendObject id) const override; |
106 void deleteTestingOnlyBackendTexture(GrBackendObject id) const override; | 105 void deleteTestingOnlyBackendTexture(GrBackendObject id) const override; |
107 | 106 |
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494 | 493 |
495 // Mapping of pixel configs to known supported stencil formats to be used | 494 // Mapping of pixel configs to known supported stencil formats to be used |
496 // when adding a stencil buffer to a framebuffer. | 495 // when adding a stencil buffer to a framebuffer. |
497 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; | 496 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; |
498 | 497 |
499 typedef GrGpu INHERITED; | 498 typedef GrGpu INHERITED; |
500 friend class GrGLPathRendering; // For accessing setTextureUnit. | 499 friend class GrGLPathRendering; // For accessing setTextureUnit. |
501 }; | 500 }; |
502 | 501 |
503 #endif | 502 #endif |
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