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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBitmapTextGeoProc.h" | 8 #include "GrBitmapTextGeoProc.h" |
9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
11 #include "gl/GrGLFragmentProcessor.h" | 11 #include "gl/GrGLFragmentProcessor.h" |
12 #include "gl/GrGLTexture.h" | 12 #include "gl/GrGLTexture.h" |
13 #include "gl/GrGLGeometryProcessor.h" | 13 #include "gl/GrGLGeometryProcessor.h" |
14 #include "gl/builders/GrGLProgramBuilder.h" | 14 #include "gl/builders/GrGLProgramBuilder.h" |
15 | 15 |
16 class GrGLBitmapTextGeoProc : public GrGLGeometryProcessor { | 16 class GrGLBitmapTextGeoProc : public GrGLGeometryProcessor { |
17 public: | 17 public: |
18 GrGLBitmapTextGeoProc(const GrGeometryProcessor&, const GrBatchTracker&) | 18 GrGLBitmapTextGeoProc() |
bsalomon
2015/09/10 18:55:31
one line?
joshualitt
2015/09/10 20:08:05
Acknowledged.
| |
19 : fColor(GrColor_ILLEGAL) {} | 19 : fColor(GrColor_ILLEGAL) {} |
20 | 20 |
21 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{ | 21 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{ |
22 const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); | 22 const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); |
23 | 23 |
24 GrGLGPBuilder* pb = args.fPB; | 24 GrGLGPBuilder* pb = args.fPB; |
25 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); | 25 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); |
26 | 26 |
27 // emit attributes | 27 // emit attributes |
28 vsBuilder->emitAttributes(cte); | 28 vsBuilder->emitAttributes(cte); |
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67 fsBuilder->codeAppend(";"); | 67 fsBuilder->codeAppend(";"); |
68 fsBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage); | 68 fsBuilder->codeAppendf("%s = vec4(1);", args.fOutputCoverage); |
69 } else { | 69 } else { |
70 fsBuilder->codeAppendf("%s = ", args.fOutputCoverage); | 70 fsBuilder->codeAppendf("%s = ", args.fOutputCoverage); |
71 fsBuilder->appendTextureLookup(args.fSamplers[0], v.fsIn(), kVec2f_G rSLType); | 71 fsBuilder->appendTextureLookup(args.fSamplers[0], v.fsIn(), kVec2f_G rSLType); |
72 fsBuilder->codeAppend(";"); | 72 fsBuilder->codeAppend(";"); |
73 } | 73 } |
74 } | 74 } |
75 | 75 |
76 virtual void setData(const GrGLProgramDataManager& pdman, | 76 virtual void setData(const GrGLProgramDataManager& pdman, |
77 const GrPrimitiveProcessor& gp, | 77 const GrPrimitiveProcessor& gp) override { |
78 const GrBatchTracker& bt) override { | |
79 const GrBitmapTextGeoProc& btgp = gp.cast<GrBitmapTextGeoProc>(); | 78 const GrBitmapTextGeoProc& btgp = gp.cast<GrBitmapTextGeoProc>(); |
80 if (btgp.color() != fColor && !btgp.hasVertexColor()) { | 79 if (btgp.color() != fColor && !btgp.hasVertexColor()) { |
81 GrGLfloat c[4]; | 80 GrGLfloat c[4]; |
82 GrColorToRGBAFloat(btgp.color(), c); | 81 GrColorToRGBAFloat(btgp.color(), c); |
83 pdman.set4fv(fColorUniform, 1, c); | 82 pdman.set4fv(fColorUniform, 1, c); |
84 fColor = btgp.color(); | 83 fColor = btgp.color(); |
85 } | 84 } |
86 } | 85 } |
87 | 86 |
88 void setTransformData(const GrPrimitiveProcessor& primProc, | 87 void setTransformData(const GrPrimitiveProcessor& primProc, |
89 const GrGLProgramDataManager& pdman, | 88 const GrGLProgramDataManager& pdman, |
90 int index, | 89 int index, |
91 const SkTArray<const GrCoordTransform*, true>& transfo rms) override { | 90 const SkTArray<const GrCoordTransform*, true>& transfo rms) override { |
92 this->setTransformDataHelper<GrBitmapTextGeoProc>(primProc, pdman, index , transforms); | 91 this->setTransformDataHelper<GrBitmapTextGeoProc>(primProc, pdman, index , transforms); |
93 } | 92 } |
94 | 93 |
95 static inline void GenKey(const GrGeometryProcessor& proc, | 94 static inline void GenKey(const GrGeometryProcessor& proc, |
96 const GrBatchTracker& bt, | |
97 const GrGLSLCaps&, | 95 const GrGLSLCaps&, |
98 GrProcessorKeyBuilder* b) { | 96 GrProcessorKeyBuilder* b) { |
99 const GrBitmapTextGeoProc& gp = proc.cast<GrBitmapTextGeoProc>(); | 97 const GrBitmapTextGeoProc& gp = proc.cast<GrBitmapTextGeoProc>(); |
100 uint32_t key = 0; | 98 uint32_t key = 0; |
101 key |= gp.usesLocalCoords() && gp.localMatrix().hasPerspective() ? 0x1 : 0x0; | 99 key |= gp.usesLocalCoords() && gp.localMatrix().hasPerspective() ? 0x1 : 0x0; |
102 key |= gp.colorIgnored() ? 0x2 : 0x0; | 100 key |= gp.colorIgnored() ? 0x2 : 0x0; |
103 key |= gp.maskFormat() << 3; | 101 key |= gp.maskFormat() << 3; |
104 b->add32(key); | 102 b->add32(key); |
105 | 103 |
106 // Currently we hardcode numbers to convert atlas coordinates to normali zed floating point | 104 // Currently we hardcode numbers to convert atlas coordinates to normali zed floating point |
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136 // we don't do text positioning in batch, so we can't quite do that yet. | 134 // we don't do text positioning in batch, so we can't quite do that yet. |
137 bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat; | 135 bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat; |
138 if (hasVertexColor) { | 136 if (hasVertexColor) { |
139 fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexA ttribType)); | 137 fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexA ttribType)); |
140 } | 138 } |
141 fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords", | 139 fInTextureCoords = &this->addVertexAttrib(Attribute("inTextureCoords", |
142 kVec2s_GrVertexAttribTyp e)); | 140 kVec2s_GrVertexAttribTyp e)); |
143 this->addTextureAccess(&fTextureAccess); | 141 this->addTextureAccess(&fTextureAccess); |
144 } | 142 } |
145 | 143 |
146 void GrBitmapTextGeoProc::getGLProcessorKey(const GrBatchTracker& bt, | 144 void GrBitmapTextGeoProc::getGLProcessorKey(const GrGLSLCaps& caps, |
bsalomon
2015/09/10 18:55:31
one line?
joshualitt
2015/09/10 20:08:05
Acknowledged.
| |
147 const GrGLSLCaps& caps, | |
148 GrProcessorKeyBuilder* b) const { | 145 GrProcessorKeyBuilder* b) const { |
149 GrGLBitmapTextGeoProc::GenKey(*this, bt, caps, b); | 146 GrGLBitmapTextGeoProc::GenKey(*this, caps, b); |
150 } | 147 } |
151 | 148 |
152 GrGLPrimitiveProcessor* | 149 GrGLPrimitiveProcessor* |
153 GrBitmapTextGeoProc::createGLInstance(const GrBatchTracker& bt, | 150 GrBitmapTextGeoProc::createGLInstance(const GrGLSLCaps& caps) const { |
bsalomon
2015/09/10 18:55:31
one line?
joshualitt
2015/09/10 20:08:05
Acknowledged.
| |
154 const GrGLSLCaps& caps) const { | 151 return new GrGLBitmapTextGeoProc(); |
155 return new GrGLBitmapTextGeoProc(*this, bt); | |
156 } | 152 } |
157 | 153 |
158 /////////////////////////////////////////////////////////////////////////////// | 154 /////////////////////////////////////////////////////////////////////////////// |
159 | 155 |
160 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrBitmapTextGeoProc); | 156 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrBitmapTextGeoProc); |
161 | 157 |
162 const GrGeometryProcessor* GrBitmapTextGeoProc::TestCreate(GrProcessorTestData* d) { | 158 const GrGeometryProcessor* GrBitmapTextGeoProc::TestCreate(GrProcessorTestData* d) { |
163 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : | 159 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : |
164 GrProcessorUnitTest::kAlphaTextureIdx; | 160 GrProcessorUnitTest::kAlphaTextureIdx; |
165 static const SkShader::TileMode kTileModes[] = { | 161 static const SkShader::TileMode kTileModes[] = { |
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184 break; | 180 break; |
185 case 2: | 181 case 2: |
186 format = kARGB_GrMaskFormat; | 182 format = kARGB_GrMaskFormat; |
187 break; | 183 break; |
188 } | 184 } |
189 | 185 |
190 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[t exIdx], params, | 186 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[t exIdx], params, |
191 format, GrTest::TestMatrix(d->fRandom), | 187 format, GrTest::TestMatrix(d->fRandom), |
192 d->fRandom->nextBool()); | 188 d->fRandom->nextBool()); |
193 } | 189 } |
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