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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 // This is a GPU-backend specific test. It relies on static intializers to work | 9 // This is a GPU-backend specific test. It relies on static intializers to work |
| 10 | 10 |
| 11 #include "SkTypes.h" | 11 #include "SkTypes.h" |
| 12 | 12 |
| 13 #if SK_SUPPORT_GPU && SK_ALLOW_STATIC_GLOBAL_INITIALIZERS | 13 #if SK_SUPPORT_GPU && SK_ALLOW_STATIC_GLOBAL_INITIALIZERS |
| 14 | 14 |
| 15 #include "gl/GrGpuGL.h" | 15 #include "gl/GrGpuGL.h" |
| 16 #include "GrBackendEffectFactory.h" | 16 #include "GrBackendEffectFactory.h" |
| 17 #include "GrContextFactory.h" | 17 #include "GrContextFactory.h" |
| 18 #include "GrDrawEffect.h" | 18 #include "GrDrawEffect.h" |
| 19 #include "effects/GrConfigConversionEffect.h" | 19 #include "effects/GrConfigConversionEffect.h" |
| 20 | 20 |
| 21 #include "SkRandom.h" | 21 #include "SkRandom.h" |
| 22 #include "Test.h" | 22 #include "Test.h" |
| 23 | 23 |
| 24 void GrGLProgramDesc::setRandom(SkMWCRandom* random, | 24 void GrGLProgramDesc::setRandom(SkMWCRandom* random, |
| 25 const GrGpuGL* gpu, | 25 const GrGpuGL* gpu, |
| 26 const GrTexture* dstTexture, |
| 26 const GrEffectStage stages[GrDrawState::kNumStag
es]) { | 27 const GrEffectStage stages[GrDrawState::kNumStag
es]) { |
| 27 fAttribBindings = 0; | 28 fAttribBindings = 0; |
| 28 fEmitsPointSize = random->nextBool(); | 29 fEmitsPointSize = random->nextBool(); |
| 29 fColorInput = random->nextULessThan(kColorInputCnt); | 30 fColorInput = random->nextULessThan(kColorInputCnt); |
| 30 fCoverageInput = random->nextULessThan(kColorInputCnt); | 31 fCoverageInput = random->nextULessThan(kColorInputCnt); |
| 31 | 32 |
| 32 fColorFilterXfermode = random->nextULessThan(SkXfermode::kCoeffModesCnt); | 33 fColorFilterXfermode = random->nextULessThan(SkXfermode::kCoeffModesCnt); |
| 33 | 34 |
| 34 fFirstCoverageStage = random->nextULessThan(GrDrawState::kNumStages); | 35 fFirstCoverageStage = random->nextULessThan(GrDrawState::kNumStages); |
| 35 | 36 |
| 36 fAttribBindings |= random->nextBool() ? GrDrawState::kCoverage_AttribBinding
sBit : 0; | 37 fAttribBindings |= random->nextBool() ? GrDrawState::kCoverage_AttribBinding
sBit : 0; |
| 37 | 38 |
| 38 #if GR_GL_EXPERIMENTAL_GS | 39 #if GR_GL_EXPERIMENTAL_GS |
| 39 fExperimentalGS = gpu->caps()->geometryShaderSupport() && random->nextBool()
; | 40 fExperimentalGS = gpu->caps()->geometryShaderSupport() && random->nextBool()
; |
| 40 #endif | 41 #endif |
| 41 | 42 |
| 42 fDiscardIfZeroCoverage = random->nextBool(); | 43 fDiscardIfZeroCoverage = random->nextBool(); |
| 43 | 44 |
| 44 if (gpu->caps()->dualSourceBlendingSupport()) { | 45 if (gpu->caps()->dualSourceBlendingSupport()) { |
| 45 fDualSrcOutput = random->nextULessThan(kDualSrcOutputCnt); | 46 fDualSrcOutput = random->nextULessThan(kDualSrcOutputCnt); |
| 46 } else { | 47 } else { |
| 47 fDualSrcOutput = kNone_DualSrcOutput; | 48 fDualSrcOutput = kNone_DualSrcOutput; |
| 48 } | 49 } |
| 49 | 50 |
| 50 // use separate tex coords? | 51 // use separate tex coords? |
| 51 if (random->nextBool()) { | 52 if (random->nextBool()) { |
| 52 fAttribBindings |= GrDrawState::kLocalCoords_AttribBindingsBit; | 53 fAttribBindings |= GrDrawState::kLocalCoords_AttribBindingsBit; |
| 53 } | 54 } |
| 54 | 55 |
| 56 bool dstRead = false; |
| 55 for (int s = 0; s < GrDrawState::kNumStages; ++s) { | 57 for (int s = 0; s < GrDrawState::kNumStages; ++s) { |
| 56 if (NULL != stages[s].getEffect()) { | 58 if (NULL != stages[s].getEffect()) { |
| 57 const GrBackendEffectFactory& factory = (*stages[s].getEffect())->ge
tFactory(); | 59 const GrBackendEffectFactory& factory = (*stages[s].getEffect())->ge
tFactory(); |
| 58 bool explicitLocalCoords = (fAttribBindings & | 60 bool explicitLocalCoords = (fAttribBindings & |
| 59 GrDrawState::kLocalCoords_AttribBindings
Bit); | 61 GrDrawState::kLocalCoords_AttribBindings
Bit); |
| 60 GrDrawEffect drawEffect(stages[s], explicitLocalCoords); | 62 GrDrawEffect drawEffect(stages[s], explicitLocalCoords); |
| 61 fEffectKeys[s] = factory.glEffectKey(drawEffect, gpu->glCaps()); | 63 fEffectKeys[s] = factory.glEffectKey(drawEffect, gpu->glCaps()); |
| 64 if ((*stages[s].getEffect())->willReadDst()) { |
| 65 dstRead = true; |
| 66 } |
| 62 } | 67 } |
| 63 } | 68 } |
| 64 | 69 |
| 70 if (dstRead) { |
| 71 this->fDstRead = GrGLShaderBuilder::KeyForDstRead(dstTexture, gpu->glCap
s()); |
| 72 } |
| 73 |
| 65 int attributeIndex = 0; | 74 int attributeIndex = 0; |
| 66 fPositionAttributeIndex = attributeIndex; | 75 fPositionAttributeIndex = attributeIndex; |
| 67 ++attributeIndex; | 76 ++attributeIndex; |
| 68 if (fColorInput || (fAttribBindings & GrDrawState::kColor_AttribBindingsBit)
) { | 77 if (fColorInput || (fAttribBindings & GrDrawState::kColor_AttribBindingsBit)
) { |
| 69 fColorAttributeIndex = attributeIndex; | 78 fColorAttributeIndex = attributeIndex; |
| 70 ++attributeIndex; | 79 ++attributeIndex; |
| 71 } | 80 } |
| 72 if (fCoverageInput || (fAttribBindings & GrDrawState::kCoverage_AttribBindin
gsBit)) { | 81 if (fCoverageInput || (fAttribBindings & GrDrawState::kCoverage_AttribBindin
gsBit)) { |
| 73 fCoverageAttributeIndex = attributeIndex; | 82 fCoverageAttributeIndex = attributeIndex; |
| 74 ++attributeIndex; | 83 ++attributeIndex; |
| (...skipping 29 matching lines...) Expand all Loading... |
| 104 if (t == stop) { | 113 if (t == stop) { |
| 105 int breakpointhere = 9; | 114 int breakpointhere = 9; |
| 106 } | 115 } |
| 107 #endif | 116 #endif |
| 108 | 117 |
| 109 GrGLProgramDesc pdesc; | 118 GrGLProgramDesc pdesc; |
| 110 GrEffectStage stages[GrDrawState::kNumStages]; | 119 GrEffectStage stages[GrDrawState::kNumStages]; |
| 111 | 120 |
| 112 int currAttribIndex = GrDrawState::kAttribIndexCount; | 121 int currAttribIndex = GrDrawState::kAttribIndexCount; |
| 113 int attribIndices[2]; | 122 int attribIndices[2]; |
| 123 GrTexture* dummyTextures[] = {dummyTexture1.get(), dummyTexture2.get()}; |
| 114 for (int s = 0; s < maxStages; ++s) { | 124 for (int s = 0; s < maxStages; ++s) { |
| 115 // enable the stage? | 125 // enable the stage? |
| 116 if (random.nextBool()) { | 126 if (random.nextBool()) { |
| 117 GrTexture* dummyTextures[] = {dummyTexture1.get(), dummyTexture2
.get()}; | |
| 118 SkAutoTUnref<const GrEffectRef> effect(GrEffectTestFactory::Crea
teStage( | 127 SkAutoTUnref<const GrEffectRef> effect(GrEffectTestFactory::Crea
teStage( |
| 119
&random, | 128
&random, |
| 120
this->getContext(), | 129
this->getContext(), |
| 121
*this->caps(), | 130
*this->caps(), |
| 122
dummyTextures)); | 131
dummyTextures)); |
| 123 int numAttribs = (*effect)->numVertexAttribs(); | 132 int numAttribs = (*effect)->numVertexAttribs(); |
| 124 | 133 |
| 125 // If adding this effect would cause to exceed the max attrib co
unt then generate a | 134 // If adding this effect would cause to exceed the max attrib co
unt then generate a |
| 126 // new random effect. The explanation for why this check is corr
ect is a bit | 135 // new random effect. The explanation for why this check is corr
ect is a bit |
| 127 // convoluted and this code will be removed soon. | 136 // convoluted and this code will be removed soon. |
| 128 if (currAttribIndex + numAttribs > GrDrawState::kCoverageOverrid
eAttribIndexValue) { | 137 if (currAttribIndex + numAttribs > GrDrawState::kCoverageOverrid
eAttribIndexValue) { |
| 129 --s; | 138 --s; |
| 130 continue; | 139 continue; |
| 131 } | 140 } |
| 132 for (int i = 0; i < numAttribs; ++i) { | 141 for (int i = 0; i < numAttribs; ++i) { |
| 133 attribIndices[i] = currAttribIndex++; | 142 attribIndices[i] = currAttribIndex++; |
| 134 } | 143 } |
| 135 stages[s].setEffect(effect.get(), attribIndices[0], attribIndice
s[1]); | 144 stages[s].setEffect(effect.get(), attribIndices[0], attribIndice
s[1]); |
| 136 } | 145 } |
| 137 } | 146 } |
| 138 pdesc.setRandom(&random, this, stages); | 147 const GrTexture* dstTexture = random.nextBool() ? dummyTextures[0] : dum
myTextures[1]; |
| 148 pdesc.setRandom(&random, this, dstTexture, stages); |
| 139 | 149 |
| 140 const GrEffectStage* stagePtrs[GrDrawState::kNumStages]; | 150 const GrEffectStage* stagePtrs[GrDrawState::kNumStages]; |
| 141 for (int s = 0; s < GrDrawState::kNumStages; ++s) { | 151 for (int s = 0; s < GrDrawState::kNumStages; ++s) { |
| 142 stagePtrs[s] = &stages[s]; | 152 stagePtrs[s] = &stages[s]; |
| 143 } | 153 } |
| 144 SkAutoTUnref<GrGLProgram> program(GrGLProgram::Create(this->glContext(), | 154 SkAutoTUnref<GrGLProgram> program(GrGLProgram::Create(this->glContext(), |
| 145 pdesc, | 155 pdesc, |
| 146 stagePtrs)); | 156 stagePtrs)); |
| 147 if (NULL == program.get()) { | 157 if (NULL == program.get()) { |
| 148 return false; | 158 return false; |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 187 SkMagnifierImageFilter mag(SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar
1); | 197 SkMagnifierImageFilter mag(SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar
1); |
| 188 GrConfigConversionEffect::Create(NULL, | 198 GrConfigConversionEffect::Create(NULL, |
| 189 false, | 199 false, |
| 190 GrConfigConversionEffect::kNone_PMConversio
n, | 200 GrConfigConversionEffect::kNone_PMConversio
n, |
| 191 SkMatrix::I()); | 201 SkMatrix::I()); |
| 192 SkScalar matrix[20]; | 202 SkScalar matrix[20]; |
| 193 SkColorMatrixFilter cmf(matrix); | 203 SkColorMatrixFilter cmf(matrix); |
| 194 } | 204 } |
| 195 | 205 |
| 196 #endif | 206 #endif |
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