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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 // This is a GPU-backend specific test. It relies on static intializers to work | 9 // This is a GPU-backend specific test. It relies on static intializers to work |
10 | 10 |
11 #include "SkTypes.h" | 11 #include "SkTypes.h" |
12 | 12 |
13 #if SK_SUPPORT_GPU && SK_ALLOW_STATIC_GLOBAL_INITIALIZERS | 13 #if SK_SUPPORT_GPU && SK_ALLOW_STATIC_GLOBAL_INITIALIZERS |
14 | 14 |
15 #include "gl/GrGpuGL.h" | 15 #include "gl/GrGpuGL.h" |
16 #include "GrBackendEffectFactory.h" | 16 #include "GrBackendEffectFactory.h" |
17 #include "GrContextFactory.h" | 17 #include "GrContextFactory.h" |
18 #include "GrDrawEffect.h" | 18 #include "GrDrawEffect.h" |
19 #include "effects/GrConfigConversionEffect.h" | 19 #include "effects/GrConfigConversionEffect.h" |
20 | 20 |
21 #include "SkRandom.h" | 21 #include "SkRandom.h" |
22 #include "Test.h" | 22 #include "Test.h" |
23 | 23 |
24 void GrGLProgramDesc::setRandom(SkMWCRandom* random, | 24 void GrGLProgramDesc::setRandom(SkMWCRandom* random, |
25 const GrGpuGL* gpu, | 25 const GrGpuGL* gpu, |
| 26 const GrTexture* dstTexture, |
26 const GrEffectStage stages[GrDrawState::kNumStag
es]) { | 27 const GrEffectStage stages[GrDrawState::kNumStag
es]) { |
27 fAttribBindings = 0; | 28 fAttribBindings = 0; |
28 fEmitsPointSize = random->nextBool(); | 29 fEmitsPointSize = random->nextBool(); |
29 fColorInput = random->nextULessThan(kColorInputCnt); | 30 fColorInput = random->nextULessThan(kColorInputCnt); |
30 fCoverageInput = random->nextULessThan(kColorInputCnt); | 31 fCoverageInput = random->nextULessThan(kColorInputCnt); |
31 | 32 |
32 fColorFilterXfermode = random->nextULessThan(SkXfermode::kCoeffModesCnt); | 33 fColorFilterXfermode = random->nextULessThan(SkXfermode::kCoeffModesCnt); |
33 | 34 |
34 fFirstCoverageStage = random->nextULessThan(GrDrawState::kNumStages); | 35 fFirstCoverageStage = random->nextULessThan(GrDrawState::kNumStages); |
35 | 36 |
36 fAttribBindings |= random->nextBool() ? GrDrawState::kCoverage_AttribBinding
sBit : 0; | 37 fAttribBindings |= random->nextBool() ? GrDrawState::kCoverage_AttribBinding
sBit : 0; |
37 | 38 |
38 #if GR_GL_EXPERIMENTAL_GS | 39 #if GR_GL_EXPERIMENTAL_GS |
39 fExperimentalGS = gpu->caps()->geometryShaderSupport() && random->nextBool()
; | 40 fExperimentalGS = gpu->caps()->geometryShaderSupport() && random->nextBool()
; |
40 #endif | 41 #endif |
41 | 42 |
42 fDiscardIfZeroCoverage = random->nextBool(); | 43 fDiscardIfZeroCoverage = random->nextBool(); |
43 | 44 |
44 if (gpu->caps()->dualSourceBlendingSupport()) { | 45 if (gpu->caps()->dualSourceBlendingSupport()) { |
45 fDualSrcOutput = random->nextULessThan(kDualSrcOutputCnt); | 46 fDualSrcOutput = random->nextULessThan(kDualSrcOutputCnt); |
46 } else { | 47 } else { |
47 fDualSrcOutput = kNone_DualSrcOutput; | 48 fDualSrcOutput = kNone_DualSrcOutput; |
48 } | 49 } |
49 | 50 |
50 // use separate tex coords? | 51 // use separate tex coords? |
51 if (random->nextBool()) { | 52 if (random->nextBool()) { |
52 fAttribBindings |= GrDrawState::kLocalCoords_AttribBindingsBit; | 53 fAttribBindings |= GrDrawState::kLocalCoords_AttribBindingsBit; |
53 } | 54 } |
54 | 55 |
| 56 bool dstRead = false; |
55 for (int s = 0; s < GrDrawState::kNumStages; ++s) { | 57 for (int s = 0; s < GrDrawState::kNumStages; ++s) { |
56 if (NULL != stages[s].getEffect()) { | 58 if (NULL != stages[s].getEffect()) { |
57 const GrBackendEffectFactory& factory = (*stages[s].getEffect())->ge
tFactory(); | 59 const GrBackendEffectFactory& factory = (*stages[s].getEffect())->ge
tFactory(); |
58 bool explicitLocalCoords = (fAttribBindings & | 60 bool explicitLocalCoords = (fAttribBindings & |
59 GrDrawState::kLocalCoords_AttribBindings
Bit); | 61 GrDrawState::kLocalCoords_AttribBindings
Bit); |
60 GrDrawEffect drawEffect(stages[s], explicitLocalCoords); | 62 GrDrawEffect drawEffect(stages[s], explicitLocalCoords); |
61 fEffectKeys[s] = factory.glEffectKey(drawEffect, gpu->glCaps()); | 63 fEffectKeys[s] = factory.glEffectKey(drawEffect, gpu->glCaps()); |
| 64 if ((*stages[s].getEffect())->willReadDst()) { |
| 65 dstRead = true; |
| 66 } |
62 } | 67 } |
63 } | 68 } |
64 | 69 |
| 70 if (dstRead) { |
| 71 this->fDstRead = GrGLShaderBuilder::KeyForDstRead(dstTexture, gpu->glCap
s()); |
| 72 } |
| 73 |
65 int attributeIndex = 0; | 74 int attributeIndex = 0; |
66 fPositionAttributeIndex = attributeIndex; | 75 fPositionAttributeIndex = attributeIndex; |
67 ++attributeIndex; | 76 ++attributeIndex; |
68 if (fColorInput || (fAttribBindings & GrDrawState::kColor_AttribBindingsBit)
) { | 77 if (fColorInput || (fAttribBindings & GrDrawState::kColor_AttribBindingsBit)
) { |
69 fColorAttributeIndex = attributeIndex; | 78 fColorAttributeIndex = attributeIndex; |
70 ++attributeIndex; | 79 ++attributeIndex; |
71 } | 80 } |
72 if (fCoverageInput || (fAttribBindings & GrDrawState::kCoverage_AttribBindin
gsBit)) { | 81 if (fCoverageInput || (fAttribBindings & GrDrawState::kCoverage_AttribBindin
gsBit)) { |
73 fCoverageAttributeIndex = attributeIndex; | 82 fCoverageAttributeIndex = attributeIndex; |
74 ++attributeIndex; | 83 ++attributeIndex; |
(...skipping 29 matching lines...) Expand all Loading... |
104 if (t == stop) { | 113 if (t == stop) { |
105 int breakpointhere = 9; | 114 int breakpointhere = 9; |
106 } | 115 } |
107 #endif | 116 #endif |
108 | 117 |
109 GrGLProgramDesc pdesc; | 118 GrGLProgramDesc pdesc; |
110 GrEffectStage stages[GrDrawState::kNumStages]; | 119 GrEffectStage stages[GrDrawState::kNumStages]; |
111 | 120 |
112 int currAttribIndex = GrDrawState::kAttribIndexCount; | 121 int currAttribIndex = GrDrawState::kAttribIndexCount; |
113 int attribIndices[2]; | 122 int attribIndices[2]; |
| 123 GrTexture* dummyTextures[] = {dummyTexture1.get(), dummyTexture2.get()}; |
114 for (int s = 0; s < maxStages; ++s) { | 124 for (int s = 0; s < maxStages; ++s) { |
115 // enable the stage? | 125 // enable the stage? |
116 if (random.nextBool()) { | 126 if (random.nextBool()) { |
117 GrTexture* dummyTextures[] = {dummyTexture1.get(), dummyTexture2
.get()}; | |
118 SkAutoTUnref<const GrEffectRef> effect(GrEffectTestFactory::Crea
teStage( | 127 SkAutoTUnref<const GrEffectRef> effect(GrEffectTestFactory::Crea
teStage( |
119
&random, | 128
&random, |
120
this->getContext(), | 129
this->getContext(), |
121
*this->caps(), | 130
*this->caps(), |
122
dummyTextures)); | 131
dummyTextures)); |
123 int numAttribs = (*effect)->numVertexAttribs(); | 132 int numAttribs = (*effect)->numVertexAttribs(); |
124 | 133 |
125 // If adding this effect would cause to exceed the max attrib co
unt then generate a | 134 // If adding this effect would cause to exceed the max attrib co
unt then generate a |
126 // new random effect. The explanation for why this check is corr
ect is a bit | 135 // new random effect. The explanation for why this check is corr
ect is a bit |
127 // convoluted and this code will be removed soon. | 136 // convoluted and this code will be removed soon. |
128 if (currAttribIndex + numAttribs > GrDrawState::kCoverageOverrid
eAttribIndexValue) { | 137 if (currAttribIndex + numAttribs > GrDrawState::kCoverageOverrid
eAttribIndexValue) { |
129 --s; | 138 --s; |
130 continue; | 139 continue; |
131 } | 140 } |
132 for (int i = 0; i < numAttribs; ++i) { | 141 for (int i = 0; i < numAttribs; ++i) { |
133 attribIndices[i] = currAttribIndex++; | 142 attribIndices[i] = currAttribIndex++; |
134 } | 143 } |
135 stages[s].setEffect(effect.get(), attribIndices[0], attribIndice
s[1]); | 144 stages[s].setEffect(effect.get(), attribIndices[0], attribIndice
s[1]); |
136 } | 145 } |
137 } | 146 } |
138 pdesc.setRandom(&random, this, stages); | 147 const GrTexture* dstTexture = random.nextBool() ? dummyTextures[0] : dum
myTextures[1]; |
| 148 pdesc.setRandom(&random, this, dstTexture, stages); |
139 | 149 |
140 const GrEffectStage* stagePtrs[GrDrawState::kNumStages]; | 150 const GrEffectStage* stagePtrs[GrDrawState::kNumStages]; |
141 for (int s = 0; s < GrDrawState::kNumStages; ++s) { | 151 for (int s = 0; s < GrDrawState::kNumStages; ++s) { |
142 stagePtrs[s] = &stages[s]; | 152 stagePtrs[s] = &stages[s]; |
143 } | 153 } |
144 SkAutoTUnref<GrGLProgram> program(GrGLProgram::Create(this->glContext(), | 154 SkAutoTUnref<GrGLProgram> program(GrGLProgram::Create(this->glContext(), |
145 pdesc, | 155 pdesc, |
146 stagePtrs)); | 156 stagePtrs)); |
147 if (NULL == program.get()) { | 157 if (NULL == program.get()) { |
148 return false; | 158 return false; |
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
187 SkMagnifierImageFilter mag(SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar
1); | 197 SkMagnifierImageFilter mag(SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar
1); |
188 GrConfigConversionEffect::Create(NULL, | 198 GrConfigConversionEffect::Create(NULL, |
189 false, | 199 false, |
190 GrConfigConversionEffect::kNone_PMConversio
n, | 200 GrConfigConversionEffect::kNone_PMConversio
n, |
191 SkMatrix::I()); | 201 SkMatrix::I()); |
192 SkScalar matrix[20]; | 202 SkScalar matrix[20]; |
193 SkColorMatrixFilter cmf(matrix); | 203 SkColorMatrixFilter cmf(matrix); |
194 } | 204 } |
195 | 205 |
196 #endif | 206 #endif |
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