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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ | 5 #ifndef CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ |
| 6 #define CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ | 6 #define CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 100 int channel_id() const { return channel_id_; } | 100 int channel_id() const { return channel_id_; } |
| 101 | 101 |
| 102 // The GPU stats reported by the GPU process. | 102 // The GPU stats reported by the GPU process. |
| 103 const gpu::GPUInfo& gpu_info() const { return gpu_info_; } | 103 const gpu::GPUInfo& gpu_info() const { return gpu_info_; } |
| 104 | 104 |
| 105 // IPC::Sender implementation: | 105 // IPC::Sender implementation: |
| 106 bool Send(IPC::Message* msg) override; | 106 bool Send(IPC::Message* msg) override; |
| 107 | 107 |
| 108 // Set an ordering barrier. AsyncFlushes any pending barriers on other | 108 // Set an ordering barrier. AsyncFlushes any pending barriers on other |
| 109 // routes. Combines multiple OrderingBarriers into a single AsyncFlush. | 109 // routes. Combines multiple OrderingBarriers into a single AsyncFlush. |
| 110 void OrderingBarrier(int32 route_id, | 110 // Returns the flush ID for the stream or 0 if put offset was not changed. |
| 111 uint32_t OrderingBarrier(int32 route_id, |
| 111 int32 stream_id, | 112 int32 stream_id, |
| 112 int32 put_offset, | 113 int32 put_offset, |
| 113 uint32 flush_count, | 114 uint32 flush_count, |
| 114 const std::vector<ui::LatencyInfo>& latency_info, | 115 const std::vector<ui::LatencyInfo>& latency_info, |
| 115 bool put_offset_changed, | 116 bool put_offset_changed, |
| 116 bool do_flush); | 117 bool do_flush); |
| 117 | 118 |
| 118 // Create and connect to a command buffer in the GPU process. | 119 // Create and connect to a command buffer in the GPU process. |
| 119 scoped_ptr<CommandBufferProxyImpl> CreateViewCommandBuffer( | 120 scoped_ptr<CommandBufferProxyImpl> CreateViewCommandBuffer( |
| 120 int32 surface_id, | 121 int32 surface_id, |
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| 174 | 175 |
| 175 // Reserve one unused image ID. | 176 // Reserve one unused image ID. |
| 176 int32 ReserveImageId(); | 177 int32 ReserveImageId(); |
| 177 | 178 |
| 178 // Generate a route ID guaranteed to be unique for this channel. | 179 // Generate a route ID guaranteed to be unique for this channel. |
| 179 int32 GenerateRouteID(); | 180 int32 GenerateRouteID(); |
| 180 | 181 |
| 181 // Generate a stream ID guaranteed to be unique for this channel. | 182 // Generate a stream ID guaranteed to be unique for this channel. |
| 182 int32 GenerateStreamID(); | 183 int32 GenerateStreamID(); |
| 183 | 184 |
| 185 // Sends a synchronous nop to the server which validate that all previous IPC |
| 186 // messages have been received. Once the synchronous nop has been sent to the |
| 187 // server all previous flushes will all be marked as validated, including |
| 188 // flushes for other streams on the same channel. Once a validation has been |
| 189 // sent, it will return the highest validated flush id for the stream. |
| 190 // If the validation fails (which can only happen upon context lost), the |
| 191 // highest validated flush id will not change. If no flush ID were ever |
| 192 // validated then it will return 0 (Note the lowest valid flush ID is 1). |
| 193 uint32_t ValidateFlushIDReachedServer(int32 stream_id); |
| 194 |
| 195 // Returns the highest validated flush ID for a given stream. |
| 196 uint32_t GetHighestValidatedFlushID(int32 stream_id); |
| 197 |
| 184 private: | 198 private: |
| 185 friend class base::RefCountedThreadSafe<GpuChannelHost>; | 199 friend class base::RefCountedThreadSafe<GpuChannelHost>; |
| 186 | 200 |
| 187 // A filter used internally to route incoming messages from the IO thread | 201 // A filter used internally to route incoming messages from the IO thread |
| 188 // to the correct message loop. It also maintains some shared state between | 202 // to the correct message loop. It also maintains some shared state between |
| 189 // all the contexts. | 203 // all the contexts. |
| 190 class MessageFilter : public IPC::MessageFilter { | 204 class MessageFilter : public IPC::MessageFilter { |
| 191 public: | 205 public: |
| 192 MessageFilter(); | 206 MessageFilter(); |
| 193 | 207 |
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| 227 mutable base::Lock lock_; | 241 mutable base::Lock lock_; |
| 228 | 242 |
| 229 // Whether the channel has been lost. | 243 // Whether the channel has been lost. |
| 230 bool lost_; | 244 bool lost_; |
| 231 }; | 245 }; |
| 232 | 246 |
| 233 struct StreamFlushInfo { | 247 struct StreamFlushInfo { |
| 234 StreamFlushInfo(); | 248 StreamFlushInfo(); |
| 235 ~StreamFlushInfo(); | 249 ~StreamFlushInfo(); |
| 236 | 250 |
| 251 // These are global per stream. |
| 252 uint32_t next_stream_flush_id; |
| 253 uint32_t flushed_stream_flush_id; |
| 254 uint32_t verified_stream_flush_id; |
| 255 |
| 256 // These are local per context. |
| 237 bool flush_pending; | 257 bool flush_pending; |
| 238 int32 route_id; | 258 int32 route_id; |
| 239 int32 put_offset; | 259 int32 put_offset; |
| 240 uint32 flush_count; | 260 uint32 flush_count; |
| 261 uint32_t flush_id; |
| 241 std::vector<ui::LatencyInfo> latency_info; | 262 std::vector<ui::LatencyInfo> latency_info; |
| 242 }; | 263 }; |
| 243 | 264 |
| 244 GpuChannelHost(GpuChannelHostFactory* factory, | 265 GpuChannelHost(GpuChannelHostFactory* factory, |
| 245 int channel_id, | 266 int channel_id, |
| 246 const gpu::GPUInfo& gpu_info, | 267 const gpu::GPUInfo& gpu_info, |
| 247 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager); | 268 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager); |
| 248 ~GpuChannelHost() override; | 269 ~GpuChannelHost() override; |
| 249 void Connect(const IPC::ChannelHandle& channel_handle, | 270 void Connect(const IPC::ChannelHandle& channel_handle, |
| 250 base::WaitableEvent* shutdown_event); | 271 base::WaitableEvent* shutdown_event); |
| 251 bool InternalSend(IPC::Message* msg); | 272 bool InternalSend(IPC::Message* msg); |
| 252 void InternalFlush(int32 stream_id); | 273 void InternalFlush(StreamFlushInfo* flush_info); |
| 253 | 274 |
| 254 // Threading notes: all fields are constant during the lifetime of |this| | 275 // Threading notes: all fields are constant during the lifetime of |this| |
| 255 // except: | 276 // except: |
| 256 // - |next_image_id_|, atomic type | 277 // - |next_image_id_|, atomic type |
| 257 // - |next_route_id_|, atomic type | 278 // - |next_route_id_|, atomic type |
| 258 // - |next_stream_id_|, atomic type | 279 // - |next_stream_id_|, atomic type |
| 259 // - |channel_| and |stream_flush_info_|, protected by |context_lock_| | 280 // - |channel_| and |stream_flush_info_|, protected by |context_lock_| |
| 260 GpuChannelHostFactory* const factory_; | 281 GpuChannelHostFactory* const factory_; |
| 261 | 282 |
| 262 const int channel_id_; | 283 const int channel_id_; |
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| 282 mutable base::Lock context_lock_; | 303 mutable base::Lock context_lock_; |
| 283 scoped_ptr<IPC::SyncChannel> channel_; | 304 scoped_ptr<IPC::SyncChannel> channel_; |
| 284 base::hash_map<int32, StreamFlushInfo> stream_flush_info_; | 305 base::hash_map<int32, StreamFlushInfo> stream_flush_info_; |
| 285 | 306 |
| 286 DISALLOW_COPY_AND_ASSIGN(GpuChannelHost); | 307 DISALLOW_COPY_AND_ASSIGN(GpuChannelHost); |
| 287 }; | 308 }; |
| 288 | 309 |
| 289 } // namespace content | 310 } // namespace content |
| 290 | 311 |
| 291 #endif // CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ | 312 #endif // CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ |
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