| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ |
| 6 #define CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ | 6 #define CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
| (...skipping 190 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 201 | 201 |
| 202 void OnEnsureBackbuffer(); | 202 void OnEnsureBackbuffer(); |
| 203 | 203 |
| 204 void OnRetireSyncPoint(uint32 sync_point); | 204 void OnRetireSyncPoint(uint32 sync_point); |
| 205 bool OnWaitSyncPoint(uint32 sync_point); | 205 bool OnWaitSyncPoint(uint32 sync_point); |
| 206 void OnWaitSyncPointCompleted(uint32 sync_point); | 206 void OnWaitSyncPointCompleted(uint32 sync_point); |
| 207 void OnSignalSyncPoint(uint32 sync_point, uint32 id); | 207 void OnSignalSyncPoint(uint32 sync_point, uint32 id); |
| 208 void OnSignalSyncPointAck(uint32 id); | 208 void OnSignalSyncPointAck(uint32 id); |
| 209 void OnSignalQuery(uint32 query, uint32 id); | 209 void OnSignalQuery(uint32 query, uint32 id); |
| 210 | 210 |
| 211 void OnFenceSyncRelease(uint32_t release); |
| 212 bool OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id, |
| 213 uint64_t command_buffer_id, |
| 214 uint32_t release); |
| 215 void OnWaitFenceSyncCompleted(gpu::CommandBufferNamespace namespace_id, |
| 216 uint64_t command_buffer_id, |
| 217 uint32_t release); |
| 218 |
| 211 void OnSetClientHasMemoryAllocationChangedCallback(bool has_callback); | 219 void OnSetClientHasMemoryAllocationChangedCallback(bool has_callback); |
| 212 | 220 |
| 213 void OnCreateImage(int32 id, | 221 void OnCreateImage(int32 id, |
| 214 gfx::GpuMemoryBufferHandle handle, | 222 gfx::GpuMemoryBufferHandle handle, |
| 215 gfx::Size size, | 223 gfx::Size size, |
| 216 gfx::BufferFormat format, | 224 gfx::BufferFormat format, |
| 217 uint32 internalformat); | 225 uint32 internalformat); |
| 218 void OnDestroyImage(int32 id); | 226 void OnDestroyImage(int32 id); |
| 219 void OnCreateStreamTexture(uint32 texture_id, | 227 void OnCreateStreamTexture(uint32 texture_id, |
| 220 int32 stream_id, | 228 int32 stream_id, |
| (...skipping 13 matching lines...) Expand all Loading... |
| 234 void PerformWork(); | 242 void PerformWork(); |
| 235 | 243 |
| 236 // Schedule processing of delayed work. This updates the time at which | 244 // Schedule processing of delayed work. This updates the time at which |
| 237 // delayed work should be processed. |process_delayed_work_time_| is | 245 // delayed work should be processed. |process_delayed_work_time_| is |
| 238 // updated to current time + delay. Call this after processing some amount | 246 // updated to current time + delay. Call this after processing some amount |
| 239 // of delayed work. | 247 // of delayed work. |
| 240 void ScheduleDelayedWork(base::TimeDelta delay); | 248 void ScheduleDelayedWork(base::TimeDelta delay); |
| 241 | 249 |
| 242 bool CheckContextLost(); | 250 bool CheckContextLost(); |
| 243 void CheckCompleteWaits(); | 251 void CheckCompleteWaits(); |
| 244 void PullTextureUpdates(uint32 sync_point); | 252 void PullTextureUpdates(gpu::CommandBufferNamespace namespace_id, |
| 253 uint64_t command_buffer_id, |
| 254 uint32_t release); |
| 255 |
| 245 | 256 |
| 246 // The lifetime of objects of this class is managed by a GpuChannel. The | 257 // The lifetime of objects of this class is managed by a GpuChannel. The |
| 247 // GpuChannels destroy all the GpuCommandBufferStubs that they own when they | 258 // GpuChannels destroy all the GpuCommandBufferStubs that they own when they |
| 248 // are destroyed. So a raw pointer is safe. | 259 // are destroyed. So a raw pointer is safe. |
| 249 GpuChannel* channel_; | 260 GpuChannel* channel_; |
| 250 | 261 |
| 251 // Task runner for main thread. | 262 // Task runner for main thread. |
| 252 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 263 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| 253 | 264 |
| 254 // The group of contexts that share namespaces with this context. | 265 // The group of contexts that share namespaces with this context. |
| (...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 302 size_t total_gpu_memory_; | 313 size_t total_gpu_memory_; |
| 303 scoped_ptr<WaitForCommandState> wait_for_token_; | 314 scoped_ptr<WaitForCommandState> wait_for_token_; |
| 304 scoped_ptr<WaitForCommandState> wait_for_get_offset_; | 315 scoped_ptr<WaitForCommandState> wait_for_get_offset_; |
| 305 | 316 |
| 306 DISALLOW_COPY_AND_ASSIGN(GpuCommandBufferStub); | 317 DISALLOW_COPY_AND_ASSIGN(GpuCommandBufferStub); |
| 307 }; | 318 }; |
| 308 | 319 |
| 309 } // namespace content | 320 } // namespace content |
| 310 | 321 |
| 311 #endif // CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ | 322 #endif // CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ |
| OLD | NEW |