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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ |
6 #define CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ | 6 #define CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
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201 | 201 |
202 void OnEnsureBackbuffer(); | 202 void OnEnsureBackbuffer(); |
203 | 203 |
204 void OnRetireSyncPoint(uint32 sync_point); | 204 void OnRetireSyncPoint(uint32 sync_point); |
205 bool OnWaitSyncPoint(uint32 sync_point); | 205 bool OnWaitSyncPoint(uint32 sync_point); |
206 void OnWaitSyncPointCompleted(uint32 sync_point); | 206 void OnWaitSyncPointCompleted(uint32 sync_point); |
207 void OnSignalSyncPoint(uint32 sync_point, uint32 id); | 207 void OnSignalSyncPoint(uint32 sync_point, uint32 id); |
208 void OnSignalSyncPointAck(uint32 id); | 208 void OnSignalSyncPointAck(uint32 id); |
209 void OnSignalQuery(uint32 query, uint32 id); | 209 void OnSignalQuery(uint32 query, uint32 id); |
210 | 210 |
| 211 void OnFenceSyncRelease(uint32_t release); |
| 212 bool OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id, |
| 213 uint64_t command_buffer_id, |
| 214 uint32_t release); |
| 215 void OnWaitFenceSyncCompleted(gpu::CommandBufferNamespace namespace_id, |
| 216 uint64_t command_buffer_id, |
| 217 uint32_t release); |
| 218 |
211 void OnSetClientHasMemoryAllocationChangedCallback(bool has_callback); | 219 void OnSetClientHasMemoryAllocationChangedCallback(bool has_callback); |
212 | 220 |
213 void OnCreateImage(int32 id, | 221 void OnCreateImage(int32 id, |
214 gfx::GpuMemoryBufferHandle handle, | 222 gfx::GpuMemoryBufferHandle handle, |
215 gfx::Size size, | 223 gfx::Size size, |
216 gfx::BufferFormat format, | 224 gfx::BufferFormat format, |
217 uint32 internalformat); | 225 uint32 internalformat); |
218 void OnDestroyImage(int32 id); | 226 void OnDestroyImage(int32 id); |
219 void OnCreateStreamTexture(uint32 texture_id, | 227 void OnCreateStreamTexture(uint32 texture_id, |
220 int32 stream_id, | 228 int32 stream_id, |
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234 void PerformWork(); | 242 void PerformWork(); |
235 | 243 |
236 // Schedule processing of delayed work. This updates the time at which | 244 // Schedule processing of delayed work. This updates the time at which |
237 // delayed work should be processed. |process_delayed_work_time_| is | 245 // delayed work should be processed. |process_delayed_work_time_| is |
238 // updated to current time + delay. Call this after processing some amount | 246 // updated to current time + delay. Call this after processing some amount |
239 // of delayed work. | 247 // of delayed work. |
240 void ScheduleDelayedWork(base::TimeDelta delay); | 248 void ScheduleDelayedWork(base::TimeDelta delay); |
241 | 249 |
242 bool CheckContextLost(); | 250 bool CheckContextLost(); |
243 void CheckCompleteWaits(); | 251 void CheckCompleteWaits(); |
244 void PullTextureUpdates(uint32 sync_point); | 252 void PullTextureUpdates(gpu::CommandBufferNamespace namespace_id, |
| 253 uint64_t command_buffer_id, |
| 254 uint32_t release); |
| 255 |
245 | 256 |
246 // The lifetime of objects of this class is managed by a GpuChannel. The | 257 // The lifetime of objects of this class is managed by a GpuChannel. The |
247 // GpuChannels destroy all the GpuCommandBufferStubs that they own when they | 258 // GpuChannels destroy all the GpuCommandBufferStubs that they own when they |
248 // are destroyed. So a raw pointer is safe. | 259 // are destroyed. So a raw pointer is safe. |
249 GpuChannel* channel_; | 260 GpuChannel* channel_; |
250 | 261 |
251 // Task runner for main thread. | 262 // Task runner for main thread. |
252 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 263 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
253 | 264 |
254 // The group of contexts that share namespaces with this context. | 265 // The group of contexts that share namespaces with this context. |
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302 size_t total_gpu_memory_; | 313 size_t total_gpu_memory_; |
303 scoped_ptr<WaitForCommandState> wait_for_token_; | 314 scoped_ptr<WaitForCommandState> wait_for_token_; |
304 scoped_ptr<WaitForCommandState> wait_for_get_offset_; | 315 scoped_ptr<WaitForCommandState> wait_for_get_offset_; |
305 | 316 |
306 DISALLOW_COPY_AND_ASSIGN(GpuCommandBufferStub); | 317 DISALLOW_COPY_AND_ASSIGN(GpuCommandBufferStub); |
307 }; | 318 }; |
308 | 319 |
309 } // namespace content | 320 } // namespace content |
310 | 321 |
311 #endif // CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ | 322 #endif // CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ |
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