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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
7 | 7 |
8 #include "gpu/command_buffer/common/buffer.h" | 8 #include "gpu/command_buffer/common/buffer.h" |
9 #include "gpu/command_buffer/common/constants.h" | 9 #include "gpu/command_buffer/common/constants.h" |
10 #include "gpu/gpu_export.h" | 10 #include "gpu/gpu_export.h" |
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108 virtual void SetGetBuffer(int32 transfer_buffer_id) = 0; | 108 virtual void SetGetBuffer(int32 transfer_buffer_id) = 0; |
109 | 109 |
110 // Create a transfer buffer of the given size. Returns its ID or -1 on | 110 // Create a transfer buffer of the given size. Returns its ID or -1 on |
111 // error. | 111 // error. |
112 virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size, | 112 virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size, |
113 int32* id) = 0; | 113 int32* id) = 0; |
114 | 114 |
115 // Destroy a transfer buffer. The ID must be positive. | 115 // Destroy a transfer buffer. The ID must be positive. |
116 virtual void DestroyTransferBuffer(int32 id) = 0; | 116 virtual void DestroyTransferBuffer(int32 id) = 0; |
117 | 117 |
118 // Get Routing information. | |
119 virtual void GetRouteInformation(int* channel_id, uint32_t* route_id) = 0; | |
piman
2015/09/10 23:55:32
Because this is only used on the client side, you
David Yen
2015/09/23 18:30:34
No longer relevant.
| |
120 | |
118 // The NaCl Win64 build only really needs the struct definitions above; having | 121 // The NaCl Win64 build only really needs the struct definitions above; having |
119 // GetLastError declared would mean we'd have to also define it, and pull more | 122 // GetLastError declared would mean we'd have to also define it, and pull more |
120 // of gpu in to the NaCl Win64 build. | 123 // of gpu in to the NaCl Win64 build. |
121 #if !defined(NACL_WIN64) | 124 #if !defined(NACL_WIN64) |
122 // TODO(apatrick): this is a temporary optimization while skia is calling | 125 // TODO(apatrick): this is a temporary optimization while skia is calling |
123 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 | 126 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 |
124 // ints redundantly when only the error is needed for the CommandBufferProxy | 127 // ints redundantly when only the error is needed for the CommandBufferProxy |
125 // implementation. | 128 // implementation. |
126 virtual error::Error GetLastError(); | 129 virtual error::Error GetLastError(); |
127 #endif | 130 #endif |
128 | 131 |
129 private: | 132 private: |
130 DISALLOW_COPY_AND_ASSIGN(CommandBuffer); | 133 DISALLOW_COPY_AND_ASSIGN(CommandBuffer); |
131 }; | 134 }; |
132 | 135 |
133 } // namespace gpu | 136 } // namespace gpu |
134 | 137 |
135 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 138 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
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