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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
| 6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
| 7 | 7 |
| 8 #include "gpu/command_buffer/common/buffer.h" | 8 #include "gpu/command_buffer/common/buffer.h" |
| 9 #include "gpu/command_buffer/common/constants.h" | 9 #include "gpu/command_buffer/common/constants.h" |
| 10 #include "gpu/gpu_export.h" | 10 #include "gpu/gpu_export.h" |
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| 108 virtual void SetGetBuffer(int32 transfer_buffer_id) = 0; | 108 virtual void SetGetBuffer(int32 transfer_buffer_id) = 0; |
| 109 | 109 |
| 110 // Create a transfer buffer of the given size. Returns its ID or -1 on | 110 // Create a transfer buffer of the given size. Returns its ID or -1 on |
| 111 // error. | 111 // error. |
| 112 virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size, | 112 virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size, |
| 113 int32* id) = 0; | 113 int32* id) = 0; |
| 114 | 114 |
| 115 // Destroy a transfer buffer. The ID must be positive. | 115 // Destroy a transfer buffer. The ID must be positive. |
| 116 virtual void DestroyTransferBuffer(int32 id) = 0; | 116 virtual void DestroyTransferBuffer(int32 id) = 0; |
| 117 | 117 |
| 118 // Get Routing information. | |
| 119 virtual void GetRouteInformation(int* channel_id, uint32_t* route_id) = 0; | |
|
piman
2015/09/10 23:55:32
Because this is only used on the client side, you
David Yen
2015/09/23 18:30:34
No longer relevant.
| |
| 120 | |
| 118 // The NaCl Win64 build only really needs the struct definitions above; having | 121 // The NaCl Win64 build only really needs the struct definitions above; having |
| 119 // GetLastError declared would mean we'd have to also define it, and pull more | 122 // GetLastError declared would mean we'd have to also define it, and pull more |
| 120 // of gpu in to the NaCl Win64 build. | 123 // of gpu in to the NaCl Win64 build. |
| 121 #if !defined(NACL_WIN64) | 124 #if !defined(NACL_WIN64) |
| 122 // TODO(apatrick): this is a temporary optimization while skia is calling | 125 // TODO(apatrick): this is a temporary optimization while skia is calling |
| 123 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 | 126 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 |
| 124 // ints redundantly when only the error is needed for the CommandBufferProxy | 127 // ints redundantly when only the error is needed for the CommandBufferProxy |
| 125 // implementation. | 128 // implementation. |
| 126 virtual error::Error GetLastError(); | 129 virtual error::Error GetLastError(); |
| 127 #endif | 130 #endif |
| 128 | 131 |
| 129 private: | 132 private: |
| 130 DISALLOW_COPY_AND_ASSIGN(CommandBuffer); | 133 DISALLOW_COPY_AND_ASSIGN(CommandBuffer); |
| 131 }; | 134 }; |
| 132 | 135 |
| 133 } // namespace gpu | 136 } // namespace gpu |
| 134 | 137 |
| 135 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 138 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
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