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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/output_surface.h" | 5 #include "cc/output/output_surface.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 57 return true; | 57 return true; |
| 58 if (!context3d_->makeContextCurrent()) | 58 if (!context3d_->makeContextCurrent()) |
| 59 return false; | 59 return false; |
| 60 | 60 |
| 61 string extensions_string = UTF16ToASCII(context3d_->getString(GL_EXTENSIONS)); | 61 string extensions_string = UTF16ToASCII(context3d_->getString(GL_EXTENSIONS)); |
| 62 vector<string> extensions_list; | 62 vector<string> extensions_list; |
| 63 base::SplitString(extensions_string, ' ', &extensions_list); | 63 base::SplitString(extensions_string, ' ', &extensions_list); |
| 64 set<string> extensions(extensions_list.begin(), extensions_list.end()); | 64 set<string> extensions(extensions_list.begin(), extensions_list.end()); |
| 65 | 65 |
| 66 has_gl_discard_backbuffer_ = | 66 has_gl_discard_backbuffer_ = |
| 67 extensions.count("GL_CHROMIUM_discard_backbuffer") > 0; | 67 extensions.count("GL_CHROMIUM_discard_backbuffer"); |
| 68 | 68 |
| 69 return true; | 69 return true; |
| 70 } | 70 } |
| 71 | 71 |
| 72 void OutputSurface::SendFrameToParentCompositor(CompositorFrame* frame) { | 72 void OutputSurface::SendFrameToParentCompositor(CompositorFrame* frame) { |
| 73 NOTIMPLEMENTED(); | 73 NOTIMPLEMENTED(); |
| 74 } | 74 } |
| 75 | 75 |
| 76 void OutputSurface::EnsureBackbuffer() { | 76 void OutputSurface::EnsureBackbuffer() { |
| 77 DCHECK(context3d_); | 77 DCHECK(context3d_); |
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| 102 context3d_->prepareTexture(); | 102 context3d_->prepareTexture(); |
| 103 } | 103 } |
| 104 | 104 |
| 105 void OutputSurface::PostSubBuffer(gfx::Rect rect) { | 105 void OutputSurface::PostSubBuffer(gfx::Rect rect) { |
| 106 DCHECK(context3d_); | 106 DCHECK(context3d_); |
| 107 context3d_->postSubBufferCHROMIUM( | 107 context3d_->postSubBufferCHROMIUM( |
| 108 rect.x(), rect.y(), rect.width(), rect.height()); | 108 rect.x(), rect.y(), rect.width(), rect.height()); |
| 109 } | 109 } |
| 110 | 110 |
| 111 } // namespace cc | 111 } // namespace cc |
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