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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef RecordingImageBufferSurface_h | 5 #ifndef RecordingImageBufferSurface_h |
6 #define RecordingImageBufferSurface_h | 6 #define RecordingImageBufferSurface_h |
7 | 7 |
8 #include "platform/graphics/GraphicsContext.h" | 8 #include "platform/graphics/GraphicsContext.h" |
9 #include "platform/graphics/ImageBufferSurface.h" | 9 #include "platform/graphics/ImageBufferSurface.h" |
10 #include "public/platform/WebThread.h" | 10 #include "public/platform/WebThread.h" |
11 #include "third_party/skia/include/core/SkCanvas.h" | 11 #include "third_party/skia/include/core/SkCanvas.h" |
12 #include "wtf/Allocator.h" | 12 #include "wtf/Allocator.h" |
13 #include "wtf/Noncopyable.h" | 13 #include "wtf/Noncopyable.h" |
14 #include "wtf/OwnPtr.h" | 14 #include "wtf/OwnPtr.h" |
15 #include "wtf/RefPtr.h" | 15 #include "wtf/RefPtr.h" |
16 | 16 |
| 17 class SkColorFilter; |
17 class SkPicture; | 18 class SkPicture; |
18 class SkPictureRecorder; | 19 class SkPictureRecorder; |
19 | 20 |
20 namespace blink { | 21 namespace blink { |
21 | 22 |
22 class ImageBuffer; | 23 class ImageBuffer; |
23 class RecordingImageBufferSurfaceTest; | 24 class RecordingImageBufferSurfaceTest; |
24 | 25 |
25 class RecordingImageBufferFallbackSurfaceFactory { | 26 class RecordingImageBufferFallbackSurfaceFactory { |
26 USING_FAST_MALLOC(RecordingImageBufferFallbackSurfaceFactory); | 27 USING_FAST_MALLOC(RecordingImageBufferFallbackSurfaceFactory); |
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44 PassRefPtr<SkPicture> getPicture() override; | 45 PassRefPtr<SkPicture> getPicture() override; |
45 void flush() override; | 46 void flush() override; |
46 void didDraw(const FloatRect&) override; | 47 void didDraw(const FloatRect&) override; |
47 bool isValid() const override { return true; } | 48 bool isValid() const override { return true; } |
48 bool isRecording() const override { return !m_fallbackSurface; } | 49 bool isRecording() const override { return !m_fallbackSurface; } |
49 bool writePixels(const SkImageInfo& origInfo, const void* pixels, size_t row
Bytes, int x, int y) override; | 50 bool writePixels(const SkImageInfo& origInfo, const void* pixels, size_t row
Bytes, int x, int y) override; |
50 void willOverwriteCanvas() override; | 51 void willOverwriteCanvas() override; |
51 virtual void finalizeFrame(const FloatRect&); | 52 virtual void finalizeFrame(const FloatRect&); |
52 void setImageBuffer(ImageBuffer*) override; | 53 void setImageBuffer(ImageBuffer*) override; |
53 PassRefPtr<SkImage> newImageSnapshot(AccelerationHint) override; | 54 PassRefPtr<SkImage> newImageSnapshot(AccelerationHint) override; |
54 void draw(GraphicsContext&, const FloatRect& destRect, const FloatRect& srcR
ect, SkXfermode::Mode) override; | 55 void draw(GraphicsContext&, const FloatRect& destRect, const FloatRect& srcR
ect, SkXfermode::Mode, SkColorFilter* transform) override; |
55 bool isExpensiveToPaint() override; | 56 bool isExpensiveToPaint() override; |
56 void setHasExpensiveOp() override { m_currentFrameHasExpensiveOp = true; } | 57 void setHasExpensiveOp() override { m_currentFrameHasExpensiveOp = true; } |
57 | 58 |
58 // Passthroughs to fallback surface | 59 // Passthroughs to fallback surface |
59 bool restore() override; | 60 bool restore() override; |
60 WebLayer* layer() const override; | 61 WebLayer* layer() const override; |
61 bool isAccelerated() const override; | 62 bool isAccelerated() const override; |
62 void setIsHidden(bool) override; | 63 void setIsHidden(bool) override; |
63 | 64 |
64 private: | 65 private: |
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78 bool m_frameWasCleared; | 79 bool m_frameWasCleared; |
79 bool m_didRecordDrawCommandsInCurrentFrame; | 80 bool m_didRecordDrawCommandsInCurrentFrame; |
80 bool m_currentFrameHasExpensiveOp; | 81 bool m_currentFrameHasExpensiveOp; |
81 bool m_previousFrameHasExpensiveOp; | 82 bool m_previousFrameHasExpensiveOp; |
82 OwnPtr<RecordingImageBufferFallbackSurfaceFactory> m_fallbackFactory; | 83 OwnPtr<RecordingImageBufferFallbackSurfaceFactory> m_fallbackFactory; |
83 }; | 84 }; |
84 | 85 |
85 } // namespace blink | 86 } // namespace blink |
86 | 87 |
87 #endif | 88 #endif |
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