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Side by Side Diff: third_party/WebKit/Source/platform/graphics/ImageBufferSurface.h

Issue 1331533002: [poc] curve-filter Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Fix CanvasRenderingContext2D::createPattern crash for #40 Created 4 years, 11 months ago
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1 /* 1 /*
2 * Copyright (c) 2013, Google Inc. All rights reserved. 2 * Copyright (c) 2013, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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35 #include "platform/geometry/IntSize.h" 35 #include "platform/geometry/IntSize.h"
36 #include "platform/graphics/GraphicsTypes.h" 36 #include "platform/graphics/GraphicsTypes.h"
37 #include "platform/graphics/GraphicsTypes3D.h" 37 #include "platform/graphics/GraphicsTypes3D.h"
38 #include "third_party/skia/include/core/SkPaint.h" 38 #include "third_party/skia/include/core/SkPaint.h"
39 #include "wtf/Allocator.h" 39 #include "wtf/Allocator.h"
40 #include "wtf/Noncopyable.h" 40 #include "wtf/Noncopyable.h"
41 #include "wtf/PassRefPtr.h" 41 #include "wtf/PassRefPtr.h"
42 42
43 class SkBitmap; 43 class SkBitmap;
44 class SkCanvas; 44 class SkCanvas;
45 class SkColorFilter;
45 class SkImage; 46 class SkImage;
46 struct SkImageInfo; 47 struct SkImageInfo;
47 class SkPicture; 48 class SkPicture;
48 49
49 namespace blink { 50 namespace blink {
50 51
51 class ImageBuffer; 52 class ImageBuffer;
52 class WebLayer; 53 class WebLayer;
53 class FloatRect; 54 class FloatRect;
54 class GraphicsContext; 55 class GraphicsContext;
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66 virtual bool restore() { return false; } 67 virtual bool restore() { return false; }
67 virtual WebLayer* layer() const { return 0; } 68 virtual WebLayer* layer() const { return 0; }
68 virtual bool isAccelerated() const { return false; } 69 virtual bool isAccelerated() const { return false; }
69 virtual bool isRecording() const { return false; } 70 virtual bool isRecording() const { return false; }
70 virtual bool isExpensiveToPaint() { return false; } 71 virtual bool isExpensiveToPaint() { return false; }
71 virtual void setFilterQuality(SkFilterQuality) { } 72 virtual void setFilterQuality(SkFilterQuality) { }
72 virtual void setIsHidden(bool) { } 73 virtual void setIsHidden(bool) { }
73 virtual void setImageBuffer(ImageBuffer*) { } 74 virtual void setImageBuffer(ImageBuffer*) { }
74 virtual PassRefPtr<SkPicture> getPicture(); 75 virtual PassRefPtr<SkPicture> getPicture();
75 virtual void finalizeFrame(const FloatRect &dirtyRect) { } 76 virtual void finalizeFrame(const FloatRect &dirtyRect) { }
76 virtual void draw(GraphicsContext&, const FloatRect& destRect, const FloatRe ct& srcRect, SkXfermode::Mode); 77 virtual void draw(GraphicsContext&, const FloatRect& destRect, const FloatRe ct& srcRect, SkXfermode::Mode, SkColorFilter* transform);
77 virtual void setHasExpensiveOp() { } 78 virtual void setHasExpensiveOp() { }
78 virtual Platform3DObject getBackingTextureHandleForOverwrite() { return 0; } 79 virtual Platform3DObject getBackingTextureHandleForOverwrite() { return 0; }
79 virtual void flush(); // Execute all deferred rendering immediately 80 virtual void flush(); // Execute all deferred rendering immediately
80 virtual void flushGpu() { flush(); } // Like flush, but flushes all the way down to the GPU context if the surface uses the GPU 81 virtual void flushGpu() { flush(); } // Like flush, but flushes all the way down to the GPU context if the surface uses the GPU
81 virtual void prepareSurfaceForPaintingIfNeeded() { } 82 virtual void prepareSurfaceForPaintingIfNeeded() { }
82 virtual bool writePixels(const SkImageInfo& origInfo, const void* pixels, si ze_t rowBytes, int x, int y); 83 virtual bool writePixels(const SkImageInfo& origInfo, const void* pixels, si ze_t rowBytes, int x, int y);
83 84
84 // May return nullptr if the surface is GPU-backed and the GPU context was l ost. 85 // May return nullptr if the surface is GPU-backed and the GPU context was l ost.
85 virtual PassRefPtr<SkImage> newImageSnapshot(AccelerationHint) = 0; 86 virtual PassRefPtr<SkImage> newImageSnapshot(AccelerationHint) = 0;
86 87
87 OpacityMode opacityMode() const { return m_opacityMode; } 88 OpacityMode opacityMode() const { return m_opacityMode; }
88 const IntSize& size() const { return m_size; } 89 const IntSize& size() const { return m_size; }
90 int width() const { return m_size.width(); }
91 int height() const { return m_size.height(); }
89 void notifyIsValidChanged(bool isValid) const; 92 void notifyIsValidChanged(bool isValid) const;
90 93
91 protected: 94 protected:
92 ImageBufferSurface(const IntSize&, OpacityMode); 95 ImageBufferSurface(const IntSize&, OpacityMode);
93 void clear(); 96 void clear();
94 97
95 private: 98 private:
96 OpacityMode m_opacityMode; 99 OpacityMode m_opacityMode;
97 IntSize m_size; 100 IntSize m_size;
98 }; 101 };
99 102
100 } // namespace blink 103 } // namespace blink
101 104
102 #endif 105 #endif
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