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1 /* | 1 /* |
2 * Copyright (c) 2013, Google Inc. All rights reserved. | 2 * Copyright (c) 2013, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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35 #include "platform/geometry/IntSize.h" | 35 #include "platform/geometry/IntSize.h" |
36 #include "platform/graphics/GraphicsTypes.h" | 36 #include "platform/graphics/GraphicsTypes.h" |
37 #include "platform/graphics/GraphicsTypes3D.h" | 37 #include "platform/graphics/GraphicsTypes3D.h" |
38 #include "third_party/skia/include/core/SkPaint.h" | 38 #include "third_party/skia/include/core/SkPaint.h" |
39 #include "wtf/Allocator.h" | 39 #include "wtf/Allocator.h" |
40 #include "wtf/Noncopyable.h" | 40 #include "wtf/Noncopyable.h" |
41 #include "wtf/PassRefPtr.h" | 41 #include "wtf/PassRefPtr.h" |
42 | 42 |
43 class SkBitmap; | 43 class SkBitmap; |
44 class SkCanvas; | 44 class SkCanvas; |
| 45 class SkColorFilter; |
45 class SkImage; | 46 class SkImage; |
46 struct SkImageInfo; | 47 struct SkImageInfo; |
47 class SkPicture; | 48 class SkPicture; |
48 | 49 |
49 namespace blink { | 50 namespace blink { |
50 | 51 |
51 class ImageBuffer; | 52 class ImageBuffer; |
52 class WebLayer; | 53 class WebLayer; |
53 class FloatRect; | 54 class FloatRect; |
54 class GraphicsContext; | 55 class GraphicsContext; |
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66 virtual bool restore() { return false; } | 67 virtual bool restore() { return false; } |
67 virtual WebLayer* layer() const { return 0; } | 68 virtual WebLayer* layer() const { return 0; } |
68 virtual bool isAccelerated() const { return false; } | 69 virtual bool isAccelerated() const { return false; } |
69 virtual bool isRecording() const { return false; } | 70 virtual bool isRecording() const { return false; } |
70 virtual bool isExpensiveToPaint() { return false; } | 71 virtual bool isExpensiveToPaint() { return false; } |
71 virtual void setFilterQuality(SkFilterQuality) { } | 72 virtual void setFilterQuality(SkFilterQuality) { } |
72 virtual void setIsHidden(bool) { } | 73 virtual void setIsHidden(bool) { } |
73 virtual void setImageBuffer(ImageBuffer*) { } | 74 virtual void setImageBuffer(ImageBuffer*) { } |
74 virtual PassRefPtr<SkPicture> getPicture(); | 75 virtual PassRefPtr<SkPicture> getPicture(); |
75 virtual void finalizeFrame(const FloatRect &dirtyRect) { } | 76 virtual void finalizeFrame(const FloatRect &dirtyRect) { } |
76 virtual void draw(GraphicsContext&, const FloatRect& destRect, const FloatRe
ct& srcRect, SkXfermode::Mode); | 77 virtual void draw(GraphicsContext&, const FloatRect& destRect, const FloatRe
ct& srcRect, SkXfermode::Mode, SkColorFilter* transform); |
77 virtual void setHasExpensiveOp() { } | 78 virtual void setHasExpensiveOp() { } |
78 virtual Platform3DObject getBackingTextureHandleForOverwrite() { return 0; } | 79 virtual Platform3DObject getBackingTextureHandleForOverwrite() { return 0; } |
79 virtual void flush(); // Execute all deferred rendering immediately | 80 virtual void flush(); // Execute all deferred rendering immediately |
80 virtual void flushGpu() { flush(); } // Like flush, but flushes all the way
down to the GPU context if the surface uses the GPU | 81 virtual void flushGpu() { flush(); } // Like flush, but flushes all the way
down to the GPU context if the surface uses the GPU |
81 virtual void prepareSurfaceForPaintingIfNeeded() { } | 82 virtual void prepareSurfaceForPaintingIfNeeded() { } |
82 virtual bool writePixels(const SkImageInfo& origInfo, const void* pixels, si
ze_t rowBytes, int x, int y); | 83 virtual bool writePixels(const SkImageInfo& origInfo, const void* pixels, si
ze_t rowBytes, int x, int y); |
83 | 84 |
84 // May return nullptr if the surface is GPU-backed and the GPU context was l
ost. | 85 // May return nullptr if the surface is GPU-backed and the GPU context was l
ost. |
85 virtual PassRefPtr<SkImage> newImageSnapshot(AccelerationHint) = 0; | 86 virtual PassRefPtr<SkImage> newImageSnapshot(AccelerationHint) = 0; |
86 | 87 |
87 OpacityMode opacityMode() const { return m_opacityMode; } | 88 OpacityMode opacityMode() const { return m_opacityMode; } |
88 const IntSize& size() const { return m_size; } | 89 const IntSize& size() const { return m_size; } |
| 90 int width() const { return m_size.width(); } |
| 91 int height() const { return m_size.height(); } |
89 void notifyIsValidChanged(bool isValid) const; | 92 void notifyIsValidChanged(bool isValid) const; |
90 | 93 |
91 protected: | 94 protected: |
92 ImageBufferSurface(const IntSize&, OpacityMode); | 95 ImageBufferSurface(const IntSize&, OpacityMode); |
93 void clear(); | 96 void clear(); |
94 | 97 |
95 private: | 98 private: |
96 OpacityMode m_opacityMode; | 99 OpacityMode m_opacityMode; |
97 IntSize m_size; | 100 IntSize m_size; |
98 }; | 101 }; |
99 | 102 |
100 } // namespace blink | 103 } // namespace blink |
101 | 104 |
102 #endif | 105 #endif |
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