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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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60 | 60 |
61 class FloatRect; | 61 class FloatRect; |
62 class GraphicsLayerFactory; | 62 class GraphicsLayerFactory; |
63 class GraphicsLayerFactoryChromium; | 63 class GraphicsLayerFactoryChromium; |
64 class Image; | 64 class Image; |
65 class LinkHighlight; | 65 class LinkHighlight; |
66 class JSONObject; | 66 class JSONObject; |
67 class PaintController; | 67 class PaintController; |
68 class ScrollableArea; | 68 class ScrollableArea; |
69 class WebCompositorAnimation; | 69 class WebCompositorAnimation; |
| 70 class WebFilterOperations; |
70 class WebLayer; | 71 class WebLayer; |
71 | 72 |
72 typedef Vector<GraphicsLayer*, 64> GraphicsLayerVector; | 73 typedef Vector<GraphicsLayer*, 64> GraphicsLayerVector; |
73 | 74 |
74 // GraphicsLayer is an abstraction for a rendering surface with backing store, | 75 // GraphicsLayer is an abstraction for a rendering surface with backing store, |
75 // which may have associated transformation and animations. | 76 // which may have associated transformation and animations. |
76 | 77 |
77 class PLATFORM_EXPORT GraphicsLayer : public WebCompositorAnimationDelegate, pub
lic WebLayerScrollClient, public cc::LayerClient, public DisplayItemClient { | 78 class PLATFORM_EXPORT GraphicsLayer : public WebCompositorAnimationDelegate, pub
lic WebLayerScrollClient, public cc::LayerClient, public DisplayItemClient { |
78 WTF_MAKE_NONCOPYABLE(GraphicsLayer); USING_FAST_MALLOC(GraphicsLayer); | 79 WTF_MAKE_NONCOPYABLE(GraphicsLayer); USING_FAST_MALLOC(GraphicsLayer); |
79 public: | 80 public: |
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168 bool backfaceVisibility() const { return m_backfaceVisibility; } | 169 bool backfaceVisibility() const { return m_backfaceVisibility; } |
169 void setBackfaceVisibility(bool visible); | 170 void setBackfaceVisibility(bool visible); |
170 | 171 |
171 float opacity() const { return m_opacity; } | 172 float opacity() const { return m_opacity; } |
172 void setOpacity(float); | 173 void setOpacity(float); |
173 | 174 |
174 void setBlendMode(WebBlendMode); | 175 void setBlendMode(WebBlendMode); |
175 void setScrollBlocksOn(WebScrollBlocksOn); | 176 void setScrollBlocksOn(WebScrollBlocksOn); |
176 void setIsRootForIsolatedGroup(bool); | 177 void setIsRootForIsolatedGroup(bool); |
177 | 178 |
| 179 void setContentsLayerColorTransform(PassRefPtr<SkColorFilter>); |
178 void setFilters(const FilterOperations&); | 180 void setFilters(const FilterOperations&); |
179 void setBackdropFilters(const FilterOperations&); | 181 void setBackdropFilters(const FilterOperations&); |
180 | 182 |
181 void setFilterQuality(SkFilterQuality); | 183 void setFilterQuality(SkFilterQuality); |
182 | 184 |
183 // Some GraphicsLayers paint only the foreground or the background content | 185 // Some GraphicsLayers paint only the foreground or the background content |
184 void setPaintingPhase(GraphicsLayerPaintingPhase); | 186 void setPaintingPhase(GraphicsLayerPaintingPhase); |
185 | 187 |
186 void setNeedsDisplay(); | 188 void setNeedsDisplay(); |
187 // Mark the given rect (in layer coords) as needing display. Never goes deep
. | 189 // Mark the given rect (in layer coords) as needing display. Never goes deep
. |
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384 }; | 386 }; |
385 | 387 |
386 } // namespace blink | 388 } // namespace blink |
387 | 389 |
388 #ifndef NDEBUG | 390 #ifndef NDEBUG |
389 // Outside the blink namespace for ease of invocation from gdb. | 391 // Outside the blink namespace for ease of invocation from gdb. |
390 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); | 392 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); |
391 #endif | 393 #endif |
392 | 394 |
393 #endif // GraphicsLayer_h | 395 #endif // GraphicsLayer_h |
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