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Side by Side Diff: third_party/WebKit/Source/platform/graphics/Gradient.h

Issue 1331533002: [poc] curve-filter Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Fix CanvasRenderingContext2D::createPattern crash for #40 Created 4 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved.
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com>
4 * Copyright (C) 2008 Torch Mobile, Inc. 4 * Copyright (C) 2008 Torch Mobile, Inc.
5 * Copyright (C) 2013 Google Inc. All rights reserved. 5 * Copyright (C) 2013 Google Inc. All rights reserved.
6 * 6 *
7 * Redistribution and use in source and binary forms, with or without 7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions 8 * modification, are permitted provided that the following conditions
9 * are met: 9 * are met:
10 * 1. Redistributions of source code must retain the above copyright 10 * 1. Redistributions of source code must retain the above copyright
(...skipping 113 matching lines...) Expand 10 before | Expand all | Expand 10 after
124 124
125 private: 125 private:
126 Gradient(const FloatPoint& p0, const FloatPoint& p1); 126 Gradient(const FloatPoint& p0, const FloatPoint& p1);
127 Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, flo at aspectRatio); 127 Gradient(const FloatPoint& p0, float r0, const FloatPoint& p1, float r1, flo at aspectRatio);
128 128
129 SkShader* shader(); 129 SkShader* shader();
130 void destroyShader(); 130 void destroyShader();
131 131
132 void sortStopsIfNecessary(); 132 void sortStopsIfNecessary();
133 133
134 void applyShaderToPaintInternal(SkShader* shader, SkPaint& paint)
135 {
136 paint.setShader(shader);
137 // Legacy behavior: gradients are always dithered.
138 paint.setDither(true);
139 }
140
134 FloatPoint m_p0; 141 FloatPoint m_p0;
135 FloatPoint m_p1; 142 FloatPoint m_p1;
136 float m_r0; 143 float m_r0;
137 float m_r1; 144 float m_r1;
138 float m_aspectRatio; // For elliptical gradient, width / height. 145 float m_aspectRatio; // For elliptical gradient, width / height.
139 Vector<ColorStop, 2> m_stops; 146 Vector<ColorStop, 2> m_stops;
140 bool m_radial; 147 bool m_radial;
141 bool m_stopsSorted; 148 bool m_stopsSorted;
142 bool m_drawInPMColorSpace; 149 bool m_drawInPMColorSpace;
143 GradientSpreadMethod m_spreadMethod; 150 GradientSpreadMethod m_spreadMethod;
144 AffineTransform m_gradientSpaceTransformation; 151 AffineTransform m_gradientSpaceTransformation;
145 152
146 RefPtr<SkShader> m_gradient; 153 RefPtr<SkShader> m_gradient;
147 }; 154 };
148 155
149 } // namespace blink 156 } // namespace blink
150 157
151 #endif 158 #endif
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