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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2010 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| 4 * Copyright (C) 2013 Google Inc. All rights reserved. | 4 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 */ | 26 */ |
| 27 | 27 |
| 28 #include "platform/graphics/Gradient.h" | 28 #include "platform/graphics/Gradient.h" |
| 29 | 29 |
| 30 #include "platform/geometry/FloatRect.h" | 30 #include "platform/geometry/FloatRect.h" |
| 31 #include "platform/graphics/ColorSpaceFilter.h" |
| 32 #include "platform/graphics/ColorSpaceProfile.h" |
| 31 #include "platform/graphics/GraphicsContext.h" | 33 #include "platform/graphics/GraphicsContext.h" |
| 34 #include "platform/graphics/GraphicsScreen.h" |
| 32 #include "platform/graphics/skia/SkiaUtils.h" | 35 #include "platform/graphics/skia/SkiaUtils.h" |
| 33 #include "third_party/skia/include/core/SkColor.h" | 36 #include "third_party/skia/include/core/SkColor.h" |
| 37 #include "third_party/skia/include/core/SkColorFilter.h" |
| 34 #include "third_party/skia/include/core/SkShader.h" | 38 #include "third_party/skia/include/core/SkShader.h" |
| 35 #include "third_party/skia/include/effects/SkGradientShader.h" | 39 #include "third_party/skia/include/effects/SkGradientShader.h" |
| 36 #include <algorithm> | 40 #include <algorithm> |
| 37 | 41 |
| 38 typedef Vector<SkScalar, 8> ColorStopOffsetVector; | 42 typedef Vector<SkScalar, 8> ColorStopOffsetVector; |
| 39 typedef Vector<SkColor, 8> ColorStopColorVector; | 43 typedef Vector<SkColor, 8> ColorStopColorVector; |
| 40 | 44 |
| 41 namespace blink { | 45 namespace blink { |
| 42 | 46 |
| 43 Gradient::Gradient(const FloatPoint& p0, const FloatPoint& p1) | 47 Gradient::Gradient(const FloatPoint& p0, const FloatPoint& p1) |
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| 244 } else { | 248 } else { |
| 245 SkPoint pts[2] = { m_p0.data(), m_p1.data() }; | 249 SkPoint pts[2] = { m_p0.data(), m_p1.data() }; |
| 246 SkMatrix localMatrix = affineTransformToSkMatrix(m_gradientSpaceTransfor
mation); | 250 SkMatrix localMatrix = affineTransformToSkMatrix(m_gradientSpaceTransfor
mation); |
| 247 m_gradient = adoptRef(SkGradientShader::CreateLinear(pts, colors.data(),
pos.data(), static_cast<int>(countUsed), tile, shouldDrawInPMColorSpace, &local
Matrix)); | 251 m_gradient = adoptRef(SkGradientShader::CreateLinear(pts, colors.data(),
pos.data(), static_cast<int>(countUsed), tile, shouldDrawInPMColorSpace, &local
Matrix)); |
| 248 } | 252 } |
| 249 | 253 |
| 250 if (!m_gradient) { | 254 if (!m_gradient) { |
| 251 // use last color, since our "geometry" was degenerate (e.g. radius==0) | 255 // use last color, since our "geometry" was degenerate (e.g. radius==0) |
| 252 m_gradient = adoptRef(SkShader::CreateColorShader(colors[countUsed - 1])
); | 256 m_gradient = adoptRef(SkShader::CreateColorShader(colors[countUsed - 1])
); |
| 253 } | 257 } |
| 258 |
| 254 return m_gradient.get(); | 259 return m_gradient.get(); |
| 255 } | 260 } |
| 256 | 261 |
| 257 void Gradient::applyToPaint(SkPaint& paint) | 262 void Gradient::applyToPaint(SkPaint& paint) |
| 258 { | 263 { |
| 259 paint.setShader(shader()); | 264 if (!imageColorProfilesEnabled()) { |
| 265 applyShaderToPaintInternal(shader(), paint); |
| 266 return; |
| 267 } |
| 260 | 268 |
| 261 // Legacy behavior: gradients are always dithered. | 269 RELEASE_ASSERT(currentScreenId()); |
| 262 paint.setDither(true); | 270 |
| 271 // FIXME: the default color transform sRGB->screen is hot: Find a way to cac
he it. Add API to retrieve it. |
| 272 |
| 273 RefPtr<SkColorFilter> colorTransform = createColorSpaceFilter(screenColorPro
file(ScreenDevice::sRGB).get(), screenColorProfile(currentScreenId()).get()); |
| 274 if (!colorTransform) { |
| 275 applyShaderToPaintInternal(shader(), paint); |
| 276 return; |
| 277 } |
| 278 |
| 279 RefPtr<SkShader> transformShader = adoptRef(shader()->newWithColorFilter(col
orTransform.get())); |
| 280 if (!transformShader) { |
| 281 applyShaderToPaintInternal(shader(), paint); |
| 282 return; |
| 283 } |
| 284 |
| 285 // Optionally, find a way to cache the color transformed paint shader too. |
| 286 applyShaderToPaintInternal(transformShader.get(), paint); |
| 263 } | 287 } |
| 288 |
| 264 } // namespace blink | 289 } // namespace blink |
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