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Side by Side Diff: src/gpu/gl/GrGLProgramDesc.h

Issue 13314002: Add support for reading the dst pixel value in an effect. Use in a new effect for the kDarken xfer … (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Revert whitespace/comment changes accidentally made in GrGLProgramDesc.cpp Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLProgramDesc_DEFINED 8 #ifndef GrGLProgramDesc_DEFINED
9 #define GrGLProgramDesc_DEFINED 9 #define GrGLProgramDesc_DEFINED
10 10
11 #include "GrGLEffect.h" 11 #include "GrGLEffect.h"
12 #include "GrDrawState.h" 12 #include "GrDrawState.h"
13 #include "GrGLShaderBuilder.h"
13 14
14 class GrGpuGL; 15 class GrGpuGL;
15 16
16 // optionally compile the experimental GS code. Set to GR_DEBUG so that debug bu ild bots will 17 // optionally compile the experimental GS code. Set to GR_DEBUG so that debug bu ild bots will
17 // execute the code. 18 // execute the code.
18 #define GR_GL_EXPERIMENTAL_GS GR_DEBUG 19 #define GR_GL_EXPERIMENTAL_GS GR_DEBUG
19 20
20 21
21 /** This class describes a program to generate. It also serves as a program cach e key. The only 22 /** This class describes a program to generate. It also serves as a program cach e key. Very little
22 thing GL-specific about this is the generation of GrGLEffect::EffectKeys. Wi th some refactoring 23 of this is GL-specific. There is the generation of GrGLEffect::EffectKeys an d the dst-read part
23 it could be made backend-neutral. */ 24 of the key set by GrGLShaderBuilder. If the interfaces that set those portio ns were abstracted
25 to be API-neutral then so could this class. */
24 class GrGLProgramDesc { 26 class GrGLProgramDesc {
25 public: 27 public:
26 GrGLProgramDesc() { 28 GrGLProgramDesc() {
27 // since we use this as part of a key we can't have any uninitialized pa dding 29 // since we use this as part of a key we can't have any uninitialized pa dding
28 memset(this, 0, sizeof(GrGLProgramDesc)); 30 memset(this, 0, sizeof(GrGLProgramDesc));
29 } 31 }
30 32
31 // Returns this as a uint32_t array to be used as a key in the program cache 33 // Returns this as a uint32_t array to be used as a key in the program cache
32 const uint32_t* asKey() const { 34 const uint32_t* asKey() const {
33 return reinterpret_cast<const uint32_t*>(this); 35 return reinterpret_cast<const uint32_t*>(this);
34 } 36 }
35 37
36 // For unit testing. 38 // For unit testing.
37 void setRandom(SkMWCRandom*, 39 void setRandom(SkMWCRandom*,
38 const GrGpuGL* gpu, 40 const GrGpuGL* gpu,
39 const GrEffectStage stages[GrDrawState::kNumStages]); 41 const GrEffectStage stages[GrDrawState::kNumStages]);
40 42
41 /** 43 /**
42 * Builds a program descriptor from a GrDrawState. Whether the primitive typ e is points, the 44 * Builds a program descriptor from a GrDrawState. Whether the primitive typ e is points, the
43 * output of GrDrawState::getBlendOpts, and the caps of the GrGpuGL are also inputs. 45 * output of GrDrawState::getBlendOpts, and the caps of the GrGpuGL are also inputs.
44 */ 46 */
45 static void Build(const GrDrawState&, 47 static void Build(const GrDrawState&,
46 bool isPoints, 48 bool isPoints,
47 GrDrawState::BlendOptFlags, 49 GrDrawState::BlendOptFlags,
48 GrBlendCoeff srcCoeff, 50 GrBlendCoeff srcCoeff,
49 GrBlendCoeff dstCoeff, 51 GrBlendCoeff dstCoeff,
50 const GrGpuGL* gpu, 52 const GrGpuGL* gpu,
53 const GrDeviceCoordTexture* dstCopy,
51 GrGLProgramDesc* outDesc); 54 GrGLProgramDesc* outDesc);
52 55
53 private: 56 private:
54 // Specifies where the initial color comes from before the stages are applie d. 57 // Specifies where the initial color comes from before the stages are applie d.
55 enum ColorInput { 58 enum ColorInput {
56 kSolidWhite_ColorInput, 59 kSolidWhite_ColorInput,
57 kTransBlack_ColorInput, 60 kTransBlack_ColorInput,
58 kAttribute_ColorInput, 61 kAttribute_ColorInput,
59 kUniform_ColorInput, 62 kUniform_ColorInput,
60 63
(...skipping 18 matching lines...) Expand all
79 GrAttribBindings fAttribBindings; 82 GrAttribBindings fAttribBindings;
80 83
81 /** Non-zero if this stage has an effect */ 84 /** Non-zero if this stage has an effect */
82 GrGLEffect::EffectKey fEffectKeys[GrDrawState::kNumStages]; 85 GrGLEffect::EffectKey fEffectKeys[GrDrawState::kNumStages];
83 86
84 // To enable experimental geometry shader code (not for use in 87 // To enable experimental geometry shader code (not for use in
85 // production) 88 // production)
86 #if GR_GL_EXPERIMENTAL_GS 89 #if GR_GL_EXPERIMENTAL_GS
87 bool fExperimentalGS; 90 bool fExperimentalGS;
88 #endif 91 #endif
92 GrGLShaderBuilder::DstReadKey fDstRead; // set by GrGLShaderBuil der if there
93 // are effects that must read the dst.
94 // Otherwise, 0.
95
89 uint8_t fColorInput; // casts to enum ColorIn put 96 uint8_t fColorInput; // casts to enum ColorIn put
90 uint8_t fCoverageInput; // casts to enum ColorIn put 97 uint8_t fCoverageInput; // casts to enum ColorIn put
91 uint8_t fDualSrcOutput; // casts to enum DualSrc Output 98 uint8_t fDualSrcOutput; // casts to enum DualSrc Output
92 int8_t fFirstCoverageStage; 99 int8_t fFirstCoverageStage;
93 SkBool8 fEmitsPointSize; 100 SkBool8 fEmitsPointSize;
94 uint8_t fColorFilterXfermode; // casts to enum SkXferm ode::Mode 101 uint8_t fColorFilterXfermode; // casts to enum SkXferm ode::Mode
95 102
96 int8_t fPositionAttributeIndex; 103 int8_t fPositionAttributeIndex;
97 int8_t fColorAttributeIndex; 104 int8_t fColorAttributeIndex;
98 int8_t fCoverageAttributeIndex; 105 int8_t fCoverageAttributeIndex;
99 int8_t fLocalCoordsAttributeIndex; 106 int8_t fLocalCoordsAttributeIndex;
100 107
101 // GrGLProgram reads the private fields to generate code. 108 // GrGLProgram and GrGLShaderBuilder read the private fields to generate cod e. TODO: Move all
109 // code generation to GrGLShaderBuilder (and maybe add getters rather than f riending).
102 friend class GrGLProgram; 110 friend class GrGLProgram;
111 friend class GrGLShaderBuilder;
103 }; 112 };
104 113
105 #endif 114 #endif
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