| Index: Source/platform/graphics/PaintInvalidationReason.h
|
| diff --git a/Source/platform/graphics/PaintInvalidationReason.h b/Source/platform/graphics/PaintInvalidationReason.h
|
| index b1060a906b1c328ab55669316092c1221c8dc6e4..96393ec235e234f6b203e0436ce79b933a92f505 100644
|
| --- a/Source/platform/graphics/PaintInvalidationReason.h
|
| +++ b/Source/platform/graphics/PaintInvalidationReason.h
|
| @@ -32,6 +32,7 @@ enum PaintInvalidationReason {
|
| PaintInvalidationLayer,
|
| PaintInvalidationLayoutObjectInsertion,
|
| PaintInvalidationLayoutObjectRemoval,
|
| + PaintInvalidationSVGResourceChange,
|
| // PaintInvalidationDelayedFull means that PaintInvalidationFull is needed in order to fully paint
|
| // the content, but that painting of the object can be delayed until a future frame.
|
| // This can be the case for an object whose content is not visible to the user.
|
|
|