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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PaintInvalidationState_h | 5 #ifndef PaintInvalidationState_h |
| 6 #define PaintInvalidationState_h | 6 #define PaintInvalidationState_h |
| 7 | 7 |
| 8 #include "platform/geometry/LayoutRect.h" | 8 #include "platform/geometry/LayoutRect.h" |
| 9 #include "platform/transforms/AffineTransform.h" | 9 #include "platform/transforms/AffineTransform.h" |
| 10 #include "wtf/Allocator.h" | 10 #include "wtf/Allocator.h" |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 PaintInvalidationState(const LayoutView& layoutView, PaintInvalidationState&
ownerPaintInvalidationState) | 29 PaintInvalidationState(const LayoutView& layoutView, PaintInvalidationState&
ownerPaintInvalidationState) |
| 30 : PaintInvalidationState(layoutView, ownerPaintInvalidationState.m_pendi
ngDelayedPaintInvalidations, &ownerPaintInvalidationState) { } | 30 : PaintInvalidationState(layoutView, ownerPaintInvalidationState.m_pendi
ngDelayedPaintInvalidations, &ownerPaintInvalidationState) { } |
| 31 | 31 |
| 32 const LayoutRect& clipRect() const { return m_clipRect; } | 32 const LayoutRect& clipRect() const { return m_clipRect; } |
| 33 const LayoutSize& paintOffset() const { return m_paintOffset; } | 33 const LayoutSize& paintOffset() const { return m_paintOffset; } |
| 34 const AffineTransform& svgTransform() const { ASSERT(m_svgTransform); return
*m_svgTransform; } | 34 const AffineTransform& svgTransform() const { ASSERT(m_svgTransform); return
*m_svgTransform; } |
| 35 | 35 |
| 36 bool cachedOffsetsEnabled() const { return m_cachedOffsetsEnabled; } | 36 bool cachedOffsetsEnabled() const { return m_cachedOffsetsEnabled; } |
| 37 bool isClipped() const { return m_clipped; } | 37 bool isClipped() const { return m_clipped; } |
| 38 | 38 |
| 39 bool ancestorHadPaintInvalidationForLocationChange() const { return m_ancest
orHadPaintInvalidationForLocationChange; } | 39 bool forcedSubtreeInvalidationWithinContainer() const { return m_forcedSubtr
eeInvalidationWithinContainer; } |
| 40 void setAncestorHadPaintInvalidationForLocationChange() { m_ancestorHadPaint
InvalidationForLocationChange = true; } | 40 void setForceSubtreeInvalidationWithinContainer() { m_forcedSubtreeInvalidat
ionWithinContainer = true; } |
| 41 | 41 |
| 42 const LayoutBoxModelObject& paintInvalidationContainer() const { return m_pa
intInvalidationContainer; } | 42 const LayoutBoxModelObject& paintInvalidationContainer() const { return m_pa
intInvalidationContainer; } |
| 43 | 43 |
| 44 bool canMapToContainer(const LayoutBoxModelObject* container) const | 44 bool canMapToContainer(const LayoutBoxModelObject* container) const |
| 45 { | 45 { |
| 46 return m_cachedOffsetsEnabled && container == &m_paintInvalidationContai
ner; | 46 return m_cachedOffsetsEnabled && container == &m_paintInvalidationContai
ner; |
| 47 } | 47 } |
| 48 | 48 |
| 49 // Records |obj| as needing paint invalidation on the next frame. See the de
finition of PaintInvalidationDelayedFull for more details. | 49 // Records |obj| as needing paint invalidation on the next frame. See the de
finition of PaintInvalidationDelayedFull for more details. |
| 50 void pushDelayedPaintInvalidationTarget(LayoutObject& obj) { m_pendingDelaye
dPaintInvalidations.append(&obj); } | 50 void pushDelayedPaintInvalidationTarget(LayoutObject& obj) { m_pendingDelaye
dPaintInvalidations.append(&obj); } |
| 51 Vector<LayoutObject*>& pendingDelayedPaintInvalidationTargets() { return m_p
endingDelayedPaintInvalidations; } | 51 Vector<LayoutObject*>& pendingDelayedPaintInvalidationTargets() { return m_p
endingDelayedPaintInvalidations; } |
| 52 | 52 |
| 53 private: | 53 private: |
| 54 PaintInvalidationState(const LayoutView&, Vector<LayoutObject*>& pendingDela
yedPaintInvalidations, PaintInvalidationState* ownerPaintInvalidationState); | 54 PaintInvalidationState(const LayoutView&, Vector<LayoutObject*>& pendingDela
yedPaintInvalidations, PaintInvalidationState* ownerPaintInvalidationState); |
| 55 | 55 |
| 56 void applyClipIfNeeded(const LayoutObject&); | 56 void applyClipIfNeeded(const LayoutObject&); |
| 57 void addClipRectRelativeToPaintOffset(const LayoutSize& clipSize); | 57 void addClipRectRelativeToPaintOffset(const LayoutSize& clipSize); |
| 58 | 58 |
| 59 friend class ForceHorriblySlowRectMapping; | 59 friend class ForceHorriblySlowRectMapping; |
| 60 | 60 |
| 61 bool m_clipped; | 61 bool m_clipped; |
| 62 mutable bool m_cachedOffsetsEnabled; | 62 mutable bool m_cachedOffsetsEnabled; |
| 63 bool m_ancestorHadPaintInvalidationForLocationChange; | 63 bool m_forcedSubtreeInvalidationWithinContainer; |
| 64 | 64 |
| 65 LayoutRect m_clipRect; | 65 LayoutRect m_clipRect; |
| 66 | 66 |
| 67 // x/y offset from paint invalidation container. Includes relative positioni
ng and scroll offsets. | 67 // x/y offset from paint invalidation container. Includes relative positioni
ng and scroll offsets. |
| 68 LayoutSize m_paintOffset; | 68 LayoutSize m_paintOffset; |
| 69 | 69 |
| 70 const LayoutBoxModelObject& m_paintInvalidationContainer; | 70 const LayoutBoxModelObject& m_paintInvalidationContainer; |
| 71 | 71 |
| 72 // Transform from the initial viewport coordinate system of an outermost | 72 // Transform from the initial viewport coordinate system of an outermost |
| 73 // SVG root to the userspace _before_ the relevant element. Combining this | 73 // SVG root to the userspace _before_ the relevant element. Combining this |
| 74 // with |m_paintOffset| yields the "final" offset. | 74 // with |m_paintOffset| yields the "final" offset. |
| 75 OwnPtr<AffineTransform> m_svgTransform; | 75 OwnPtr<AffineTransform> m_svgTransform; |
| 76 | 76 |
| 77 Vector<LayoutObject*>& m_pendingDelayedPaintInvalidations; | 77 Vector<LayoutObject*>& m_pendingDelayedPaintInvalidations; |
| 78 }; | 78 }; |
| 79 | 79 |
| 80 } // namespace blink | 80 } // namespace blink |
| 81 | 81 |
| 82 #endif // PaintInvalidationState_h | 82 #endif // PaintInvalidationState_h |
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