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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/overlay_strategy_underlay.h" | 5 #include "cc/output/overlay_strategy_underlay.h" |
6 | 6 |
7 #include "cc/output/overlay_candidate_validator.h" | 7 #include "cc/output/overlay_candidate_validator.h" |
8 #include "cc/quads/draw_quad.h" | 8 #include "cc/quads/draw_quad.h" |
9 #include "cc/quads/solid_color_draw_quad.h" | 9 #include "cc/quads/solid_color_draw_quad.h" |
10 | 10 |
11 namespace cc { | 11 namespace cc { |
12 | 12 |
13 OverlayStrategyUnderlay::~OverlayStrategyUnderlay() {} | 13 OverlayStrategyUnderlay::~OverlayStrategyUnderlay() {} |
14 | 14 |
15 bool OverlayStrategyUnderlay::TryOverlay( | 15 OverlayResult OverlayStrategyUnderlay::TryOverlay( |
16 OverlayCandidateValidator* capability_checker, | 16 OverlayCandidateValidator* capability_checker, |
17 RenderPassList* render_passes_in_draw_order, | 17 RenderPassList* render_passes_in_draw_order, |
18 OverlayCandidateList* candidate_list, | 18 OverlayCandidateList* candidate_list, |
19 const OverlayCandidate& candidate, | 19 const OverlayCandidate& candidate, |
20 QuadList::Iterator candidate_iterator, | 20 QuadList::Iterator* candidate_iterator, |
21 float device_scale_factor) { | 21 float device_scale_factor) { |
22 RenderPass* root_render_pass = render_passes_in_draw_order->back(); | 22 RenderPass* root_render_pass = render_passes_in_draw_order->back(); |
23 QuadList& quad_list = root_render_pass->quad_list; | 23 QuadList& quad_list = root_render_pass->quad_list; |
24 | 24 |
25 // Add our primary surface. | |
26 OverlayCandidateList candidates; | |
27 OverlayCandidate main_image; | |
28 main_image.display_rect = root_render_pass->output_rect; | |
29 candidates.push_back(main_image); | |
30 | |
31 // Add the overlay. | 25 // Add the overlay. |
32 candidates.push_back(candidate); | 26 OverlayCandidateList new_candidate_list = *candidate_list; |
33 candidates.back().plane_z_order = -1; | 27 new_candidate_list.push_back(candidate); |
| 28 new_candidate_list.back().plane_z_order = -1; |
34 | 29 |
35 // Check for support. | 30 // Check for support. |
36 capability_checker->CheckOverlaySupport(&candidates); | 31 capability_checker->CheckOverlaySupport(&new_candidate_list); |
37 | 32 |
38 // If the candidate can be handled by an overlay, create a pass for it. We | 33 // If the candidate can be handled by an overlay, create a pass for it. We |
39 // need to switch out the video quad with a black transparent one. | 34 // need to switch out the video quad with a black transparent one. |
40 if (candidates[1].overlay_handled) { | 35 if (new_candidate_list.back().overlay_handled) { |
41 const SharedQuadState* shared_quad_state = | 36 const SharedQuadState* shared_quad_state = |
42 candidate_iterator->shared_quad_state; | 37 (*candidate_iterator)->shared_quad_state; |
43 gfx::Rect rect = candidate_iterator->visible_rect; | 38 gfx::Rect rect = (*candidate_iterator)->visible_rect; |
44 SolidColorDrawQuad* replacement = | 39 SolidColorDrawQuad* replacement = |
45 quad_list.ReplaceExistingElement<SolidColorDrawQuad>( | 40 quad_list.ReplaceExistingElement<SolidColorDrawQuad>( |
46 candidate_iterator); | 41 *candidate_iterator); |
47 replacement->SetAll(shared_quad_state, rect, rect, rect, false, | 42 replacement->SetAll(shared_quad_state, rect, rect, rect, false, |
48 SK_ColorTRANSPARENT, true); | 43 SK_ColorTRANSPARENT, true); |
49 candidate_list->swap(candidates); | 44 candidate_list->swap(new_candidate_list); |
50 return true; | 45 return CREATED_OVERLAY_STOP_LOOKING; |
51 } | 46 } |
52 return false; | 47 |
| 48 return DID_NOT_CREATE_OVERLAY; |
53 } | 49 } |
54 | 50 |
55 } // namespace cc | 51 } // namespace cc |
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