Index: src/gpu/gl/GrGLUniformManager.cpp |
diff --git a/src/gpu/gl/GrGLUniformManager.cpp b/src/gpu/gl/GrGLUniformManager.cpp |
index 674118b7491da615b2ecdae646cc51b8baa6e423..29679aa409a4c07308fb972f53a45fe268eb8d6b 100644 |
--- a/src/gpu/gl/GrGLUniformManager.cpp |
+++ b/src/gpu/gl/GrGLUniformManager.cpp |
@@ -16,7 +16,8 @@ |
(1 == arrayCount && GrGLShaderVar::kNonArray == uni.fArrayCount)) |
GrGLUniformManager::GrGLUniformManager(GrGpuGL* gpu) : fGpu(gpu) { |
- fUsingBindUniform = fGpu->glInterface()->fBindUniformLocation != NULL; |
+ // skbug.com/2056 |
+ fUsingBindUniform = fGpu->glInterface()->fFunctions.fBindUniformLocation != NULL; |
} |
GrGLUniformManager::UniformHandle GrGLUniformManager::appendUniform(GrSLType type, int arrayCount) { |