| Index: src/gpu/gl/GrGLUniformManager.cpp
|
| diff --git a/src/gpu/gl/GrGLUniformManager.cpp b/src/gpu/gl/GrGLUniformManager.cpp
|
| index 674118b7491da615b2ecdae646cc51b8baa6e423..29679aa409a4c07308fb972f53a45fe268eb8d6b 100644
|
| --- a/src/gpu/gl/GrGLUniformManager.cpp
|
| +++ b/src/gpu/gl/GrGLUniformManager.cpp
|
| @@ -16,7 +16,8 @@
|
| (1 == arrayCount && GrGLShaderVar::kNonArray == uni.fArrayCount))
|
|
|
| GrGLUniformManager::GrGLUniformManager(GrGpuGL* gpu) : fGpu(gpu) {
|
| - fUsingBindUniform = fGpu->glInterface()->fBindUniformLocation != NULL;
|
| + // skbug.com/2056
|
| + fUsingBindUniform = fGpu->glInterface()->fFunctions.fBindUniformLocation != NULL;
|
| }
|
|
|
| GrGLUniformManager::UniformHandle GrGLUniformManager::appendUniform(GrSLType type, int arrayCount) {
|
|
|