| Index: src/gpu/gl/GrGLUniformManager.cpp | 
| diff --git a/src/gpu/gl/GrGLUniformManager.cpp b/src/gpu/gl/GrGLUniformManager.cpp | 
| index 674118b7491da615b2ecdae646cc51b8baa6e423..29679aa409a4c07308fb972f53a45fe268eb8d6b 100644 | 
| --- a/src/gpu/gl/GrGLUniformManager.cpp | 
| +++ b/src/gpu/gl/GrGLUniformManager.cpp | 
| @@ -16,7 +16,8 @@ | 
| (1 == arrayCount && GrGLShaderVar::kNonArray == uni.fArrayCount)) | 
|  | 
| GrGLUniformManager::GrGLUniformManager(GrGpuGL* gpu) : fGpu(gpu) { | 
| -    fUsingBindUniform = fGpu->glInterface()->fBindUniformLocation != NULL; | 
| +    // skbug.com/2056 | 
| +    fUsingBindUniform = fGpu->glInterface()->fFunctions.fBindUniformLocation != NULL; | 
| } | 
|  | 
| GrGLUniformManager::UniformHandle GrGLUniformManager::appendUniform(GrSLType type, int arrayCount) { | 
|  |