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Side by Side Diff: src/gpu/gl/debug/GrGLCreateDebugInterface.cpp

Issue 133073009: Move GrGLInterface function pointers into a nested struct (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: tip of tree Created 6 years, 11 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "gl/GrGLInterface.h" 10 #include "gl/GrGLInterface.h"
(...skipping 773 matching lines...) Expand 10 before | Expand all | Expand 10 after
784 SkAutoTUnref<GrGLInterface> fWrapped; 784 SkAutoTUnref<GrGLInterface> fWrapped;
785 785
786 typedef GrGLInterface INHERITED; 786 typedef GrGLInterface INHERITED;
787 }; 787 };
788 788
789 //////////////////////////////////////////////////////////////////////////////// 789 ////////////////////////////////////////////////////////////////////////////////
790 const GrGLInterface* GrGLCreateDebugInterface() { 790 const GrGLInterface* GrGLCreateDebugInterface() {
791 GrGLInterface* interface = SkNEW(GrDebugGLInterface); 791 GrGLInterface* interface = SkNEW(GrDebugGLInterface);
792 792
793 interface->fStandard = kGL_GrGLStandard; 793 interface->fStandard = kGL_GrGLStandard;
794 interface->fActiveTexture = debugGLActiveTexture; 794
795 interface->fAttachShader = debugGLAttachShader; 795 GrGLInterface::Functions* functions = &interface->fFunctions;
796 interface->fBeginQuery = debugGLBeginQuery; 796 functions->fActiveTexture = debugGLActiveTexture;
797 interface->fBindAttribLocation = debugGLBindAttribLocation; 797 functions->fAttachShader = debugGLAttachShader;
798 interface->fBindBuffer = debugGLBindBuffer; 798 functions->fBeginQuery = debugGLBeginQuery;
799 interface->fBindFragDataLocation = noOpGLBindFragDataLocation; 799 functions->fBindAttribLocation = debugGLBindAttribLocation;
800 interface->fBindTexture = debugGLBindTexture; 800 functions->fBindBuffer = debugGLBindBuffer;
801 interface->fBindVertexArray = debugGLBindVertexArray; 801 functions->fBindFragDataLocation = noOpGLBindFragDataLocation;
802 interface->fBlendColor = noOpGLBlendColor; 802 functions->fBindTexture = debugGLBindTexture;
803 interface->fBlendFunc = noOpGLBlendFunc; 803 functions->fBindVertexArray = debugGLBindVertexArray;
804 interface->fBufferData = debugGLBufferData; 804 functions->fBlendColor = noOpGLBlendColor;
805 interface->fBufferSubData = noOpGLBufferSubData; 805 functions->fBlendFunc = noOpGLBlendFunc;
806 interface->fClear = noOpGLClear; 806 functions->fBufferData = debugGLBufferData;
807 interface->fClearColor = noOpGLClearColor; 807 functions->fBufferSubData = noOpGLBufferSubData;
808 interface->fClearStencil = noOpGLClearStencil; 808 functions->fClear = noOpGLClear;
809 interface->fClientActiveTexture = debugGLClientActiveTexture; 809 functions->fClearColor = noOpGLClearColor;
810 interface->fColorMask = noOpGLColorMask; 810 functions->fClearStencil = noOpGLClearStencil;
811 interface->fCompileShader = noOpGLCompileShader; 811 functions->fClientActiveTexture = debugGLClientActiveTexture;
812 interface->fCompressedTexImage2D = noOpGLCompressedTexImage2D; 812 functions->fColorMask = noOpGLColorMask;
813 interface->fCopyTexSubImage2D = noOpGLCopyTexSubImage2D; 813 functions->fCompileShader = noOpGLCompileShader;
814 interface->fCreateProgram = debugGLCreateProgram; 814 functions->fCompressedTexImage2D = noOpGLCompressedTexImage2D;
815 interface->fCreateShader = debugGLCreateShader; 815 functions->fCopyTexSubImage2D = noOpGLCopyTexSubImage2D;
816 interface->fCullFace = noOpGLCullFace; 816 functions->fCreateProgram = debugGLCreateProgram;
817 interface->fDeleteBuffers = debugGLDeleteBuffers; 817 functions->fCreateShader = debugGLCreateShader;
818 interface->fDeleteProgram = debugGLDeleteProgram; 818 functions->fCullFace = noOpGLCullFace;
819 interface->fDeleteQueries = noOpGLDeleteIds; 819 functions->fDeleteBuffers = debugGLDeleteBuffers;
820 interface->fDeleteShader = debugGLDeleteShader; 820 functions->fDeleteProgram = debugGLDeleteProgram;
821 interface->fDeleteTextures = debugGLDeleteTextures; 821 functions->fDeleteQueries = noOpGLDeleteIds;
822 interface->fDeleteVertexArrays = debugGLDeleteVertexArrays; 822 functions->fDeleteShader = debugGLDeleteShader;
823 interface->fDepthMask = noOpGLDepthMask; 823 functions->fDeleteTextures = debugGLDeleteTextures;
824 interface->fDisable = noOpGLDisable; 824 functions->fDeleteVertexArrays = debugGLDeleteVertexArrays;
825 interface->fDisableClientState = noOpGLDisableClientState; 825 functions->fDepthMask = noOpGLDepthMask;
826 interface->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray; 826 functions->fDisable = noOpGLDisable;
827 interface->fDrawArrays = noOpGLDrawArrays; 827 functions->fDisableClientState = noOpGLDisableClientState;
828 interface->fDrawBuffer = noOpGLDrawBuffer; 828 functions->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray;
829 interface->fDrawBuffers = noOpGLDrawBuffers; 829 functions->fDrawArrays = noOpGLDrawArrays;
830 interface->fDrawElements = noOpGLDrawElements; 830 functions->fDrawBuffer = noOpGLDrawBuffer;
831 interface->fEnable = noOpGLEnable; 831 functions->fDrawBuffers = noOpGLDrawBuffers;
832 interface->fEnableClientState = noOpGLEnableClientState; 832 functions->fDrawElements = noOpGLDrawElements;
833 interface->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray; 833 functions->fEnable = noOpGLEnable;
834 interface->fEndQuery = noOpGLEndQuery; 834 functions->fEnableClientState = noOpGLEnableClientState;
835 interface->fFinish = noOpGLFinish; 835 functions->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray;
836 interface->fFlush = noOpGLFlush; 836 functions->fEndQuery = noOpGLEndQuery;
837 interface->fFrontFace = noOpGLFrontFace; 837 functions->fFinish = noOpGLFinish;
838 interface->fGenerateMipmap = debugGLGenerateMipmap; 838 functions->fFlush = noOpGLFlush;
839 interface->fGenBuffers = debugGLGenBuffers; 839 functions->fFrontFace = noOpGLFrontFace;
840 interface->fGenQueries = noOpGLGenIds; 840 functions->fGenerateMipmap = debugGLGenerateMipmap;
841 interface->fGenTextures = debugGLGenTextures; 841 functions->fGenBuffers = debugGLGenBuffers;
842 interface->fGetBufferParameteriv = debugGLGetBufferParameteriv; 842 functions->fGenQueries = noOpGLGenIds;
843 interface->fGetError = noOpGLGetError; 843 functions->fGenTextures = debugGLGenTextures;
844 interface->fGetIntegerv = noOpGLGetIntegerv; 844 functions->fGetBufferParameteriv = debugGLGetBufferParameteriv;
845 interface->fGetQueryObjecti64v = noOpGLGetQueryObjecti64v; 845 functions->fGetError = noOpGLGetError;
846 interface->fGetQueryObjectiv = noOpGLGetQueryObjectiv; 846 functions->fGetIntegerv = noOpGLGetIntegerv;
847 interface->fGetQueryObjectui64v = noOpGLGetQueryObjectui64v; 847 functions->fGetQueryObjecti64v = noOpGLGetQueryObjecti64v;
848 interface->fGetQueryObjectuiv = noOpGLGetQueryObjectuiv; 848 functions->fGetQueryObjectiv = noOpGLGetQueryObjectiv;
849 interface->fGetQueryiv = noOpGLGetQueryiv; 849 functions->fGetQueryObjectui64v = noOpGLGetQueryObjectui64v;
850 interface->fGetProgramInfoLog = noOpGLGetInfoLog; 850 functions->fGetQueryObjectuiv = noOpGLGetQueryObjectuiv;
851 interface->fGetProgramiv = noOpGLGetShaderOrProgramiv; 851 functions->fGetQueryiv = noOpGLGetQueryiv;
852 interface->fGetShaderInfoLog = noOpGLGetInfoLog; 852 functions->fGetProgramInfoLog = noOpGLGetInfoLog;
853 interface->fGetShaderiv = noOpGLGetShaderOrProgramiv; 853 functions->fGetProgramiv = noOpGLGetShaderOrProgramiv;
854 interface->fGetString = noOpGLGetString; 854 functions->fGetShaderInfoLog = noOpGLGetInfoLog;
855 interface->fGetStringi = noOpGLGetStringi; 855 functions->fGetShaderiv = noOpGLGetShaderOrProgramiv;
856 interface->fGetTexLevelParameteriv = noOpGLGetTexLevelParameteriv; 856 functions->fGetString = noOpGLGetString;
857 interface->fGetUniformLocation = noOpGLGetUniformLocation; 857 functions->fGetStringi = noOpGLGetStringi;
858 interface->fGenVertexArrays = debugGLGenVertexArrays; 858 functions->fGetTexLevelParameteriv = noOpGLGetTexLevelParameteriv;
859 interface->fLoadIdentity = noOpGLLoadIdentity; 859 functions->fGetUniformLocation = noOpGLGetUniformLocation;
860 interface->fLoadMatrixf = noOpGLLoadMatrixf; 860 functions->fGenVertexArrays = debugGLGenVertexArrays;
861 interface->fLineWidth = noOpGLLineWidth; 861 functions->fLoadIdentity = noOpGLLoadIdentity;
862 interface->fLinkProgram = noOpGLLinkProgram; 862 functions->fLoadMatrixf = noOpGLLoadMatrixf;
863 interface->fMatrixMode = noOpGLMatrixMode; 863 functions->fLineWidth = noOpGLLineWidth;
864 interface->fPixelStorei = debugGLPixelStorei; 864 functions->fLinkProgram = noOpGLLinkProgram;
865 interface->fQueryCounter = noOpGLQueryCounter; 865 functions->fMatrixMode = noOpGLMatrixMode;
866 interface->fReadBuffer = noOpGLReadBuffer; 866 functions->fPixelStorei = debugGLPixelStorei;
867 interface->fReadPixels = debugGLReadPixels; 867 functions->fQueryCounter = noOpGLQueryCounter;
868 interface->fScissor = noOpGLScissor; 868 functions->fReadBuffer = noOpGLReadBuffer;
869 interface->fShaderSource = noOpGLShaderSource; 869 functions->fReadPixels = debugGLReadPixels;
870 interface->fStencilFunc = noOpGLStencilFunc; 870 functions->fScissor = noOpGLScissor;
871 interface->fStencilFuncSeparate = noOpGLStencilFuncSeparate; 871 functions->fShaderSource = noOpGLShaderSource;
872 interface->fStencilMask = noOpGLStencilMask; 872 functions->fStencilFunc = noOpGLStencilFunc;
873 interface->fStencilMaskSeparate = noOpGLStencilMaskSeparate; 873 functions->fStencilFuncSeparate = noOpGLStencilFuncSeparate;
874 interface->fStencilOp = noOpGLStencilOp; 874 functions->fStencilMask = noOpGLStencilMask;
875 interface->fStencilOpSeparate = noOpGLStencilOpSeparate; 875 functions->fStencilMaskSeparate = noOpGLStencilMaskSeparate;
876 interface->fTexGenf = noOpGLTexGenf; 876 functions->fStencilOp = noOpGLStencilOp;
877 interface->fTexGenfv = noOpGLTexGenfv; 877 functions->fStencilOpSeparate = noOpGLStencilOpSeparate;
878 interface->fTexGeni = noOpGLTexGeni; 878 functions->fTexGenf = noOpGLTexGenf;
879 interface->fTexImage2D = noOpGLTexImage2D; 879 functions->fTexGenfv = noOpGLTexGenfv;
880 interface->fTexParameteri = noOpGLTexParameteri; 880 functions->fTexGeni = noOpGLTexGeni;
881 interface->fTexParameteriv = noOpGLTexParameteriv; 881 functions->fTexImage2D = noOpGLTexImage2D;
882 interface->fTexSubImage2D = noOpGLTexSubImage2D; 882 functions->fTexParameteri = noOpGLTexParameteri;
883 interface->fTexStorage2D = noOpGLTexStorage2D; 883 functions->fTexParameteriv = noOpGLTexParameteriv;
884 interface->fDiscardFramebuffer = noOpGLDiscardFramebuffer; 884 functions->fTexSubImage2D = noOpGLTexSubImage2D;
885 interface->fUniform1f = noOpGLUniform1f; 885 functions->fTexStorage2D = noOpGLTexStorage2D;
886 interface->fUniform1i = noOpGLUniform1i; 886 functions->fDiscardFramebuffer = noOpGLDiscardFramebuffer;
887 interface->fUniform1fv = noOpGLUniform1fv; 887 functions->fUniform1f = noOpGLUniform1f;
888 interface->fUniform1iv = noOpGLUniform1iv; 888 functions->fUniform1i = noOpGLUniform1i;
889 interface->fUniform2f = noOpGLUniform2f; 889 functions->fUniform1fv = noOpGLUniform1fv;
890 interface->fUniform2i = noOpGLUniform2i; 890 functions->fUniform1iv = noOpGLUniform1iv;
891 interface->fUniform2fv = noOpGLUniform2fv; 891 functions->fUniform2f = noOpGLUniform2f;
892 interface->fUniform2iv = noOpGLUniform2iv; 892 functions->fUniform2i = noOpGLUniform2i;
893 interface->fUniform3f = noOpGLUniform3f; 893 functions->fUniform2fv = noOpGLUniform2fv;
894 interface->fUniform3i = noOpGLUniform3i; 894 functions->fUniform2iv = noOpGLUniform2iv;
895 interface->fUniform3fv = noOpGLUniform3fv; 895 functions->fUniform3f = noOpGLUniform3f;
896 interface->fUniform3iv = noOpGLUniform3iv; 896 functions->fUniform3i = noOpGLUniform3i;
897 interface->fUniform4f = noOpGLUniform4f; 897 functions->fUniform3fv = noOpGLUniform3fv;
898 interface->fUniform4i = noOpGLUniform4i; 898 functions->fUniform3iv = noOpGLUniform3iv;
899 interface->fUniform4fv = noOpGLUniform4fv; 899 functions->fUniform4f = noOpGLUniform4f;
900 interface->fUniform4iv = noOpGLUniform4iv; 900 functions->fUniform4i = noOpGLUniform4i;
901 interface->fUniformMatrix2fv = noOpGLUniformMatrix2fv; 901 functions->fUniform4fv = noOpGLUniform4fv;
902 interface->fUniformMatrix3fv = noOpGLUniformMatrix3fv; 902 functions->fUniform4iv = noOpGLUniform4iv;
903 interface->fUniformMatrix4fv = noOpGLUniformMatrix4fv; 903 functions->fUniformMatrix2fv = noOpGLUniformMatrix2fv;
904 interface->fUseProgram = debugGLUseProgram; 904 functions->fUniformMatrix3fv = noOpGLUniformMatrix3fv;
905 interface->fVertexAttrib4fv = noOpGLVertexAttrib4fv; 905 functions->fUniformMatrix4fv = noOpGLUniformMatrix4fv;
906 interface->fVertexAttribPointer = noOpGLVertexAttribPointer; 906 functions->fUseProgram = debugGLUseProgram;
907 interface->fVertexPointer = noOpGLVertexPointer; 907 functions->fVertexAttrib4fv = noOpGLVertexAttrib4fv;
908 interface->fViewport = noOpGLViewport; 908 functions->fVertexAttribPointer = noOpGLVertexAttribPointer;
909 interface->fBindFramebuffer = debugGLBindFramebuffer; 909 functions->fVertexPointer = noOpGLVertexPointer;
910 interface->fBindRenderbuffer = debugGLBindRenderbuffer; 910 functions->fViewport = noOpGLViewport;
911 interface->fCheckFramebufferStatus = noOpGLCheckFramebufferStatus; 911 functions->fBindFramebuffer = debugGLBindFramebuffer;
912 interface->fDeleteFramebuffers = debugGLDeleteFramebuffers; 912 functions->fBindRenderbuffer = debugGLBindRenderbuffer;
913 interface->fDeleteRenderbuffers = debugGLDeleteRenderbuffers; 913 functions->fCheckFramebufferStatus = noOpGLCheckFramebufferStatus;
914 interface->fFramebufferRenderbuffer = debugGLFramebufferRenderbuffer; 914 functions->fDeleteFramebuffers = debugGLDeleteFramebuffers;
915 interface->fFramebufferTexture2D = debugGLFramebufferTexture2D; 915 functions->fDeleteRenderbuffers = debugGLDeleteRenderbuffers;
916 interface->fGenFramebuffers = debugGLGenFramebuffers; 916 functions->fFramebufferRenderbuffer = debugGLFramebufferRenderbuffer;
917 interface->fGenRenderbuffers = debugGLGenRenderbuffers; 917 functions->fFramebufferTexture2D = debugGLFramebufferTexture2D;
918 interface->fGetFramebufferAttachmentParameteriv = 918 functions->fGenFramebuffers = debugGLGenFramebuffers;
919 functions->fGenRenderbuffers = debugGLGenRenderbuffers;
920 functions->fGetFramebufferAttachmentParameteriv =
919 noOpGLGetFramebufferAttachmentParameteriv; 921 noOpGLGetFramebufferAttachmentParameteriv;
920 interface->fGetRenderbufferParameteriv = noOpGLGetRenderbufferParameteriv; 922 functions->fGetRenderbufferParameteriv = noOpGLGetRenderbufferParameteriv;
921 interface->fRenderbufferStorage = noOpGLRenderbufferStorage; 923 functions->fRenderbufferStorage = noOpGLRenderbufferStorage;
922 interface->fRenderbufferStorageMultisample = 924 functions->fRenderbufferStorageMultisample =
923 noOpGLRenderbufferStorageMultisample; 925 noOpGLRenderbufferStorageMultisample;
924 interface->fBlitFramebuffer = noOpGLBlitFramebuffer; 926 functions->fBlitFramebuffer = noOpGLBlitFramebuffer;
925 interface->fResolveMultisampleFramebuffer = 927 functions->fResolveMultisampleFramebuffer =
926 noOpGLResolveMultisampleFramebuffer; 928 noOpGLResolveMultisampleFramebuffer;
927 interface->fMapBuffer = debugGLMapBuffer; 929 functions->fMapBuffer = debugGLMapBuffer;
928 interface->fUnmapBuffer = debugGLUnmapBuffer; 930 functions->fUnmapBuffer = debugGLUnmapBuffer;
929 interface->fBindFragDataLocationIndexed = 931 functions->fBindFragDataLocationIndexed =
930 noOpGLBindFragDataLocationIndexed; 932 noOpGLBindFragDataLocationIndexed;
931 933
932 return interface; 934 return interface;
933 } 935 }
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