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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/resource/resource_bundle_win.h" | 5 #include "ui/base/resource/resource_bundle_win.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/path_service.h" | 8 #include "base/path_service.h" |
9 #include "base/strings/utf_string_conversions.h" | 9 #include "base/strings/utf_string_conversions.h" |
10 #include "ui/base/layout.h" | 10 #include "ui/base/layout.h" |
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31 | 31 |
32 // Return just the name of the pack file. | 32 // Return just the name of the pack file. |
33 return base::FilePath(base::ASCIIToUTF16(pak_name)); | 33 return base::FilePath(base::ASCIIToUTF16(pak_name)); |
34 } | 34 } |
35 | 35 |
36 } // namespace | 36 } // namespace |
37 | 37 |
38 void ResourceBundle::LoadCommonResources() { | 38 void ResourceBundle::LoadCommonResources() { |
39 // As a convenience, add the current resource module as a data packs. | 39 // As a convenience, add the current resource module as a data packs. |
40 data_packs_.push_back(new ResourceDataDLL(GetCurrentResourceDLL())); | 40 data_packs_.push_back(new ResourceDataDLL(GetCurrentResourceDLL())); |
41 // Have high-DPI resources for 140% and 180% scaling on Windows based on | 41 AddDataPackFromPath( |
42 // default scaling for Metro mode. If high-DPI mode is enabled, load resource | 42 GetResourcesPakFilePath("chrome_100_percent.pak"), |
43 // pak closest to the desired scale factor. The high-DPI resources are | 43 SCALE_FACTOR_100P); |
44 // scaled up from 100% touch. | |
45 float scale = gfx::win::GetDeviceScaleFactor(); | |
46 bool force_touch_resources = false; | |
47 switch(ui::GetSupportedScaleFactor(scale)) { | |
48 case ui::SCALE_FACTOR_180P: | |
49 AddDataPackFromPath(GetResourcesPakFilePath( | |
50 "chrome_touch_180_percent.pak"), | |
51 SCALE_FACTOR_180P); | |
52 force_touch_resources = true; | |
53 break; | |
54 case ui::SCALE_FACTOR_140P: | |
55 AddDataPackFromPath(GetResourcesPakFilePath( | |
56 "chrome_touch_140_percent.pak"), | |
57 SCALE_FACTOR_140P); | |
58 force_touch_resources = true; | |
59 } | |
60 // TODO(kevers|girard): Remove loading of 1x resources when in high-DPI | |
61 // mode once all resources are available at 140% and 180%. | |
62 if (ui::GetDisplayLayout() == ui::LAYOUT_TOUCH || force_touch_resources) { | |
63 AddDataPackFromPath( | |
64 GetResourcesPakFilePath("chrome_touch_100_percent.pak"), | |
65 SCALE_FACTOR_100P); | |
66 } else { | |
67 AddDataPackFromPath( | |
68 GetResourcesPakFilePath("chrome_100_percent.pak"), | |
69 SCALE_FACTOR_100P); | |
70 } | |
71 } | 44 } |
72 | 45 |
73 gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id, ImageRTL rtl) { | 46 gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id, ImageRTL rtl) { |
74 // Flipped image is not used on Windows. | 47 // Flipped image is not used on Windows. |
75 DCHECK_EQ(rtl, RTL_DISABLED); | 48 DCHECK_EQ(rtl, RTL_DISABLED); |
76 | 49 |
77 // Windows only uses SkBitmap for gfx::Image, so this is the same as | 50 // Windows only uses SkBitmap for gfx::Image, so this is the same as |
78 // GetImageNamed. | 51 // GetImageNamed. |
79 return GetImageNamed(resource_id); | 52 return GetImageNamed(resource_id); |
80 } | 53 } |
81 | 54 |
82 void SetResourcesDataDLL(HINSTANCE handle) { | 55 void SetResourcesDataDLL(HINSTANCE handle) { |
83 resources_data_dll = handle; | 56 resources_data_dll = handle; |
84 } | 57 } |
85 | 58 |
86 HICON LoadThemeIconFromResourcesDataDLL(int icon_id) { | 59 HICON LoadThemeIconFromResourcesDataDLL(int icon_id) { |
87 return ::LoadIcon(GetCurrentResourceDLL(), MAKEINTRESOURCE(icon_id)); | 60 return ::LoadIcon(GetCurrentResourceDLL(), MAKEINTRESOURCE(icon_id)); |
88 } | 61 } |
89 | 62 |
90 } // namespace ui; | 63 } // namespace ui; |
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