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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef AutoplayExperimentHelper_h | 5 #ifndef AutoplayExperimentHelper_h | 
| 6 #define AutoplayExperimentHelper_h | 6 #define AutoplayExperimentHelper_h | 
| 7 | 7 | 
| 8 #include "core/html/AutoplayExperimentConfig.h" | 8 #include "core/html/AutoplayExperimentConfig.h" | 
| 9 #include "core/page/Page.h" | 9 #include "core/page/Page.h" | 
| 10 #include "platform/Timer.h" | 10 #include "platform/Timer.h" | 
| (...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
| 72 public: | 72 public: | 
| 73     AutoplayExperimentHelper(HTMLMediaElement&); | 73     AutoplayExperimentHelper(HTMLMediaElement&); | 
| 74     ~AutoplayExperimentHelper(); | 74     ~AutoplayExperimentHelper(); | 
| 75 | 75 | 
| 76     void becameReadyToPlay(); | 76     void becameReadyToPlay(); | 
| 77     void playMethodCalled(); | 77     void playMethodCalled(); | 
| 78     void pauseMethodCalled(); | 78     void pauseMethodCalled(); | 
| 79     void mutedChanged(); | 79     void mutedChanged(); | 
| 80     void positionChanged(); | 80     void positionChanged(); | 
| 81 | 81 | 
|  | 82     // For testing. | 
|  | 83     void triggerAutoplayViewportCheck(); | 
|  | 84 | 
| 82 private: | 85 private: | 
|  | 86     // The location and size of our element, and the viewport.  Also supports | 
|  | 87     // "not valid", in case some of the information isn't available. | 
|  | 88     class LocationState { | 
|  | 89     public: | 
|  | 90         LocationState() : m_valid(false) {} | 
|  | 91         LocationState(Element&); | 
|  | 92 | 
|  | 93         bool valid() const { return m_valid; } | 
|  | 94         PageVisibilityState visibilityState() const { return m_visibilityState; 
     } | 
|  | 95         const IntRect& element() const { return m_element; } | 
|  | 96         const IntRect& screen() const { return m_screen; } | 
|  | 97 | 
|  | 98         bool operator==(const LocationState&) const; | 
|  | 99         bool operator!=(const LocationState&) const; | 
|  | 100 | 
|  | 101         // Return true if and only if the player is visible. | 
|  | 102         bool isInViewport(); | 
|  | 103 | 
|  | 104     private: | 
|  | 105         bool m_valid; | 
|  | 106         PageVisibilityState m_visibilityState; | 
|  | 107         IntRect m_element; | 
|  | 108         IntRect m_screen; | 
|  | 109     }; | 
|  | 110 | 
|  | 111     // Register to receive position updates, if we haven't already.  If we | 
|  | 112     // have, then this does nothing. | 
|  | 113     void registerForPositionUpdatesIfNeeded(); | 
|  | 114 | 
|  | 115     // Un-register for position updates, if we are currently registered. | 
|  | 116     void unregisterForPositionUpdatesIfNeeded(); | 
|  | 117 | 
| 83     // Return true if any only if this player meets (most) of the eligibility | 118     // Return true if any only if this player meets (most) of the eligibility | 
| 84     // requirements for the experiment to override the need for a user | 119     // requirements for the experiment to override the need for a user | 
| 85     // gesture.  This includes everything except the visibility test. | 120     // gesture.  This includes everything except the visibility test. | 
| 86     bool isEligible() const; | 121     bool isEligible() const; | 
| 87 | 122 | 
|  | 123     // Return false if and only if the player is not visible, and we care | 
|  | 124     // that it must be visible. | 
|  | 125     bool isInViewportIfNeeded(); | 
|  | 126 | 
| 88     // Set the muted flag on the media if we're in an experiment mode that | 127     // Set the muted flag on the media if we're in an experiment mode that | 
| 89     // requires it, else do nothing. | 128     // requires it, else do nothing. | 
| 90     void muteIfNeeded(); | 129     void muteIfNeeded(); | 
| 91 | 130 | 
| 92     // Maybe override the requirement for a user gesture, and start playing | 131     // Maybe override the requirement for a user gesture, and start playing | 
| 93     // autoplay media.  Returns true if only if it starts playback. | 132     // autoplay media.  Returns true if only if it starts playback. | 
| 94     bool maybeStartPlaying(); | 133     bool maybeStartPlaying(); | 
| 95 | 134 | 
| 96     // Configure internal state to record that the autoplay experiment is | 135     // Configure internal state to record that the autoplay experiment is | 
| 97     // going to start playback.  This doesn't actually start playback, since | 136     // going to start playback.  This doesn't actually start playback, since | 
| 98     // there are several different cases. | 137     // there are several different cases. | 
| 99     void prepareToPlay(AutoplayMetrics); | 138     void prepareToPlay(AutoplayMetrics); | 
| 100 | 139 | 
|  | 140     // Process a timer for checking visibility. | 
|  | 141     void viewportTimerFired(Timer<AutoplayExperimentHelper>*); | 
|  | 142 | 
| 101     // Return our media element's document. | 143     // Return our media element's document. | 
| 102     Document& document() const; | 144     Document& document() const; | 
| 103 | 145 | 
| 104     inline bool enabled(AutoplayExperimentConfig::Mode mode) const | 146     inline bool enabled(AutoplayExperimentConfig::Mode mode) const | 
| 105     { | 147     { | 
| 106         return ((int)m_mode) & ((int)mode); | 148         return ((int)m_mode) & ((int)mode); | 
| 107     } | 149     } | 
| 108 | 150 | 
| 109 private: | 151 private: | 
| 110     HTMLMediaElement& m_element; | 152     HTMLMediaElement& m_element; | 
| 111 | 153 | 
| 112     AutoplayExperimentConfig::Mode m_mode; | 154     AutoplayExperimentConfig::Mode m_mode; | 
| 113 | 155 | 
| 114     // Autoplay experiment state. | 156     // Autoplay experiment state. | 
| 115     // True if we've received a play() without a pause(). | 157     // True if we've received a play() without a pause(). | 
| 116     bool m_playPending : 1; | 158     bool m_playPending : 1; | 
| 117 | 159 | 
|  | 160     // Are we registered with the view for position updates? | 
|  | 161     bool m_registeredWithView : 1; | 
|  | 162 | 
|  | 163     // According to our last position update, are we in the viewport? | 
|  | 164     bool m_wasInViewport : 1; | 
|  | 165 | 
|  | 166     Timer<AutoplayExperimentHelper> m_viewportTimer; | 
|  | 167 | 
| 118     friend class Internals; | 168     friend class Internals; | 
| 119 }; | 169 }; | 
| 120 | 170 | 
| 121 } // namespace blink | 171 } // namespace blink | 
| 122 | 172 | 
| 123 #endif // AutoplayExperimentHelper_h | 173 #endif // AutoplayExperimentHelper_h | 
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