Index: Source/core/animation/css/CSSAnimations.cpp |
diff --git a/Source/core/animation/css/CSSAnimations.cpp b/Source/core/animation/css/CSSAnimations.cpp |
index 87d3377ed5e99039c2b94beccb114b226c5669f2..1d960dacb55e6dc7f0d0310e76787fa294f389a9 100644 |
--- a/Source/core/animation/css/CSSAnimations.cpp |
+++ b/Source/core/animation/css/CSSAnimations.cpp |
@@ -612,7 +612,7 @@ void CSSAnimations::calculateAnimationActiveInterpolations(CSSAnimationUpdate& u |
AnimationStack* animationStack = elementAnimations ? &elementAnimations->defaultStack() : nullptr; |
if (update.newAnimations().isEmpty() && update.suppressedAnimations().isEmpty()) { |
- ActiveInterpolationMap activeInterpolationsForAnimations(AnimationStack::activeInterpolations(animationStack, 0, 0, KeyframeEffect::DefaultPriority, timelineCurrentTime)); |
+ ActiveInterpolationsMap activeInterpolationsForAnimations(AnimationStack::activeInterpolations(animationStack, 0, 0, KeyframeEffect::DefaultPriority, timelineCurrentTime)); |
update.adoptActiveInterpolationsForAnimations(activeInterpolationsForAnimations); |
return; |
} |
@@ -623,7 +623,7 @@ void CSSAnimations::calculateAnimationActiveInterpolations(CSSAnimationUpdate& u |
for (const auto& updatedAnimation : update.animationsWithUpdates()) |
newEffects.append(updatedAnimation.effect.get()); // Animations with updates use a temporary InertEffect for the current frame. |
- ActiveInterpolationMap activeInterpolationsForAnimations(AnimationStack::activeInterpolations(animationStack, &newEffects, &update.suppressedAnimations(), KeyframeEffect::DefaultPriority, timelineCurrentTime)); |
+ ActiveInterpolationsMap activeInterpolationsForAnimations(AnimationStack::activeInterpolations(animationStack, &newEffects, &update.suppressedAnimations(), KeyframeEffect::DefaultPriority, timelineCurrentTime)); |
update.adoptActiveInterpolationsForAnimations(activeInterpolationsForAnimations); |
} |
@@ -632,7 +632,7 @@ void CSSAnimations::calculateTransitionActiveInterpolations(CSSAnimationUpdate& |
ElementAnimations* elementAnimations = animatingElement ? animatingElement->elementAnimations() : nullptr; |
AnimationStack* animationStack = elementAnimations ? &elementAnimations->defaultStack() : nullptr; |
- ActiveInterpolationMap activeInterpolationsForTransitions; |
+ ActiveInterpolationsMap activeInterpolationsForTransitions; |
if (update.newTransitions().isEmpty() && update.cancelledTransitions().isEmpty()) { |
activeInterpolationsForTransitions = AnimationStack::activeInterpolations(animationStack, 0, 0, KeyframeEffect::TransitionPriority, timelineCurrentTime); |
} else { |