Chromium Code Reviews| Index: skia/ext/convolver_SSE2.cc |
| diff --git a/skia/ext/convolver.cc b/skia/ext/convolver_SSE2.cc |
| similarity index 51% |
| copy from skia/ext/convolver.cc |
| copy to skia/ext/convolver_SSE2.cc |
| index 47e3711fac4883c361e880b9cfce9241d52410c2..a823edcb519291d89ed79c448efa98f9569bb788 100644 |
| --- a/skia/ext/convolver.cc |
| +++ b/skia/ext/convolver_SSE2.cc |
| @@ -5,231 +5,18 @@ |
| #include <algorithm> |
| #include "skia/ext/convolver.h" |
| +#include "skia/ext/convolver_SSE2.h" |
| #include "third_party/skia/include/core/SkTypes.h" |
| -#if defined(SIMD_SSE2) |
| #include <emmintrin.h> // ARCH_CPU_X86_FAMILY was defined in build/config.h |
| -#endif |
| namespace skia { |
| -namespace { |
| - |
| -// Converts the argument to an 8-bit unsigned value by clamping to the range |
| -// 0-255. |
| -inline unsigned char ClampTo8(int a) { |
| - if (static_cast<unsigned>(a) < 256) |
| - return a; // Avoid the extra check in the common case. |
| - if (a < 0) |
| - return 0; |
| - return 255; |
| -} |
| - |
| -// Stores a list of rows in a circular buffer. The usage is you write into it |
| -// by calling AdvanceRow. It will keep track of which row in the buffer it |
| -// should use next, and the total number of rows added. |
| -class CircularRowBuffer { |
| - public: |
| - // The number of pixels in each row is given in |source_row_pixel_width|. |
| - // The maximum number of rows needed in the buffer is |max_y_filter_size| |
| - // (we only need to store enough rows for the biggest filter). |
| - // |
| - // We use the |first_input_row| to compute the coordinates of all of the |
| - // following rows returned by Advance(). |
| - CircularRowBuffer(int dest_row_pixel_width, int max_y_filter_size, |
| - int first_input_row) |
| - : row_byte_width_(dest_row_pixel_width * 4), |
| - num_rows_(max_y_filter_size), |
| - next_row_(0), |
| - next_row_coordinate_(first_input_row) { |
| - buffer_.resize(row_byte_width_ * max_y_filter_size); |
| - row_addresses_.resize(num_rows_); |
| - } |
| - |
| - // Moves to the next row in the buffer, returning a pointer to the beginning |
| - // of it. |
| - unsigned char* AdvanceRow() { |
| - unsigned char* row = &buffer_[next_row_ * row_byte_width_]; |
| - next_row_coordinate_++; |
| - |
| - // Set the pointer to the next row to use, wrapping around if necessary. |
| - next_row_++; |
| - if (next_row_ == num_rows_) |
| - next_row_ = 0; |
| - return row; |
| - } |
| - |
| - // Returns a pointer to an "unrolled" array of rows. These rows will start |
| - // at the y coordinate placed into |*first_row_index| and will continue in |
| - // order for the maximum number of rows in this circular buffer. |
| - // |
| - // The |first_row_index_| may be negative. This means the circular buffer |
| - // starts before the top of the image (it hasn't been filled yet). |
| - unsigned char* const* GetRowAddresses(int* first_row_index) { |
| - // Example for a 4-element circular buffer holding coords 6-9. |
| - // Row 0 Coord 8 |
| - // Row 1 Coord 9 |
| - // Row 2 Coord 6 <- next_row_ = 2, next_row_coordinate_ = 10. |
| - // Row 3 Coord 7 |
| - // |
| - // The "next" row is also the first (lowest) coordinate. This computation |
| - // may yield a negative value, but that's OK, the math will work out |
| - // since the user of this buffer will compute the offset relative |
| - // to the first_row_index and the negative rows will never be used. |
| - *first_row_index = next_row_coordinate_ - num_rows_; |
| - |
| - int cur_row = next_row_; |
| - for (int i = 0; i < num_rows_; i++) { |
| - row_addresses_[i] = &buffer_[cur_row * row_byte_width_]; |
| - |
| - // Advance to the next row, wrapping if necessary. |
| - cur_row++; |
| - if (cur_row == num_rows_) |
| - cur_row = 0; |
| - } |
| - return &row_addresses_[0]; |
| - } |
| - |
| - private: |
| - // The buffer storing the rows. They are packed, each one row_byte_width_. |
| - std::vector<unsigned char> buffer_; |
| - |
| - // Number of bytes per row in the |buffer_|. |
| - int row_byte_width_; |
| - |
| - // The number of rows available in the buffer. |
| - int num_rows_; |
| - |
| - // The next row index we should write into. This wraps around as the |
| - // circular buffer is used. |
| - int next_row_; |
| - |
| - // The y coordinate of the |next_row_|. This is incremented each time a |
| - // new row is appended and does not wrap. |
| - int next_row_coordinate_; |
| - |
| - // Buffer used by GetRowAddresses(). |
| - std::vector<unsigned char*> row_addresses_; |
| -}; |
| - |
| -// Convolves horizontally along a single row. The row data is given in |
| -// |src_data| and continues for the num_values() of the filter. |
| -template<bool has_alpha> |
| -void ConvolveHorizontally(const unsigned char* src_data, |
| - const ConvolutionFilter1D& filter, |
| - unsigned char* out_row) { |
| - // Loop over each pixel on this row in the output image. |
| - int num_values = filter.num_values(); |
| - for (int out_x = 0; out_x < num_values; out_x++) { |
| - // Get the filter that determines the current output pixel. |
| - int filter_offset, filter_length; |
| - const ConvolutionFilter1D::Fixed* filter_values = |
| - filter.FilterForValue(out_x, &filter_offset, &filter_length); |
| - |
| - // Compute the first pixel in this row that the filter affects. It will |
| - // touch |filter_length| pixels (4 bytes each) after this. |
| - const unsigned char* row_to_filter = &src_data[filter_offset * 4]; |
| - |
| - // Apply the filter to the row to get the destination pixel in |accum|. |
| - int accum[4] = {0}; |
| - for (int filter_x = 0; filter_x < filter_length; filter_x++) { |
| - ConvolutionFilter1D::Fixed cur_filter = filter_values[filter_x]; |
| - accum[0] += cur_filter * row_to_filter[filter_x * 4 + 0]; |
| - accum[1] += cur_filter * row_to_filter[filter_x * 4 + 1]; |
| - accum[2] += cur_filter * row_to_filter[filter_x * 4 + 2]; |
| - if (has_alpha) |
| - accum[3] += cur_filter * row_to_filter[filter_x * 4 + 3]; |
| - } |
| - |
| - // Bring this value back in range. All of the filter scaling factors |
| - // are in fixed point with kShiftBits bits of fractional part. |
| - accum[0] >>= ConvolutionFilter1D::kShiftBits; |
| - accum[1] >>= ConvolutionFilter1D::kShiftBits; |
| - accum[2] >>= ConvolutionFilter1D::kShiftBits; |
| - if (has_alpha) |
| - accum[3] >>= ConvolutionFilter1D::kShiftBits; |
| - |
| - // Store the new pixel. |
| - out_row[out_x * 4 + 0] = ClampTo8(accum[0]); |
| - out_row[out_x * 4 + 1] = ClampTo8(accum[1]); |
| - out_row[out_x * 4 + 2] = ClampTo8(accum[2]); |
| - if (has_alpha) |
| - out_row[out_x * 4 + 3] = ClampTo8(accum[3]); |
| - } |
| -} |
| - |
| -// Does vertical convolution to produce one output row. The filter values and |
| -// length are given in the first two parameters. These are applied to each |
| -// of the rows pointed to in the |source_data_rows| array, with each row |
| -// being |pixel_width| wide. |
| -// |
| -// The output must have room for |pixel_width * 4| bytes. |
| -template<bool has_alpha> |
| -void ConvolveVertically(const ConvolutionFilter1D::Fixed* filter_values, |
| - int filter_length, |
| - unsigned char* const* source_data_rows, |
| - int pixel_width, |
| - unsigned char* out_row) { |
| - // We go through each column in the output and do a vertical convolution, |
| - // generating one output pixel each time. |
| - for (int out_x = 0; out_x < pixel_width; out_x++) { |
| - // Compute the number of bytes over in each row that the current column |
| - // we're convolving starts at. The pixel will cover the next 4 bytes. |
| - int byte_offset = out_x * 4; |
| - |
| - // Apply the filter to one column of pixels. |
| - int accum[4] = {0}; |
| - for (int filter_y = 0; filter_y < filter_length; filter_y++) { |
| - ConvolutionFilter1D::Fixed cur_filter = filter_values[filter_y]; |
| - accum[0] += cur_filter * source_data_rows[filter_y][byte_offset + 0]; |
| - accum[1] += cur_filter * source_data_rows[filter_y][byte_offset + 1]; |
| - accum[2] += cur_filter * source_data_rows[filter_y][byte_offset + 2]; |
| - if (has_alpha) |
| - accum[3] += cur_filter * source_data_rows[filter_y][byte_offset + 3]; |
| - } |
| - |
| - // Bring this value back in range. All of the filter scaling factors |
| - // are in fixed point with kShiftBits bits of precision. |
| - accum[0] >>= ConvolutionFilter1D::kShiftBits; |
| - accum[1] >>= ConvolutionFilter1D::kShiftBits; |
| - accum[2] >>= ConvolutionFilter1D::kShiftBits; |
| - if (has_alpha) |
| - accum[3] >>= ConvolutionFilter1D::kShiftBits; |
| - |
| - // Store the new pixel. |
| - out_row[byte_offset + 0] = ClampTo8(accum[0]); |
| - out_row[byte_offset + 1] = ClampTo8(accum[1]); |
| - out_row[byte_offset + 2] = ClampTo8(accum[2]); |
| - if (has_alpha) { |
| - unsigned char alpha = ClampTo8(accum[3]); |
| - |
| - // Make sure the alpha channel doesn't come out smaller than any of the |
| - // color channels. We use premultipled alpha channels, so this should |
| - // never happen, but rounding errors will cause this from time to time. |
| - // These "impossible" colors will cause overflows (and hence random pixel |
| - // values) when the resulting bitmap is drawn to the screen. |
| - // |
| - // We only need to do this when generating the final output row (here). |
| - int max_color_channel = std::max(out_row[byte_offset + 0], |
| - std::max(out_row[byte_offset + 1], out_row[byte_offset + 2])); |
| - if (alpha < max_color_channel) |
| - out_row[byte_offset + 3] = max_color_channel; |
| - else |
| - out_row[byte_offset + 3] = alpha; |
| - } else { |
| - // No alpha channel, the image is opaque. |
| - out_row[byte_offset + 3] = 0xff; |
| - } |
| - } |
| -} |
| - |
| - |
| // Convolves horizontally along a single row. The row data is given in |
| // |src_data| and continues for the num_values() of the filter. |
| void ConvolveHorizontally_SSE2(const unsigned char* src_data, |
| const ConvolutionFilter1D& filter, |
| unsigned char* out_row) { |
| -#if defined(SIMD_SSE2) |
| int num_values = filter.num_values(); |
| int filter_offset, filter_length; |
| @@ -350,17 +137,15 @@ void ConvolveHorizontally_SSE2(const unsigned char* src_data, |
| *(reinterpret_cast<int*>(out_row)) = _mm_cvtsi128_si32(accum); |
| out_row += 4; |
| } |
| -#endif |
| } |
| // Convolves horizontally along four rows. The row data is given in |
| // |src_data| and continues for the num_values() of the filter. |
| // The algorithm is almost same as |ConvolveHorizontally_SSE2|. Please |
| // refer to that function for detailed comments. |
| -void ConvolveHorizontally4_SSE2(const unsigned char* src_data[4], |
| - const ConvolutionFilter1D& filter, |
| - unsigned char* out_row[4]) { |
| -#if defined(SIMD_SSE2) |
| +void Convolve4RowsHorizontally_SSE2(const unsigned char* src_data[4], |
| + const ConvolutionFilter1D& filter, |
| + unsigned char* out_row[4]) { |
| int num_values = filter.num_values(); |
| int filter_offset, filter_length; |
| @@ -471,7 +256,6 @@ void ConvolveHorizontally4_SSE2(const unsigned char* src_data[4], |
| out_row[2] += 4; |
| out_row[3] += 4; |
| } |
| -#endif |
| } |
| // Does vertical convolution to produce one output row. The filter values and |
| @@ -486,7 +270,6 @@ void ConvolveVertically_SSE2(const ConvolutionFilter1D::Fixed* filter_values, |
| unsigned char* const* source_data_rows, |
| int pixel_width, |
| unsigned char* out_row) { |
| -#if defined(SIMD_SSE2) |
| int width = pixel_width & ~3; |
| __m128i zero = _mm_setzero_si128(); |
| @@ -647,226 +430,26 @@ void ConvolveVertically_SSE2(const ConvolutionFilter1D::Fixed* filter_values, |
| out_row += 4; |
| } |
| } |
| -#endif |
| } |
| -} // namespace |
| - |
| -// ConvolutionFilter1D --------------------------------------------------------- |
| - |
| -ConvolutionFilter1D::ConvolutionFilter1D() |
| - : max_filter_(0) { |
| -} |
| - |
| -ConvolutionFilter1D::~ConvolutionFilter1D() { |
| -} |
| - |
| -void ConvolutionFilter1D::AddFilter(int filter_offset, |
| - const float* filter_values, |
| - int filter_length) { |
| - SkASSERT(filter_length > 0); |
| - |
| - std::vector<Fixed> fixed_values; |
| - fixed_values.reserve(filter_length); |
| - |
| - for (int i = 0; i < filter_length; ++i) |
| - fixed_values.push_back(FloatToFixed(filter_values[i])); |
| - |
| - AddFilter(filter_offset, &fixed_values[0], filter_length); |
| -} |
| - |
| -void ConvolutionFilter1D::AddFilter(int filter_offset, |
| - const Fixed* filter_values, |
| - int filter_length) { |
| - // It is common for leading/trailing filter values to be zeros. In such |
| - // cases it is beneficial to only store the central factors. |
| - // For a scaling to 1/4th in each dimension using a Lanczos-2 filter on |
| - // a 1080p image this optimization gives a ~10% speed improvement. |
| - int first_non_zero = 0; |
| - while (first_non_zero < filter_length && filter_values[first_non_zero] == 0) |
| - first_non_zero++; |
| - |
| - if (first_non_zero < filter_length) { |
| - // Here we have at least one non-zero factor. |
| - int last_non_zero = filter_length - 1; |
| - while (last_non_zero >= 0 && filter_values[last_non_zero] == 0) |
| - last_non_zero--; |
| - |
| - filter_offset += first_non_zero; |
| - filter_length = last_non_zero + 1 - first_non_zero; |
| - SkASSERT(filter_length > 0); |
| - |
| - for (int i = first_non_zero; i <= last_non_zero; i++) |
| - filter_values_.push_back(filter_values[i]); |
| +void ConvolveVertically_SSE2(const ConvolutionFilter1D::Fixed* filter_values, |
|
Stephen White
2013/04/05 08:40:47
It might be a good idea to add a similar wrapper f
hubbe
2013/04/06 20:45:46
Done.
|
| + int filter_length, |
| + unsigned char* const* source_data_rows, |
| + int pixel_width, |
| + unsigned char* out_row, |
| + bool has_alpha) { |
| + if (has_alpha) { |
| + ConvolveVertically_SSE2<true>(filter_values, |
| + filter_length, |
| + source_data_rows, |
| + pixel_width, |
| + out_row); |
| } else { |
| - // Here all the factors were zeroes. |
| - filter_length = 0; |
| - } |
| - |
| - FilterInstance instance; |
| - |
| - // We pushed filter_length elements onto filter_values_ |
| - instance.data_location = (static_cast<int>(filter_values_.size()) - |
| - filter_length); |
| - instance.offset = filter_offset; |
| - instance.length = filter_length; |
| - filters_.push_back(instance); |
| - |
| - max_filter_ = std::max(max_filter_, filter_length); |
| -} |
| - |
| -void BGRAConvolve2D(const unsigned char* source_data, |
| - int source_byte_row_stride, |
| - bool source_has_alpha, |
| - const ConvolutionFilter1D& filter_x, |
| - const ConvolutionFilter1D& filter_y, |
| - int output_byte_row_stride, |
| - unsigned char* output, |
| - bool use_sse2) { |
| -#if !defined(SIMD_SSE2) |
| - // Even we have runtime support for SSE2 instructions, since the binary |
| - // was not built with SSE2 support, we had to fallback to C version. |
| - use_sse2 = false; |
| -#endif |
| - |
| - int max_y_filter_size = filter_y.max_filter(); |
| - |
| - // The next row in the input that we will generate a horizontally |
| - // convolved row for. If the filter doesn't start at the beginning of the |
| - // image (this is the case when we are only resizing a subset), then we |
| - // don't want to generate any output rows before that. Compute the starting |
| - // row for convolution as the first pixel for the first vertical filter. |
| - int filter_offset, filter_length; |
| - const ConvolutionFilter1D::Fixed* filter_values = |
| - filter_y.FilterForValue(0, &filter_offset, &filter_length); |
| - int next_x_row = filter_offset; |
| - |
| - // We loop over each row in the input doing a horizontal convolution. This |
| - // will result in a horizontally convolved image. We write the results into |
| - // a circular buffer of convolved rows and do vertical convolution as rows |
| - // are available. This prevents us from having to store the entire |
| - // intermediate image and helps cache coherency. |
| - // We will need four extra rows to allow horizontal convolution could be done |
| - // simultaneously. We also padding each row in row buffer to be aligned-up to |
| - // 16 bytes. |
| - // TODO(jiesun): We do not use aligned load from row buffer in vertical |
| - // convolution pass yet. Somehow Windows does not like it. |
| - int row_buffer_width = (filter_x.num_values() + 15) & ~0xF; |
| - int row_buffer_height = max_y_filter_size + (use_sse2 ? 4 : 0); |
| - CircularRowBuffer row_buffer(row_buffer_width, |
| - row_buffer_height, |
| - filter_offset); |
| - |
| - // Loop over every possible output row, processing just enough horizontal |
| - // convolutions to run each subsequent vertical convolution. |
| - SkASSERT(output_byte_row_stride >= filter_x.num_values() * 4); |
| - int num_output_rows = filter_y.num_values(); |
| - |
| - // We need to check which is the last line to convolve before we advance 4 |
| - // lines in one iteration. |
| - int last_filter_offset, last_filter_length; |
| - |
| - // SSE2 can access up to 3 extra pixels past the end of the |
| - // buffer. At the bottom of the image, we have to be careful |
| - // not to access data past the end of the buffer. Normally |
| - // we fall back to the C++ implementation for the last row. |
| - // If the last row is less than 3 pixels wide, we may have to fall |
| - // back to the C++ version for more rows. Compute how many |
| - // rows we need to avoid the SSE implementation for here. |
| - filter_x.FilterForValue(filter_x.num_values() - 1, &last_filter_offset, |
| - &last_filter_length); |
| - int avoid_sse_rows = 1 + 3/(last_filter_offset + last_filter_length); |
| - |
| - filter_y.FilterForValue(num_output_rows - 1, &last_filter_offset, |
| - &last_filter_length); |
| - |
| - for (int out_y = 0; out_y < num_output_rows; out_y++) { |
| - filter_values = filter_y.FilterForValue(out_y, |
| - &filter_offset, &filter_length); |
| - |
| - // Generate output rows until we have enough to run the current filter. |
| - if (use_sse2) { |
| - while (next_x_row < filter_offset + filter_length) { |
| - if (next_x_row + 3 < last_filter_offset + last_filter_length - |
| - avoid_sse_rows) { |
| - const unsigned char* src[4]; |
| - unsigned char* out_row[4]; |
| - for (int i = 0; i < 4; ++i) { |
| - src[i] = &source_data[(next_x_row + i) * source_byte_row_stride]; |
| - out_row[i] = row_buffer.AdvanceRow(); |
| - } |
| - ConvolveHorizontally4_SSE2(src, filter_x, out_row); |
| - next_x_row += 4; |
| - } else { |
| - // Check if we need to avoid SSE2 for this row. |
| - if (next_x_row >= last_filter_offset + last_filter_length - |
| - avoid_sse_rows) { |
| - if (source_has_alpha) { |
| - ConvolveHorizontally<true>( |
| - &source_data[next_x_row * source_byte_row_stride], |
| - filter_x, row_buffer.AdvanceRow()); |
| - } else { |
| - ConvolveHorizontally<false>( |
| - &source_data[next_x_row * source_byte_row_stride], |
| - filter_x, row_buffer.AdvanceRow()); |
| - } |
| - } else { |
| - ConvolveHorizontally_SSE2( |
| - &source_data[next_x_row * source_byte_row_stride], |
| - filter_x, row_buffer.AdvanceRow()); |
| - } |
| - next_x_row++; |
| - } |
| - } |
| - } else { |
| - while (next_x_row < filter_offset + filter_length) { |
| - if (source_has_alpha) { |
| - ConvolveHorizontally<true>( |
| - &source_data[next_x_row * source_byte_row_stride], |
| - filter_x, row_buffer.AdvanceRow()); |
| - } else { |
| - ConvolveHorizontally<false>( |
| - &source_data[next_x_row * source_byte_row_stride], |
| - filter_x, row_buffer.AdvanceRow()); |
| - } |
| - next_x_row++; |
| - } |
| - } |
| - |
| - // Compute where in the output image this row of final data will go. |
| - unsigned char* cur_output_row = &output[out_y * output_byte_row_stride]; |
| - |
| - // Get the list of rows that the circular buffer has, in order. |
| - int first_row_in_circular_buffer; |
| - unsigned char* const* rows_to_convolve = |
| - row_buffer.GetRowAddresses(&first_row_in_circular_buffer); |
| - |
| - // Now compute the start of the subset of those rows that the filter |
| - // needs. |
| - unsigned char* const* first_row_for_filter = |
| - &rows_to_convolve[filter_offset - first_row_in_circular_buffer]; |
| - |
| - if (source_has_alpha) { |
| - if (use_sse2) { |
| - ConvolveVertically_SSE2<true>(filter_values, filter_length, |
| - first_row_for_filter, |
| - filter_x.num_values(), cur_output_row); |
| - } else { |
| - ConvolveVertically<true>(filter_values, filter_length, |
| - first_row_for_filter, |
| - filter_x.num_values(), cur_output_row); |
| - } |
| - } else { |
| - if (use_sse2) { |
| - ConvolveVertically_SSE2<false>(filter_values, filter_length, |
| - first_row_for_filter, |
| - filter_x.num_values(), cur_output_row); |
| - } else { |
| - ConvolveVertically<false>(filter_values, filter_length, |
| - first_row_for_filter, |
| - filter_x.num_values(), cur_output_row); |
| - } |
| - } |
| + ConvolveVertically_SSE2<false>(filter_values, |
| + filter_length, |
| + source_data_rows, |
| + pixel_width, |
| + out_row); |
| } |
| } |