| Index: gm/verylargebitmap.cpp
|
| diff --git a/gm/verylargebitmap.cpp b/gm/verylargebitmap.cpp
|
| index eaf7316687e2e544f1801bd3a6151dc9e78dc4ab..112092c9fd0b2456deeb99b737dd2fc699c1c66e 100644
|
| --- a/gm/verylargebitmap.cpp
|
| +++ b/gm/verylargebitmap.cpp
|
| @@ -9,11 +9,10 @@
|
| #include "SkCanvas.h"
|
| #include "SkGradientShader.h"
|
| #include "SkPath.h"
|
| +#include "SkPictureRecorder.h"
|
| #include "SkSurface.h"
|
|
|
| -static SkImage* make_image(int width, int height, SkColor colors[2]) {
|
| - SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(width, height));
|
| -
|
| +static void draw(SkCanvas* canvas, int width, int height, SkColor colors[2]) {
|
| const SkPoint center = { SkIntToScalar(width)/2, SkIntToScalar(height)/2 };
|
| const SkScalar radius = 40;
|
| SkShader* shader = SkGradientShader::CreateRadial(center, radius, colors, nullptr, 2,
|
| @@ -21,12 +20,27 @@ static SkImage* make_image(int width, int height, SkColor colors[2]) {
|
| SkPaint paint;
|
| paint.setShader(shader)->unref();
|
| paint.setXfermodeMode(SkXfermode::kSrc_Mode);
|
| - surface->getCanvas()->drawPaint(paint);
|
| + canvas->drawPaint(paint);
|
| +}
|
| +
|
| +static SkImage* make_raster_image(int width, int height, SkColor colors[2]) {
|
| + SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(width, height));
|
| + draw(surface->getCanvas(), width, height, colors);
|
| return surface->newImageSnapshot();
|
| }
|
|
|
| -static void show_image(SkCanvas* canvas, int width, int height, SkColor colors[2]) {
|
| - SkAutoTUnref<SkImage> image(make_image(width, height, colors));
|
| +static SkImage* make_picture_image(int width, int height, SkColor colors[2]) {
|
| + SkPictureRecorder recorder;
|
| + draw(recorder.beginRecording(SkRect::MakeIWH(width, height)), width, height, colors);
|
| + return SkImage::NewFromPicture(recorder.endRecording(), SkISize::Make(width, height),
|
| + nullptr, nullptr);
|
| +}
|
| +
|
| +typedef SkImage* (*ImageMakerProc)(int width, int height, SkColor colors[2]);
|
| +
|
| +static void show_image(SkCanvas* canvas, int width, int height, SkColor colors[2],
|
| + ImageMakerProc proc) {
|
| + SkAutoTUnref<SkImage> image(proc(width, height, colors));
|
|
|
| SkPaint paint;
|
| SkRect r;
|
| @@ -53,12 +67,17 @@ static void show_image(SkCanvas* canvas, int width, int height, SkColor colors[2
|
| }
|
|
|
| class VeryLargeBitmapGM : public skiagm::GM {
|
| + ImageMakerProc fProc;
|
| + SkString fName;
|
| +
|
| public:
|
| - VeryLargeBitmapGM() {}
|
| + VeryLargeBitmapGM(ImageMakerProc proc, const char suffix[]) : fProc(proc) {
|
| + fName.printf("verylarge%s", suffix);
|
| + }
|
|
|
| protected:
|
| SkString onShortName() override {
|
| - return SkString("verylargebitmap");
|
| + return fName;
|
| }
|
|
|
| SkISize onISize() override {
|
| @@ -77,28 +96,29 @@ protected:
|
| canvas->translate(SkIntToScalar(10), SkIntToScalar(10));
|
| colors[0] = SK_ColorRED;
|
| colors[1] = SK_ColorGREEN;
|
| - show_image(canvas, small, small, colors);
|
| + show_image(canvas, small, small, colors, fProc);
|
| canvas->translate(0, SkIntToScalar(150));
|
|
|
| colors[0] = SK_ColorBLUE;
|
| colors[1] = SK_ColorMAGENTA;
|
| - show_image(canvas, big, small, colors);
|
| + show_image(canvas, big, small, colors, fProc);
|
| canvas->translate(0, SkIntToScalar(150));
|
|
|
| colors[0] = SK_ColorMAGENTA;
|
| colors[1] = SK_ColorYELLOW;
|
| - show_image(canvas, medium, medium, colors);
|
| + show_image(canvas, medium, medium, colors, fProc);
|
| canvas->translate(0, SkIntToScalar(150));
|
|
|
| colors[0] = SK_ColorGREEN;
|
| colors[1] = SK_ColorYELLOW;
|
| // as of this writing, the raster code will fail to draw the scaled version
|
| // since it has a 64K limit on x,y coordinates... (but gpu should succeed)
|
| - show_image(canvas, veryBig, small, colors);
|
| + show_image(canvas, veryBig, small, colors, fProc);
|
| }
|
|
|
| private:
|
| typedef skiagm::GM INHERITED;
|
| };
|
| -DEF_GM( return new VeryLargeBitmapGM; )
|
| +DEF_GM( return new VeryLargeBitmapGM(make_raster_image, "bitmap"); )
|
| +DEF_GM( return new VeryLargeBitmapGM(make_picture_image, "_picture_image"); )
|
|
|
|
|