Chromium Code Reviews| Index: gm/verylargebitmap.cpp |
| diff --git a/gm/verylargebitmap.cpp b/gm/verylargebitmap.cpp |
| index eaf7316687e2e544f1801bd3a6151dc9e78dc4ab..300195e8f4ebd7bcccd384b832e0434a0e927eed 100644 |
| --- a/gm/verylargebitmap.cpp |
| +++ b/gm/verylargebitmap.cpp |
| @@ -9,11 +9,10 @@ |
| #include "SkCanvas.h" |
| #include "SkGradientShader.h" |
| #include "SkPath.h" |
| +#include "SkPictureRecorder.h" |
| #include "SkSurface.h" |
| -static SkImage* make_image(int width, int height, SkColor colors[2]) { |
| - SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(width, height)); |
| - |
| +static void draw(SkCanvas* canvas, int width, int height, SkColor colors[2]) { |
| const SkPoint center = { SkIntToScalar(width)/2, SkIntToScalar(height)/2 }; |
| const SkScalar radius = 40; |
| SkShader* shader = SkGradientShader::CreateRadial(center, radius, colors, nullptr, 2, |
| @@ -21,12 +20,27 @@ static SkImage* make_image(int width, int height, SkColor colors[2]) { |
| SkPaint paint; |
| paint.setShader(shader)->unref(); |
| paint.setXfermodeMode(SkXfermode::kSrc_Mode); |
| - surface->getCanvas()->drawPaint(paint); |
| + canvas->drawPaint(paint); |
| +} |
| + |
| +static SkImage* make_raster_image(int width, int height, SkColor colors[2]) { |
| + SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(width, height)); |
| + draw(surface->getCanvas(), width, height, colors); |
| return surface->newImageSnapshot(); |
| } |
| -static void show_image(SkCanvas* canvas, int width, int height, SkColor colors[2]) { |
| - SkAutoTUnref<SkImage> image(make_image(width, height, colors)); |
| +static SkImage* make_picture_image(int width, int height, SkColor colors[2]) { |
| + SkPictureRecorder recorder; |
| + draw(recorder.beginRecording(SkRect::MakeIWH(width, height)), width, height, colors); |
| + return SkImage::NewFromPicture(recorder.endRecording(), SkISize::Make(width, height), |
| + nullptr, nullptr); |
| +} |
| + |
| +typedef SkImage* (*ImageMakerProc)(int width, int height, SkColor colors[2]); |
| + |
| +static void show_image(SkCanvas* canvas, int width, int height, SkColor colors[2], |
| + ImageMakerProc proc) { |
| + SkAutoTUnref<SkImage> image(proc(width, height, colors)); |
| SkPaint paint; |
| SkRect r; |
| @@ -53,12 +67,17 @@ static void show_image(SkCanvas* canvas, int width, int height, SkColor colors[2 |
| } |
| class VeryLargeBitmapGM : public skiagm::GM { |
| + ImageMakerProc fProc; |
| + SkString fName; |
| + |
| public: |
| - VeryLargeBitmapGM() {} |
| + VeryLargeBitmapGM(ImageMakerProc proc, const char suffix[]) : fProc(proc) { |
| + fName.printf("verylarge%s", suffix); |
| + } |
| protected: |
| SkString onShortName() override { |
| - return SkString("verylargebitmap"); |
| + return fName; |
| } |
| SkISize onISize() override { |
| @@ -77,28 +96,29 @@ protected: |
| canvas->translate(SkIntToScalar(10), SkIntToScalar(10)); |
| colors[0] = SK_ColorRED; |
| colors[1] = SK_ColorGREEN; |
| - show_image(canvas, small, small, colors); |
| + show_image(canvas, small, small, colors, fProc); |
| canvas->translate(0, SkIntToScalar(150)); |
| colors[0] = SK_ColorBLUE; |
| colors[1] = SK_ColorMAGENTA; |
| - show_image(canvas, big, small, colors); |
| + show_image(canvas, big, small, colors, fProc); |
| canvas->translate(0, SkIntToScalar(150)); |
| colors[0] = SK_ColorMAGENTA; |
| colors[1] = SK_ColorYELLOW; |
| - show_image(canvas, medium, medium, colors); |
| + show_image(canvas, medium, medium, colors, fProc); |
| canvas->translate(0, SkIntToScalar(150)); |
| colors[0] = SK_ColorGREEN; |
| colors[1] = SK_ColorYELLOW; |
| // as of this writing, the raster code will fail to draw the scaled version |
| // since it has a 64K limit on x,y coordinates... (but gpu should succeed) |
| - show_image(canvas, veryBig, small, colors); |
| + show_image(canvas, veryBig, small, colors, fProc); |
| } |
| private: |
| typedef skiagm::GM INHERITED; |
| }; |
| -DEF_GM( return new VeryLargeBitmapGM; ) |
| +DEF_GM( return new VeryLargeBitmapGM(make_raster_image, "bitmap"); ) |
|
robertphillips
2015/09/09 18:21:05
Wouldn't we normally name this "verylarge_picture_
|
| +DEF_GM( return new VeryLargeBitmapGM(make_picture_image, "PictureImage"); ) |