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| 1 /* | 1 /* | 
| 2  * Copyright (C) 2012 Apple Inc. All rights reserved. | 2  * Copyright (C) 2012 Apple Inc. All rights reserved. | 
| 3  * | 3  * | 
| 4  * Redistribution and use in source and binary forms, with or without | 4  * Redistribution and use in source and binary forms, with or without | 
| 5  * modification, are permitted provided that the following conditions | 5  * modification, are permitted provided that the following conditions | 
| 6  * are met: | 6  * are met: | 
| 7  * 1. Redistributions of source code must retain the above copyright | 7  * 1. Redistributions of source code must retain the above copyright | 
| 8  *    notice, this list of conditions and the following disclaimer. | 8  *    notice, this list of conditions and the following disclaimer. | 
| 9  * 2. Redistributions in binary form must reproduce the above copyright | 9  * 2. Redistributions in binary form must reproduce the above copyright | 
| 10  *    notice, this list of conditions and the following disclaimer in the | 10  *    notice, this list of conditions and the following disclaimer in the | 
| 11  *    documentation and/or other materials provided with the distribution. | 11  *    documentation and/or other materials provided with the distribution. | 
| 12  * | 12  * | 
| 13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' | 13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' | 
| 14  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, | 14  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, | 
| 15  * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15  * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
| 16  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS | 16  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS | 
| 17  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 17  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 
| 18  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 18  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | 
| 19  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 19  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | 
| 20  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | 20  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | 
| 21  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 21  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 
| 22  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF | 22  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF | 
| 23  * THE POSSIBILITY OF SUCH DAMAGE. | 23  * THE POSSIBILITY OF SUCH DAMAGE. | 
| 24  */ | 24  */ | 
| 25 | 25 | 
| 26 #ifndef GraphicsLayerFactory_h | 26 #ifndef GraphicsLayerFactory_h | 
| 27 #define GraphicsLayerFactory_h | 27 #define GraphicsLayerFactory_h | 
| 28 | 28 | 
| 29 #include "platform/PlatformExport.h" | 29 #include "platform/PlatformExport.h" | 
|  | 30 #include "wtf/FastAllocBase.h" | 
| 30 #include "wtf/Forward.h" | 31 #include "wtf/Forward.h" | 
| 31 | 32 | 
| 32 namespace blink { | 33 namespace blink { | 
| 33 | 34 | 
| 34 class GraphicsLayer; | 35 class GraphicsLayer; | 
| 35 class GraphicsLayerClient; | 36 class GraphicsLayerClient; | 
| 36 | 37 | 
| 37 class PLATFORM_EXPORT GraphicsLayerFactory { | 38 class PLATFORM_EXPORT GraphicsLayerFactory { | 
|  | 39     WTF_MAKE_FAST_ALLOCATED(GraphicsLayerFactory); | 
| 38 public: | 40 public: | 
| 39     virtual ~GraphicsLayerFactory() { } | 41     virtual ~GraphicsLayerFactory() { } | 
| 40 | 42 | 
| 41     virtual PassOwnPtr<GraphicsLayer> createGraphicsLayer(GraphicsLayerClient*) 
    = 0; | 43     virtual PassOwnPtr<GraphicsLayer> createGraphicsLayer(GraphicsLayerClient*) 
    = 0; | 
| 42 }; | 44 }; | 
| 43 | 45 | 
| 44 } // namespace blink | 46 } // namespace blink | 
| 45 | 47 | 
| 46 #endif // GraphicsLayerFactory_h | 48 #endif // GraphicsLayerFactory_h | 
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