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Issue 13285002: cc: Consolidate LayerList types. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 8 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/damage_tracker.h" 5 #include "cc/trees/damage_tracker.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 #include "cc/layers/layer_impl.h" 10 #include "cc/layers/layer_impl.h"
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39 gfx::RectF expanded_damage_rect = *damage_rect; 39 gfx::RectF expanded_damage_rect = *damage_rect;
40 ExpandRectWithFilters(&expanded_damage_rect, filters); 40 ExpandRectWithFilters(&expanded_damage_rect, filters);
41 gfx::RectF filter_rect = pre_filter_rect; 41 gfx::RectF filter_rect = pre_filter_rect;
42 ExpandRectWithFilters(&filter_rect, filters); 42 ExpandRectWithFilters(&filter_rect, filters);
43 43
44 expanded_damage_rect.Intersect(filter_rect); 44 expanded_damage_rect.Intersect(filter_rect);
45 damage_rect->Union(expanded_damage_rect); 45 damage_rect->Union(expanded_damage_rect);
46 } 46 }
47 47
48 void DamageTracker::UpdateDamageTrackingState( 48 void DamageTracker::UpdateDamageTrackingState(
49 const std::vector<LayerImpl*>& layer_list, 49 const LayerImplList& layer_list,
50 int target_surface_layer_id, 50 int target_surface_layer_id,
51 bool target_surface_property_changed_only_from_descendant, 51 bool target_surface_property_changed_only_from_descendant,
52 gfx::Rect target_surface_content_rect, 52 gfx::Rect target_surface_content_rect,
53 LayerImpl* target_surface_mask_layer, 53 LayerImpl* target_surface_mask_layer,
54 const WebKit::WebFilterOperations& filters, 54 const WebKit::WebFilterOperations& filters,
55 SkImageFilter* filter) { 55 SkImageFilter* filter) {
56 // 56 //
57 // This function computes the "damage rect" of a target surface, and updates 57 // This function computes the "damage rect" of a target surface, and updates
58 // the state that is used to correctly track damage across frames. The damage 58 // the state that is used to correctly track damage across frames. The damage
59 // rect is the region of the surface that may have changed and needs to be 59 // rect is the region of the surface that may have changed and needs to be
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177 177
178 void DamageTracker::SaveRectForNextFrame(int layer_id, 178 void DamageTracker::SaveRectForNextFrame(int layer_id,
179 const gfx::RectF& target_space_rect) { 179 const gfx::RectF& target_space_rect) {
180 // This layer should not yet exist in next frame's history. 180 // This layer should not yet exist in next frame's history.
181 DCHECK_GT(layer_id, 0); 181 DCHECK_GT(layer_id, 0);
182 DCHECK(next_rect_history_->find(layer_id) == next_rect_history_->end()); 182 DCHECK(next_rect_history_->find(layer_id) == next_rect_history_->end());
183 (*next_rect_history_)[layer_id] = target_space_rect; 183 (*next_rect_history_)[layer_id] = target_space_rect;
184 } 184 }
185 185
186 gfx::RectF DamageTracker::TrackDamageFromActiveLayers( 186 gfx::RectF DamageTracker::TrackDamageFromActiveLayers(
187 const std::vector<LayerImpl*>& layer_list, 187 const LayerImplList& layer_list,
188 int target_surface_layer_id) { 188 int target_surface_layer_id) {
189 gfx::RectF damage_rect = gfx::RectF(); 189 gfx::RectF damage_rect = gfx::RectF();
190 190
191 for (size_t layer_index = 0; layer_index < layer_list.size(); ++layer_index) { 191 for (size_t layer_index = 0; layer_index < layer_list.size(); ++layer_index) {
192 // Visit layers in back-to-front order. 192 // Visit layers in back-to-front order.
193 LayerImpl* layer = layer_list[layer_index]; 193 LayerImpl* layer = layer_list[layer_index];
194 194
195 if (LayerTreeHostCommon::RenderSurfaceContributesToTarget<LayerImpl>( 195 if (LayerTreeHostCommon::RenderSurfaceContributesToTarget<LayerImpl>(
196 layer, target_surface_layer_id)) 196 layer, target_surface_layer_id))
197 ExtendDamageForRenderSurface(layer, &damage_rect); 197 ExtendDamageForRenderSurface(layer, &damage_rect);
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386 // one in them. This means we need to redraw any pixels in the surface being 386 // one in them. This means we need to redraw any pixels in the surface being
387 // used for the blur in this layer this frame. 387 // used for the blur in this layer this frame.
388 if (layer->background_filters().hasFilterThatMovesPixels()) { 388 if (layer->background_filters().hasFilterThatMovesPixels()) {
389 ExpandDamageRectInsideRectWithFilters(target_damage_rect, 389 ExpandDamageRectInsideRectWithFilters(target_damage_rect,
390 surface_rect_in_target_space, 390 surface_rect_in_target_space,
391 layer->background_filters()); 391 layer->background_filters());
392 } 392 }
393 } 393 }
394 394
395 } // namespace cc 395 } // namespace cc
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