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Side by Side Diff: cc/layers/render_surface_impl.h

Issue 13285002: cc: Consolidate LayerList types. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 8 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_ 5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_
6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_ 6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/basictypes.h" 11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "cc/base/cc_export.h" 13 #include "cc/base/cc_export.h"
14 #include "cc/layers/layer_lists.h"
14 #include "cc/quads/render_pass.h" 15 #include "cc/quads/render_pass.h"
15 #include "cc/quads/shared_quad_state.h" 16 #include "cc/quads/shared_quad_state.h"
16 #include "ui/gfx/rect.h" 17 #include "ui/gfx/rect.h"
17 #include "ui/gfx/rect_f.h" 18 #include "ui/gfx/rect_f.h"
18 #include "ui/gfx/transform.h" 19 #include "ui/gfx/transform.h"
19 20
20 namespace cc { 21 namespace cc {
21 22
22 class DamageTracker; 23 class DamageTracker;
23 class DelegatedRendererLayerImpl; 24 class DelegatedRendererLayerImpl;
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after
102 bool is_clipped() const { return is_clipped_; } 103 bool is_clipped() const { return is_clipped_; }
103 104
104 void SetClipRect(gfx::Rect clip_rect); 105 void SetClipRect(gfx::Rect clip_rect);
105 gfx::Rect clip_rect() const { return clip_rect_; } 106 gfx::Rect clip_rect() const { return clip_rect_; }
106 107
107 bool ContentsChanged() const; 108 bool ContentsChanged() const;
108 109
109 void SetContentRect(gfx::Rect content_rect); 110 void SetContentRect(gfx::Rect content_rect);
110 gfx::Rect content_rect() const { return content_rect_; } 111 gfx::Rect content_rect() const { return content_rect_; }
111 112
112 std::vector<LayerImpl*>& layer_list() { return layer_list_; } 113 LayerImplList& layer_list() { return layer_list_; }
113 void AddContributingDelegatedRenderPassLayer(LayerImpl* layer); 114 void AddContributingDelegatedRenderPassLayer(LayerImpl* layer);
114 void ClearLayerLists(); 115 void ClearLayerLists();
115 116
116 int OwningLayerId() const; 117 int OwningLayerId() const;
117 118
118 void ResetPropertyChangedFlag() { surface_property_changed_ = false; } 119 void ResetPropertyChangedFlag() { surface_property_changed_ = false; }
119 bool SurfacePropertyChanged() const; 120 bool SurfacePropertyChanged() const;
120 bool SurfacePropertyChangedOnlyFromDescendant() const; 121 bool SurfacePropertyChangedOnlyFromDescendant() const;
121 122
122 DamageTracker* damage_tracker() const { return damage_tracker_.get(); } 123 DamageTracker* damage_tracker() const { return damage_tracker_.get(); }
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143 gfx::Transform replica_draw_transform_; 144 gfx::Transform replica_draw_transform_;
144 gfx::Transform replica_screen_space_transform_; 145 gfx::Transform replica_screen_space_transform_;
145 bool target_surface_transforms_are_animating_; 146 bool target_surface_transforms_are_animating_;
146 bool screen_space_transforms_are_animating_; 147 bool screen_space_transforms_are_animating_;
147 148
148 bool is_clipped_; 149 bool is_clipped_;
149 150
150 // Uses the space of the surface's target surface. 151 // Uses the space of the surface's target surface.
151 gfx::Rect clip_rect_; 152 gfx::Rect clip_rect_;
152 153
153 std::vector<LayerImpl*> layer_list_; 154 LayerImplList layer_list_;
154 std::vector<DelegatedRendererLayerImpl*> 155 std::vector<DelegatedRendererLayerImpl*>
155 contributing_delegated_render_pass_layer_list_; 156 contributing_delegated_render_pass_layer_list_;
156 157
157 // The nearest ancestor target surface that will contain the contents of this 158 // The nearest ancestor target surface that will contain the contents of this
158 // surface, and that is going to move pixels within the surface (such as with 159 // surface, and that is going to move pixels within the surface (such as with
159 // a blur). This can point to itself. 160 // a blur). This can point to itself.
160 RenderSurfaceImpl* nearest_ancestor_that_moves_pixels_; 161 RenderSurfaceImpl* nearest_ancestor_that_moves_pixels_;
161 162
162 scoped_ptr<DamageTracker> damage_tracker_; 163 scoped_ptr<DamageTracker> damage_tracker_;
163 164
164 // For LayerIteratorActions 165 // For LayerIteratorActions
165 int target_render_surface_layer_index_history_; 166 int target_render_surface_layer_index_history_;
166 int current_layer_index_history_; 167 int current_layer_index_history_;
167 168
168 friend struct LayerIteratorActions; 169 friend struct LayerIteratorActions;
169 170
170 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl); 171 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl);
171 }; 172 };
172 173
173 } // namespace cc 174 } // namespace cc
174 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_ 175 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_
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