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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_DEBUG_DEBUG_RECT_HISTORY_H_ | 5 #ifndef CC_DEBUG_DEBUG_RECT_HISTORY_H_ |
6 #define CC_DEBUG_DEBUG_RECT_HISTORY_H_ | 6 #define CC_DEBUG_DEBUG_RECT_HISTORY_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "cc/layers/layer_lists.h" |
11 #include "ui/gfx/rect.h" | 12 #include "ui/gfx/rect.h" |
12 #include "ui/gfx/rect_f.h" | 13 #include "ui/gfx/rect_f.h" |
13 | 14 |
14 namespace cc { | 15 namespace cc { |
15 | 16 |
16 class LayerImpl; | 17 class LayerImpl; |
17 class LayerTreeDebugState; | 18 class LayerTreeDebugState; |
18 | 19 |
19 // There are currently six types of debug rects: | 20 // There are currently six types of debug rects: |
20 // | 21 // |
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65 class DebugRectHistory { | 66 class DebugRectHistory { |
66 public: | 67 public: |
67 static scoped_ptr<DebugRectHistory> Create(); | 68 static scoped_ptr<DebugRectHistory> Create(); |
68 | 69 |
69 ~DebugRectHistory(); | 70 ~DebugRectHistory(); |
70 | 71 |
71 // Note: Saving debug rects must happen before layers' change tracking is | 72 // Note: Saving debug rects must happen before layers' change tracking is |
72 // reset. | 73 // reset. |
73 void SaveDebugRectsForCurrentFrame( | 74 void SaveDebugRectsForCurrentFrame( |
74 LayerImpl* root_layer, | 75 LayerImpl* root_layer, |
75 const std::vector<LayerImpl*>& render_surface_layer_list, | 76 const LayerImplList& render_surface_layer_list, |
76 const std::vector<gfx::Rect>& occluding_screen_space_rects, | 77 const std::vector<gfx::Rect>& occluding_screen_space_rects, |
77 const std::vector<gfx::Rect>& non_occluding_screen_space_rects, | 78 const std::vector<gfx::Rect>& non_occluding_screen_space_rects, |
78 const LayerTreeDebugState& debug_state); | 79 const LayerTreeDebugState& debug_state); |
79 | 80 |
80 const std::vector<DebugRect>& debug_rects() { return debug_rects_; } | 81 const std::vector<DebugRect>& debug_rects() { return debug_rects_; } |
81 | 82 |
82 private: | 83 private: |
83 DebugRectHistory(); | 84 DebugRectHistory(); |
84 | 85 |
85 void SavePaintRects(LayerImpl* layer); | 86 void SavePaintRects(LayerImpl* layer); |
86 void SavePropertyChangedRects( | 87 void SavePropertyChangedRects( |
87 const std::vector<LayerImpl*>& render_surface_layer_list); | 88 const LayerImplList& render_surface_layer_list); |
88 void SaveSurfaceDamageRects( | 89 void SaveSurfaceDamageRects( |
89 const std::vector<LayerImpl*>& render_surface_layer_list); | 90 const LayerImplList& render_surface_layer_list); |
90 void SaveScreenSpaceRects( | 91 void SaveScreenSpaceRects( |
91 const std::vector<LayerImpl*>& render_surface_layer_list); | 92 const LayerImplList& render_surface_layer_list); |
92 void SaveOccludingRects( | 93 void SaveOccludingRects( |
93 const std::vector<gfx::Rect>& occluding_screen_space_rects); | 94 const std::vector<gfx::Rect>& occluding_screen_space_rects); |
94 void SaveNonOccludingRects( | 95 void SaveNonOccludingRects( |
95 const std::vector<gfx::Rect>& non_occluding_screen_space_rects); | 96 const std::vector<gfx::Rect>& non_occluding_screen_space_rects); |
96 | 97 |
97 std::vector<DebugRect> debug_rects_; | 98 std::vector<DebugRect> debug_rects_; |
98 | 99 |
99 DISALLOW_COPY_AND_ASSIGN(DebugRectHistory); | 100 DISALLOW_COPY_AND_ASSIGN(DebugRectHistory); |
100 }; | 101 }; |
101 | 102 |
102 } // namespace cc | 103 } // namespace cc |
103 | 104 |
104 #endif // CC_DEBUG_DEBUG_RECT_HISTORY_H_ | 105 #endif // CC_DEBUG_DEBUG_RECT_HISTORY_H_ |
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