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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/debug/debug_rect_history.h" | 5 #include "cc/debug/debug_rect_history.h" |
6 | 6 |
7 #include "cc/base/math_util.h" | 7 #include "cc/base/math_util.h" |
8 #include "cc/layers/layer_impl.h" | 8 #include "cc/layers/layer_impl.h" |
| 9 #include "cc/layers/render_surface_impl.h" |
9 #include "cc/trees/damage_tracker.h" | 10 #include "cc/trees/damage_tracker.h" |
10 #include "cc/trees/layer_tree_host.h" | 11 #include "cc/trees/layer_tree_host.h" |
11 | 12 |
12 namespace cc { | 13 namespace cc { |
13 | 14 |
14 // static | 15 // static |
15 scoped_ptr<DebugRectHistory> DebugRectHistory::Create() { | 16 scoped_ptr<DebugRectHistory> DebugRectHistory::Create() { |
16 return make_scoped_ptr(new DebugRectHistory()); | 17 return make_scoped_ptr(new DebugRectHistory()); |
17 } | 18 } |
18 | 19 |
19 DebugRectHistory::DebugRectHistory() {} | 20 DebugRectHistory::DebugRectHistory() {} |
20 | 21 |
21 DebugRectHistory::~DebugRectHistory() {} | 22 DebugRectHistory::~DebugRectHistory() {} |
22 | 23 |
23 void DebugRectHistory::SaveDebugRectsForCurrentFrame( | 24 void DebugRectHistory::SaveDebugRectsForCurrentFrame( |
24 LayerImpl* root_layer, | 25 LayerImpl* root_layer, |
25 const std::vector<LayerImpl*>& render_surface_layer_list, | 26 const LayerImplList& render_surface_layer_list, |
26 const std::vector<gfx::Rect>& occluding_screen_space_rects, | 27 const std::vector<gfx::Rect>& occluding_screen_space_rects, |
27 const std::vector<gfx::Rect>& non_occluding_screen_space_rects, | 28 const std::vector<gfx::Rect>& non_occluding_screen_space_rects, |
28 const LayerTreeDebugState& debug_state) { | 29 const LayerTreeDebugState& debug_state) { |
29 // For now, clear all rects from previous frames. In the future we may want to | 30 // For now, clear all rects from previous frames. In the future we may want to |
30 // store all debug rects for a history of many frames. | 31 // store all debug rects for a history of many frames. |
31 debug_rects_.clear(); | 32 debug_rects_.clear(); |
32 | 33 |
33 if (debug_state.show_paint_rects) | 34 if (debug_state.show_paint_rects) |
34 SavePaintRects(root_layer); | 35 SavePaintRects(root_layer); |
35 | 36 |
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66 DebugRect(PAINT_RECT_TYPE, | 67 DebugRect(PAINT_RECT_TYPE, |
67 MathUtil::MapClippedRect(layer->screen_space_transform(), | 68 MathUtil::MapClippedRect(layer->screen_space_transform(), |
68 update_content_rect))); | 69 update_content_rect))); |
69 } | 70 } |
70 | 71 |
71 for (unsigned i = 0; i < layer->children().size(); ++i) | 72 for (unsigned i = 0; i < layer->children().size(); ++i) |
72 SavePaintRects(layer->children()[i]); | 73 SavePaintRects(layer->children()[i]); |
73 } | 74 } |
74 | 75 |
75 void DebugRectHistory::SavePropertyChangedRects( | 76 void DebugRectHistory::SavePropertyChangedRects( |
76 const std::vector<LayerImpl*>& render_surface_layer_list) { | 77 const LayerImplList& render_surface_layer_list) { |
77 for (int surface_index = render_surface_layer_list.size() - 1; | 78 for (int surface_index = render_surface_layer_list.size() - 1; |
78 surface_index >= 0; | 79 surface_index >= 0; |
79 --surface_index) { | 80 --surface_index) { |
80 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; | 81 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; |
81 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); | 82 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); |
82 DCHECK(render_surface); | 83 DCHECK(render_surface); |
83 | 84 |
84 const std::vector<LayerImpl*>& layer_list = render_surface->layer_list(); | 85 const LayerImplList& layer_list = render_surface->layer_list(); |
85 for (unsigned layer_index = 0; | 86 for (unsigned layer_index = 0; |
86 layer_index < layer_list.size(); | 87 layer_index < layer_list.size(); |
87 ++layer_index) { | 88 ++layer_index) { |
88 LayerImpl* layer = layer_list[layer_index]; | 89 LayerImpl* layer = layer_list[layer_index]; |
89 | 90 |
90 if (LayerTreeHostCommon::RenderSurfaceContributesToTarget<LayerImpl>( | 91 if (LayerTreeHostCommon::RenderSurfaceContributesToTarget<LayerImpl>( |
91 layer, render_surface_layer->id())) | 92 layer, render_surface_layer->id())) |
92 continue; | 93 continue; |
93 | 94 |
94 if (layer->LayerIsAlwaysDamaged()) | 95 if (layer->LayerIsAlwaysDamaged()) |
95 continue; | 96 continue; |
96 | 97 |
97 if (layer->LayerPropertyChanged() || | 98 if (layer->LayerPropertyChanged() || |
98 layer->LayerSurfacePropertyChanged()) { | 99 layer->LayerSurfacePropertyChanged()) { |
99 debug_rects_.push_back( | 100 debug_rects_.push_back( |
100 DebugRect(PROPERTY_CHANGED_RECT_TYPE, | 101 DebugRect(PROPERTY_CHANGED_RECT_TYPE, |
101 MathUtil::MapClippedRect( | 102 MathUtil::MapClippedRect( |
102 layer->screen_space_transform(), | 103 layer->screen_space_transform(), |
103 gfx::RectF(gfx::PointF(), layer->content_bounds())))); | 104 gfx::RectF(gfx::PointF(), layer->content_bounds())))); |
104 } | 105 } |
105 } | 106 } |
106 } | 107 } |
107 } | 108 } |
108 | 109 |
109 void DebugRectHistory::SaveSurfaceDamageRects( | 110 void DebugRectHistory::SaveSurfaceDamageRects( |
110 const std::vector<LayerImpl*>& render_surface_layer_list) { | 111 const LayerImplList& render_surface_layer_list) { |
111 for (int surface_index = render_surface_layer_list.size() - 1; | 112 for (int surface_index = render_surface_layer_list.size() - 1; |
112 surface_index >= 0; | 113 surface_index >= 0; |
113 --surface_index) { | 114 --surface_index) { |
114 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; | 115 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; |
115 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); | 116 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); |
116 DCHECK(render_surface); | 117 DCHECK(render_surface); |
117 | 118 |
118 debug_rects_.push_back(DebugRect( | 119 debug_rects_.push_back(DebugRect( |
119 SURFACE_DAMAGE_RECT_TYPE, | 120 SURFACE_DAMAGE_RECT_TYPE, |
120 MathUtil::MapClippedRect( | 121 MathUtil::MapClippedRect( |
121 render_surface->screen_space_transform(), | 122 render_surface->screen_space_transform(), |
122 render_surface->damage_tracker()->current_damage_rect()))); | 123 render_surface->damage_tracker()->current_damage_rect()))); |
123 } | 124 } |
124 } | 125 } |
125 | 126 |
126 void DebugRectHistory::SaveScreenSpaceRects( | 127 void DebugRectHistory::SaveScreenSpaceRects( |
127 const std::vector<LayerImpl*>& render_surface_layer_list) { | 128 const LayerImplList& render_surface_layer_list) { |
128 for (int surface_index = render_surface_layer_list.size() - 1; | 129 for (int surface_index = render_surface_layer_list.size() - 1; |
129 surface_index >= 0; | 130 surface_index >= 0; |
130 --surface_index) { | 131 --surface_index) { |
131 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; | 132 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; |
132 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); | 133 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); |
133 DCHECK(render_surface); | 134 DCHECK(render_surface); |
134 | 135 |
135 debug_rects_.push_back(DebugRect( | 136 debug_rects_.push_back(DebugRect( |
136 SCREEN_SPACE_RECT_TYPE, | 137 SCREEN_SPACE_RECT_TYPE, |
137 MathUtil::MapClippedRect(render_surface->screen_space_transform(), | 138 MathUtil::MapClippedRect(render_surface->screen_space_transform(), |
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155 | 156 |
156 void DebugRectHistory::SaveNonOccludingRects( | 157 void DebugRectHistory::SaveNonOccludingRects( |
157 const std::vector<gfx::Rect>& non_occluding_rects) { | 158 const std::vector<gfx::Rect>& non_occluding_rects) { |
158 for (size_t i = 0; i < non_occluding_rects.size(); ++i) { | 159 for (size_t i = 0; i < non_occluding_rects.size(); ++i) { |
159 debug_rects_.push_back( | 160 debug_rects_.push_back( |
160 DebugRect(NONOCCLUDING_RECT_TYPE, non_occluding_rects[i])); | 161 DebugRect(NONOCCLUDING_RECT_TYPE, non_occluding_rects[i])); |
161 } | 162 } |
162 } | 163 } |
163 | 164 |
164 } // namespace cc | 165 } // namespace cc |
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