Chromium Code Reviews| Index: content/common/font_warmup_win.cc |
| diff --git a/content/common/font_warmup_win.cc b/content/common/font_warmup_win.cc |
| index 081d9b877dd85b4a02888788024b75382aa9bdbf..a32ad5a6d7e53e0da65b7c27cc92968e301f2485 100644 |
| --- a/content/common/font_warmup_win.cc |
| +++ b/content/common/font_warmup_win.cc |
| @@ -5,9 +5,18 @@ |
| #include "content/common/font_warmup_win.h" |
| #include <dwrite.h> |
| +#include <map> |
| #include "base/debug/alias.h" |
| +#include "base/files/file_path.h" |
| +#include "base/lazy_instance.h" |
| #include "base/logging.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "base/numerics/safe_conversions.h" |
| +#include "base/numerics/safe_math.h" |
| +#include "base/strings/utf_string_conversions.h" |
| +#include "base/synchronization/lock.h" |
| +#include "base/sys_byteorder.h" |
| #include "base/win/iat_patch_function.h" |
| #include "base/win/windows_version.h" |
| #include "content/public/common/dwrite_font_platform_win.h" |
| @@ -185,6 +194,267 @@ void PatchDWriteFactory(IDWriteFactory* factory) { |
| base::win::ModifyCode(function_ptr, &stub_function, sizeof(PROC)); |
| } |
| +// Class to fake out a DC or a Font object. Maintains a reference to a |
| +// SkTypeFace to emulate the simple operation of a DC and Font. We can't |
| +// be sure that this won't be used in a multi-threaded environment so we |
| +// need to ensure a lock is taken before updating the static table of |
| +// issued objects. |
| +class FakeGdiObject : public base::RefCountedThreadSafe<FakeGdiObject> { |
| + public: |
| + FakeGdiObject(uint32_t magic, void* handle) |
| + : magic_(magic), handle_(handle) {} |
| + ~FakeGdiObject() {} |
| + |
| + void SetTypeface(const skia::RefPtr<SkTypeface>& typeface) { |
|
nasko
2015/09/21 22:58:19
set_typeface(...)
forshaw
2015/09/21 23:28:23
Acknowledged.
|
| + typeface_ = typeface; |
| + } |
| + |
| + skia::RefPtr<SkTypeface> GetTypeface() { return typeface_; } |
|
nasko
2015/09/21 22:58:19
Simple accessors are just named after the variable
forshaw
2015/09/21 23:28:23
Acknowledged.
|
| + void* GetHandle() { return handle_; } |
| + uint32_t GetMagic() { return magic_; } |
| + |
| + private: |
| + friend class base::RefCountedThreadSafe<FakeGdiObject>; |
| + |
| + void* handle_; |
| + uint32_t magic_; |
| + skia::RefPtr<SkTypeface> typeface_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(FakeGdiObject); |
| +}; |
| + |
| +// Magic values for the fake GDI objects. |
| +const uint32_t kFakeDCMagic = 'fkdc'; |
| +const uint32_t kFakeFontMagic = 'fkft'; |
| + |
| +class FakeGdiObjectFactory { |
|
nasko
2015/09/21 22:58:19
A small class level comment explaining the goal of
forshaw
2015/09/21 23:28:23
Acknowledged.
|
| + public: |
| + FakeGdiObjectFactory() : curr_handle_(0) {} |
| + |
| + // Find a corresponding fake GDI object and verify its magic value. |
| + // The returned value is either nullptr or the validated object. |
| + scoped_refptr<FakeGdiObject> Validate(void* obj, uint32_t magic) { |
| + if (obj) { |
| + base::AutoLock scoped_lock(objects_lock_); |
| + auto handle_entry = objects_.find(obj); |
| + if (handle_entry != objects_.end() && |
| + handle_entry->second->GetMagic() == magic) { |
| + return handle_entry->second; |
| + } |
| + } |
| + return nullptr; |
| + } |
| + |
| + scoped_refptr<FakeGdiObject> Create(uint32_t magic) { |
| + base::AutoLock scoped_lock(objects_lock_); |
| + curr_handle_++; |
| + // We don't support wrapping the fake handle value. |
| + void* handle = reinterpret_cast<void*>(curr_handle_.ValueOrDie()); |
| + scoped_refptr<FakeGdiObject> object(new FakeGdiObject(magic, handle)); |
| + objects_[handle] = object; |
| + return object; |
| + } |
| + |
| + bool DeleteObject(void* obj, uint32_t magic) { |
| + base::AutoLock scoped_lock(objects_lock_); |
| + auto handle_entry = objects_.find(obj); |
| + if (handle_entry != objects_.end() && |
| + handle_entry->second->GetMagic() == magic) { |
| + objects_.erase(handle_entry); |
| + return true; |
| + } |
| + return false; |
| + } |
| + |
| + size_t GetObjectCount() { |
| + base::AutoLock scoped_lock(objects_lock_); |
| + return objects_.size(); |
| + } |
| + |
| + void ResetObjectHandles() { |
| + base::AutoLock scoped_lock(objects_lock_); |
| + curr_handle_ = 0; |
| + objects_.clear(); |
| + } |
| + |
| + private: |
| + base::CheckedNumeric<uintptr_t> curr_handle_; |
| + std::map<void*, scoped_refptr<FakeGdiObject>> objects_; |
| + base::Lock objects_lock_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(FakeGdiObjectFactory); |
| +}; |
| + |
| +base::LazyInstance<FakeGdiObjectFactory>::Leaky g_fake_gdi_object_factory = |
|
nasko
2015/09/21 22:58:19
I'd move this right above where the other constant
forshaw
2015/09/21 23:28:24
Hopefully I've moved it to where you expected, wel
|
| + LAZY_INSTANCE_INITIALIZER; |
| + |
| +skia::RefPtr<SkTypeface> GetTypefaceFromLOGFONT(const LOGFONTW* log_font) { |
| + CHECK(g_warmup_fontmgr); |
| + int weight = log_font->lfWeight; |
| + if (weight == FW_DONTCARE) |
| + weight = SkFontStyle::kNormal_Weight; |
| + |
| + SkFontStyle style(weight, log_font->lfWidth, |
| + log_font->lfItalic ? SkFontStyle::kItalic_Slant |
| + : SkFontStyle::kUpright_Slant); |
| + |
| + std::string family_name = base::WideToUTF8(log_font->lfFaceName); |
| + return skia::AdoptRef( |
| + g_warmup_fontmgr->matchFamilyStyle(family_name.c_str(), style)); |
| +} |
| + |
| +HDC WINAPI CreateCompatibleDCPatch(HDC dc_handle) { |
| + scoped_refptr<FakeGdiObject> ret = |
| + g_fake_gdi_object_factory.Get().Create(kFakeDCMagic); |
| + return static_cast<HDC>(ret->GetHandle()); |
| +} |
| + |
| +HFONT WINAPI CreateFontIndirectWPatch(const LOGFONTW* log_font) { |
| + if (!log_font) |
| + return nullptr; |
| + |
| + skia::RefPtr<SkTypeface> typeface = GetTypefaceFromLOGFONT(log_font); |
| + if (!typeface) |
| + return nullptr; |
| + |
| + scoped_refptr<FakeGdiObject> ret = |
| + g_fake_gdi_object_factory.Get().Create(kFakeFontMagic); |
| + ret->SetTypeface(typeface); |
| + |
| + return static_cast<HFONT>(ret->GetHandle()); |
| +} |
| + |
| +BOOL WINAPI DeleteDCPatch(HDC dc_handle) { |
| + return g_fake_gdi_object_factory.Get().DeleteObject(dc_handle, kFakeDCMagic); |
| +} |
| + |
| +BOOL WINAPI DeleteObjectPatch(HGDIOBJ object_handle) { |
| + return g_fake_gdi_object_factory.Get().DeleteObject(object_handle, |
| + kFakeFontMagic); |
| +} |
| + |
| +int WINAPI EnumFontFamiliesExWPatch(HDC dc_handle, |
| + LPLOGFONTW log_font, |
| + FONTENUMPROCW enum_callback, |
| + LPARAM callback_param, |
| + DWORD flags) { |
| + scoped_refptr<FakeGdiObject> dc_obj = |
| + g_fake_gdi_object_factory.Get().Validate(dc_handle, kFakeDCMagic); |
| + if (!dc_obj) |
| + return 1; |
| + |
| + if (!log_font || !enum_callback) |
| + return 1; |
| + |
| + skia::RefPtr<SkTypeface> typeface = GetTypefaceFromLOGFONT(log_font); |
| + if (!typeface) |
| + return 1; |
| + |
| + ENUMLOGFONTEXDVW enum_log_font = {0}; |
| + enum_log_font.elfEnumLogfontEx.elfLogFont = *log_font; |
| + // TODO: Fill in the rest of the text metric structure. Not yet needed for |
| + // Flash support but might be in the future. |
| + NEWTEXTMETRICEXW text_metric = {0}; |
| + text_metric.ntmTm.ntmFlags = NTM_PS_OPENTYPE; |
| + |
| + return enum_callback(&enum_log_font.elfEnumLogfontEx.elfLogFont, |
| + reinterpret_cast<TEXTMETRIC*>(&text_metric), |
| + TRUETYPE_FONTTYPE, callback_param); |
| +} |
| + |
| +DWORD WINAPI GetFontDataPatch(HDC dc_handle, |
| + DWORD table_tag, |
| + DWORD table_offset, |
| + LPVOID buffer, |
| + DWORD buffer_length) { |
| + scoped_refptr<FakeGdiObject> dc_obj = |
| + g_fake_gdi_object_factory.Get().Validate(dc_handle, kFakeDCMagic); |
| + if (!dc_obj) |
| + return GDI_ERROR; |
| + |
| + skia::RefPtr<SkTypeface> typeface = dc_obj->GetTypeface(); |
| + if (!typeface) |
| + return GDI_ERROR; |
| + |
| + // |getTableData| handles |buffer| being nullptr. However if it is nullptr |
| + // then set the size to INT32_MAX otherwise |getTableData| will return the |
| + // minimum value between the table entry size and the size passed in. The |
| + // common Windows idiom is to pass 0 as |buffer_length| when passing nullptr, |
| + // which would in this case result in |getTableData| returning 0 which isn't |
| + // the correct answer for emulating GDI. |table_tag| must also have its |
| + // byte order swapped to counter the swap which occurs in the called method. |
| + size_t length = typeface->getTableData( |
| + base::ByteSwap(base::strict_cast<uint32_t>(table_tag)), table_offset, |
| + buffer ? buffer_length : INT32_MAX, buffer); |
| + // We can't distinguish between an empty table and an error. |
| + if (length == 0) |
| + return GDI_ERROR; |
| + |
| + return base::checked_cast<DWORD>(length); |
| +} |
| + |
| +HGDIOBJ WINAPI SelectObjectPatch(HDC dc_handle, HGDIOBJ object_handle) { |
| + scoped_refptr<FakeGdiObject> dc_obj = |
| + g_fake_gdi_object_factory.Get().Validate(dc_handle, kFakeDCMagic); |
| + if (!dc_obj) |
| + return nullptr; |
| + |
| + scoped_refptr<FakeGdiObject> font_obj = |
| + g_fake_gdi_object_factory.Get().Validate(object_handle, kFakeFontMagic); |
| + if (!font_obj) |
| + return nullptr; |
| + |
| + // Construct a new fake font object to handle the old font if there's one. |
| + scoped_refptr<FakeGdiObject> new_font_obj; |
| + skia::RefPtr<SkTypeface> old_typeface = dc_obj->GetTypeface(); |
| + if (old_typeface) { |
| + new_font_obj = g_fake_gdi_object_factory.Get().Create(kFakeFontMagic); |
| + new_font_obj->SetTypeface(old_typeface); |
| + } |
| + dc_obj->SetTypeface(font_obj->GetTypeface()); |
| + |
| + if (new_font_obj) |
| + return static_cast<HGDIOBJ>(new_font_obj->GetHandle()); |
| + return nullptr; |
| +} |
| + |
| +void DoSingleGdiPatch(base::win::IATPatchFunction& patch, |
| + const base::FilePath& path, |
| + const char* function_name, |
| + void* new_function) { |
| + patch.Patch(path.value().c_str(), "gdi32.dll", function_name, new_function); |
| +} |
| + |
| +class GdiFontPatchDataImpl : public content::GdiFontPatchData { |
| + public: |
| + GdiFontPatchDataImpl(const base::FilePath& path); |
| + |
| + private: |
| + base::win::IATPatchFunction create_compatible_dc_patch_; |
| + base::win::IATPatchFunction create_font_indirect_patch_; |
| + base::win::IATPatchFunction create_delete_dc_patch_; |
| + base::win::IATPatchFunction create_delete_object_patch_; |
| + base::win::IATPatchFunction create_enum_font_families_patch_; |
| + base::win::IATPatchFunction create_get_font_data_patch_; |
| + base::win::IATPatchFunction create_select_object_patch_; |
| +}; |
| + |
| +GdiFontPatchDataImpl::GdiFontPatchDataImpl(const base::FilePath& path) { |
| + DoSingleGdiPatch(create_compatible_dc_patch_, path, "CreateCompatibleDC", |
| + CreateCompatibleDCPatch); |
| + DoSingleGdiPatch(create_font_indirect_patch_, path, "CreateFontIndirectW", |
| + CreateFontIndirectWPatch); |
| + DoSingleGdiPatch(create_delete_dc_patch_, path, "DeleteDC", DeleteDCPatch); |
| + DoSingleGdiPatch(create_delete_object_patch_, path, "DeleteObject", |
| + DeleteObjectPatch); |
| + DoSingleGdiPatch(create_enum_font_families_patch_, path, |
| + "EnumFontFamiliesExW", EnumFontFamiliesExWPatch); |
| + DoSingleGdiPatch(create_get_font_data_patch_, path, "GetFontData", |
| + GetFontDataPatch); |
| + DoSingleGdiPatch(create_select_object_patch_, path, "SelectObject", |
| + SelectObjectPatch); |
| +} |
| + |
| } // namespace |
| void DoPreSandboxWarmupForTypeface(SkTypeface* typeface) { |
| @@ -209,6 +479,24 @@ SkFontMgr* GetPreSandboxWarmupFontMgr() { |
| return g_warmup_fontmgr; |
| } |
| +GdiFontPatchData* PatchGdiFontEnumeration(const base::FilePath& path) { |
| + // We assume the fontmgr is already warmed up before calling this. |
| + DCHECK(g_warmup_fontmgr); |
| + return new GdiFontPatchDataImpl(path); |
| +} |
| + |
| +size_t GetEmulatedGdiHandleCountForTesting() { |
| + return g_fake_gdi_object_factory.Get().GetObjectCount(); |
| +} |
| + |
| +void ResetEmulatedGdiHandlesForTesting() { |
| + g_fake_gdi_object_factory.Get().ResetObjectHandles(); |
| +} |
| + |
| +void SetPreSandboxWarmupFontMgrForTesting(SkFontMgr* fontmgr) { |
| + g_warmup_fontmgr = fontmgr; |
| +} |
| + |
| void WarmupDirectWrite() { |
| // The objects used here are intentionally not freed as we want the Skia |
| // code to use these objects after warmup. |