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Side by Side Diff: Source/core/paint/DeprecatedPaintLayerStackingNodeIterator.h

Issue 1327483003: Add documentation to 2 DeprecatedPaintLayer objects (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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31 #ifndef DeprecatedPaintLayerStackingNodeIterator_h 31 #ifndef DeprecatedPaintLayerStackingNodeIterator_h
32 #define DeprecatedPaintLayerStackingNodeIterator_h 32 #define DeprecatedPaintLayerStackingNodeIterator_h
33 33
34 #include "wtf/Allocator.h" 34 #include "wtf/Allocator.h"
35 #include "wtf/Noncopyable.h" 35 #include "wtf/Noncopyable.h"
36 36
37 namespace blink { 37 namespace blink {
38 38
39 enum ChildrenIteration { 39 enum ChildrenIteration {
40 NegativeZOrderChildren = 1, 40 NegativeZOrderChildren = 1,
41 // Normal flow children are not mandated by CSS 2.1 but are an artifact of
42 // our implementation: we allocate DeprecatedPaintLayers for elements that
43 // are not treated as stacking contexts and thus we need to walk them
mstensho (USE GERRIT) 2015/09/01 18:59:06 I don't think "stacking contexts" is the right ter
Julien - ping for review 2015/09/03 14:25:54 The CSS word for stacking context + positioned is
mstensho (USE GERRIT) 2015/09/04 13:22:32 OK. Lacking a better word for a true stacking cont
44 // during painting and hit-testing.
41 NormalFlowChildren = 1 << 1, 45 NormalFlowChildren = 1 << 1,
42 PositiveZOrderChildren = 1 << 2, 46 PositiveZOrderChildren = 1 << 2,
43 AllChildren = NegativeZOrderChildren | NormalFlowChildren | PositiveZOrderCh ildren 47 AllChildren = NegativeZOrderChildren | NormalFlowChildren | PositiveZOrderCh ildren
44 }; 48 };
45 49
46 class DeprecatedPaintLayerStackingNode; 50 class DeprecatedPaintLayerStackingNode;
47 class DeprecatedPaintLayer; 51 class DeprecatedPaintLayer;
48 52
49 // This iterator walks the DeprecatedPaintLayerStackingNode lists in the followi ng order: 53 // This iterator walks the DeprecatedPaintLayerStackingNode lists in the followi ng order:
50 // NegativeZOrderChildren -> NormalFlowChildren -> PositiveZOrderChildren. 54 // NegativeZOrderChildren -> NormalFlowChildren -> PositiveZOrderChildren.
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83 87
84 const DeprecatedPaintLayerStackingNode& m_root; 88 const DeprecatedPaintLayerStackingNode& m_root;
85 unsigned m_remainingChildren; 89 unsigned m_remainingChildren;
86 int m_index; 90 int m_index;
87 DeprecatedPaintLayer* m_currentNormalFlowChild; 91 DeprecatedPaintLayer* m_currentNormalFlowChild;
88 }; 92 };
89 93
90 } // namespace blink 94 } // namespace blink
91 95
92 #endif // DeprecatedPaintLayerStackingNodeIterator_h 96 #endif // DeprecatedPaintLayerStackingNodeIterator_h
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