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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/public/test/layouttest_support.h" | 5 #include "content/public/test/layouttest_support.h" |
6 | 6 |
7 #include "base/callback.h" | 7 #include "base/callback.h" |
8 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
9 #include "components/test_runner/test_common.h" | 9 #include "components/test_runner/test_common.h" |
10 #include "components/test_runner/web_frame_test_proxy.h" | 10 #include "components/test_runner/web_frame_test_proxy.h" |
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28 #include "third_party/WebKit/public/platform/WebBatteryStatus.h" | 28 #include "third_party/WebKit/public/platform/WebBatteryStatus.h" |
29 #include "third_party/WebKit/public/platform/WebGamepads.h" | 29 #include "third_party/WebKit/public/platform/WebGamepads.h" |
30 #include "third_party/WebKit/public/platform/modules/device_orientation/WebDevic
eMotionData.h" | 30 #include "third_party/WebKit/public/platform/modules/device_orientation/WebDevic
eMotionData.h" |
31 #include "third_party/WebKit/public/platform/modules/device_orientation/WebDevic
eOrientationData.h" | 31 #include "third_party/WebKit/public/platform/modules/device_orientation/WebDevic
eOrientationData.h" |
32 #include "third_party/WebKit/public/web/WebHistoryItem.h" | 32 #include "third_party/WebKit/public/web/WebHistoryItem.h" |
33 #include "third_party/WebKit/public/web/WebView.h" | 33 #include "third_party/WebKit/public/web/WebView.h" |
34 | 34 |
35 #if defined(OS_MACOSX) | 35 #if defined(OS_MACOSX) |
36 #include "content/browser/frame_host/popup_menu_helper_mac.h" | 36 #include "content/browser/frame_host/popup_menu_helper_mac.h" |
37 #elif defined(OS_WIN) | 37 #elif defined(OS_WIN) |
38 #include "content/renderer/render_font_warmup_win.h" | 38 #include "content/common/font_warmup_win.h" |
39 #include "third_party/WebKit/public/web/win/WebFontRendering.h" | 39 #include "third_party/WebKit/public/web/win/WebFontRendering.h" |
40 #include "third_party/skia/include/ports/SkFontMgr.h" | 40 #include "third_party/skia/include/ports/SkFontMgr.h" |
41 #include "ui/gfx/win/direct_write.h" | 41 #include "ui/gfx/win/direct_write.h" |
42 #endif | 42 #endif |
43 | 43 |
44 using blink::WebBatteryStatus; | 44 using blink::WebBatteryStatus; |
45 using blink::WebDeviceMotionData; | 45 using blink::WebDeviceMotionData; |
46 using blink::WebDeviceOrientationData; | 46 using blink::WebDeviceOrientationData; |
47 using blink::WebGamepad; | 47 using blink::WebGamepad; |
48 using blink::WebGamepads; | 48 using blink::WebGamepads; |
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450 result.append( | 450 result.append( |
451 DumpHistoryItem(entry->root_history_node(), | 451 DumpHistoryItem(entry->root_history_node(), |
452 8, | 452 8, |
453 index == current_index)); | 453 index == current_index)); |
454 } | 454 } |
455 result.append("===============================================\n"); | 455 result.append("===============================================\n"); |
456 return result; | 456 return result; |
457 } | 457 } |
458 | 458 |
459 } // namespace content | 459 } // namespace content |
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