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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/blink/video_frame_compositor.h" | 5 #include "media/blink/video_frame_compositor.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/message_loop/message_loop.h" | 8 #include "base/message_loop/message_loop.h" |
| 9 #include "base/time/default_tick_clock.h" | 9 #include "base/time/default_tick_clock.h" |
| 10 #include "base/trace_event/trace_event.h" | 10 #include "base/trace_event/trace_event.h" |
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| 24 case PIXEL_FORMAT_YV12: | 24 case PIXEL_FORMAT_YV12: |
| 25 case PIXEL_FORMAT_YV16: | 25 case PIXEL_FORMAT_YV16: |
| 26 case PIXEL_FORMAT_YV24: | 26 case PIXEL_FORMAT_YV24: |
| 27 case PIXEL_FORMAT_NV12: | 27 case PIXEL_FORMAT_NV12: |
| 28 case PIXEL_FORMAT_NV21: | 28 case PIXEL_FORMAT_NV21: |
| 29 case PIXEL_FORMAT_UYVY: | 29 case PIXEL_FORMAT_UYVY: |
| 30 case PIXEL_FORMAT_YUY2: | 30 case PIXEL_FORMAT_YUY2: |
| 31 case PIXEL_FORMAT_XRGB: | 31 case PIXEL_FORMAT_XRGB: |
| 32 case PIXEL_FORMAT_RGB24: | 32 case PIXEL_FORMAT_RGB24: |
| 33 case PIXEL_FORMAT_MJPEG: | 33 case PIXEL_FORMAT_MJPEG: |
| 34 case PIXEL_FORMAT_MT21: |
| 34 return true; | 35 return true; |
| 35 case PIXEL_FORMAT_YV12A: | 36 case PIXEL_FORMAT_YV12A: |
| 36 case PIXEL_FORMAT_ARGB: | 37 case PIXEL_FORMAT_ARGB: |
| 37 case PIXEL_FORMAT_RGB32: | 38 case PIXEL_FORMAT_RGB32: |
| 38 break; | 39 break; |
| 39 } | 40 } |
| 40 return false; | 41 return false; |
| 41 } | 42 } |
| 42 | 43 |
| 43 VideoFrameCompositor::VideoFrameCompositor( | 44 VideoFrameCompositor::VideoFrameCompositor( |
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| 262 last_interval_ = deadline_max - deadline_min; | 263 last_interval_ = deadline_max - deadline_min; |
| 263 | 264 |
| 264 // Restart the background rendering timer whether we're background rendering | 265 // Restart the background rendering timer whether we're background rendering |
| 265 // or not; in either case we should wait for |kBackgroundRenderingTimeoutMs|. | 266 // or not; in either case we should wait for |kBackgroundRenderingTimeoutMs|. |
| 266 if (background_rendering_enabled_) | 267 if (background_rendering_enabled_) |
| 267 background_rendering_timer_.Reset(); | 268 background_rendering_timer_.Reset(); |
| 268 return new_frame || had_new_background_frame; | 269 return new_frame || had_new_background_frame; |
| 269 } | 270 } |
| 270 | 271 |
| 271 } // namespace media | 272 } // namespace media |
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