Chromium Code Reviews| Index: ui/gfx/transform_unittest.cc |
| diff --git a/ui/gfx/transform_unittest.cc b/ui/gfx/transform_unittest.cc |
| index eb0b2fdcc69980f4f704e84d3f2fc4fa1c2f3146..333eec9c9b1cbb85993f4a7e8747df593a4168d2 100644 |
| --- a/ui/gfx/transform_unittest.cc |
| +++ b/ui/gfx/transform_unittest.cc |
| @@ -777,12 +777,10 @@ TEST(XFormTest, BlendSkew) { |
| Transform from; |
| for (int i = 0; i < 2; ++i) { |
| Transform to; |
| - to.SkewX(10); |
| - to.SkewY(5); |
| + to.Skew(10, 5); |
| double t = i; |
| Transform expected; |
| - expected.SkewX(t * 10); |
| - expected.SkewY(t * 5); |
| + expected.Skew(t * 10, t * 5); |
| EXPECT_TRUE(to.Blend(from, t)); |
| EXPECT_TRUE(MatricesAreNearlyEqual(expected, to)); |
| } |
| @@ -792,10 +790,10 @@ TEST(XFormTest, ExtrapolateSkew) { |
| Transform from; |
| for (int i = -1; i < 2; ++i) { |
| Transform to; |
| - to.SkewX(20); |
| + to.Skew(20, 0); |
| double t = i; |
| Transform expected; |
| - expected.SkewX(t * 20); |
| + expected.Skew(t * 20, t * 0); |
| EXPECT_TRUE(to.Blend(from, t)); |
| EXPECT_TRUE(MatricesAreNearlyEqual(expected, to)); |
| } |
| @@ -906,18 +904,19 @@ TEST(XFormTest, VerifyBlendForScale) { |
| EXPECT_ROW4_EQ(0.0f, 0.0f, 0.0f, 1.0f, to); |
| } |
| -TEST(XFormTest, VerifyBlendForSkewX) { |
| +TEST(XFormTest, VerifyBlendForSkew) { |
| + // Along X axis only |
| Transform from; |
| - from.SkewX(0.0); |
| + from.Skew(0.0, 0.0); |
| Transform to; |
| - to.SkewX(45.0); |
| + to.Skew(45.0, 0.0); |
| to.Blend(from, 0.0); |
| EXPECT_EQ(from, to); |
| to = Transform(); |
| - to.SkewX(45.0); |
| + to.Skew(45.0, 0.0); |
| to.Blend(from, 0.5); |
| EXPECT_ROW1_EQ(1.0f, 0.5f, 0.0f, 0.0f, to); |
| EXPECT_ROW2_EQ(0.0f, 1.0f, 0.0f, 0.0f, to); |
| @@ -925,7 +924,7 @@ TEST(XFormTest, VerifyBlendForSkewX) { |
| EXPECT_ROW4_EQ(0.0f, 0.0f, 0.0f, 1.0f, to); |
| to = Transform(); |
| - to.SkewX(45.0); |
| + to.Skew(45.0, 0.0); |
| to.Blend(from, 0.25); |
| EXPECT_ROW1_EQ(1.0f, 0.25f, 0.0f, 0.0f, to); |
| EXPECT_ROW2_EQ(0.0f, 1.0f, 0.0f, 0.0f, to); |
| @@ -933,15 +932,13 @@ TEST(XFormTest, VerifyBlendForSkewX) { |
| EXPECT_ROW4_EQ(0.0f, 0.0f, 0.0f, 1.0f, to); |
| to = Transform(); |
| - to.SkewX(45.0); |
| + to.Skew(45.0, 0.0); |
| to.Blend(from, 1.0); |
| EXPECT_ROW1_EQ(1.0f, 1.0f, 0.0f, 0.0f, to); |
| EXPECT_ROW2_EQ(0.0f, 1.0f, 0.0f, 0.0f, to); |
| EXPECT_ROW3_EQ(0.0f, 0.0f, 1.0f, 0.0f, to); |
| EXPECT_ROW4_EQ(0.0f, 0.0f, 0.0f, 1.0f, to); |
| -} |
| -TEST(XFormTest, VerifyBlendForSkewY) { |
| // NOTE CAREFULLY: Decomposition of skew and rotation terms of the matrix |
| // is inherently underconstrained, and so it does not always compute the |
| // originally intended skew parameters. The current implementation uses QR |
| @@ -952,24 +949,24 @@ TEST(XFormTest, VerifyBlendForSkewY) { |
| // very often, so to get any test coverage, the compromise is to verify the |
| // exact matrix that the.Blend() operation produces. |
| // |
| - // This problem also potentially exists for skewX, but the current QR |
| - // decomposition implementation just happens to decompose those test |
| - // matrices intuitively. |
| + // This problem also potentially exists for skew along the X axis, but the |
| + // current QR decomposition implementation just happens to decompose those |
| + // test matrices intuitively. |
| // |
| // Unfortunately, this case suffers from uncomfortably large precision |
| // error. |
| - Transform from; |
| - from.SkewY(0.0); |
| + from = Transform(); |
| + from.Skew(0.0, 0.0); |
| - Transform to; |
| + to = Transform(); |
| - to.SkewY(45.0); |
| + to.Skew(0.0, 45.0); |
| to.Blend(from, 0.0); |
| EXPECT_EQ(from, to); |
| to = Transform(); |
| - to.SkewY(45.0); |
| + to.Skew(0.0, 45.0); |
| to.Blend(from, 0.25); |
| EXPECT_ROW1_NEAR(1.0823489449280947471976333, |
| 0.0464370719145053845178239, |
| @@ -987,7 +984,7 @@ TEST(XFormTest, VerifyBlendForSkewY) { |
| EXPECT_ROW4_EQ(0.0f, 0.0f, 0.0f, 1.0f, to); |
| to = Transform(); |
| - to.SkewY(45.0); |
| + to.Skew(0.0, 45.0); |
| to.Blend(from, 0.5); |
| EXPECT_ROW1_NEAR(1.1152212925809066312865525, |
| 0.0676495144007326631996335, |
| @@ -1005,7 +1002,7 @@ TEST(XFormTest, VerifyBlendForSkewY) { |
| EXPECT_ROW4_EQ(0.0f, 0.0f, 0.0f, 1.0f, to); |
| to = Transform(); |
| - to.SkewY(45.0); |
| + to.Skew(0.0, 45.0); |
| to.Blend(from, 1.0); |
| EXPECT_ROW1_NEAR(1.0, 0.0, 0.0, 0.0, to, LOOSE_ERROR_THRESHOLD); |
| EXPECT_ROW2_NEAR(1.0, 1.0, 0.0, 0.0, to, LOOSE_ERROR_THRESHOLD); |
| @@ -1224,7 +1221,7 @@ TEST(XFormTest, VerifyBlendForCompositeTransform) { |
| expectedEndOfAnimation.ApplyPerspectiveDepth(1.0); |
| expectedEndOfAnimation.Translate3d(10.0, 20.0, 30.0); |
| expectedEndOfAnimation.RotateAbout(Vector3dF(0.0, 0.0, 1.0), 25.0); |
| - expectedEndOfAnimation.SkewY(45.0); |
| + expectedEndOfAnimation.Skew(0.0, 45.0); |
| expectedEndOfAnimation.Scale3d(6.0, 7.0, 8.0); |
| to = expectedEndOfAnimation; |
| @@ -1929,44 +1926,34 @@ TEST(XFormTest, verifyRotateAboutForDegenerateAxis) { |
| EXPECT_ROW4_EQ(13.0f, 17.0f, 21.0f, 25.0f, A); |
| } |
| -TEST(XFormTest, verifySkewX) { |
| +TEST(XFormTest, verifySkew) { |
| + // Test a skew along X axis only |
| Transform A; |
| - A.SkewX(45.0); |
| + A.Skew(45.0, 0.0); |
| EXPECT_ROW1_EQ(1.0f, 1.0f, 0.0f, 0.0f, A); |
| EXPECT_ROW2_EQ(0.0f, 1.0f, 0.0f, 0.0f, A); |
| EXPECT_ROW3_EQ(0.0f, 0.0f, 1.0f, 0.0f, A); |
| EXPECT_ROW4_EQ(0.0f, 0.0f, 0.0f, 1.0f, A); |
| - // Verify that skewX() post-multiplies the existing matrix. Row 1, column 2, |
| + // Test a skew along Y axis only |
| + // Verify that skew() post-multiplies the existing matrix. Row 1, column 2, |
| // would incorrectly have value "7" if the matrix is pre-multiplied instead |
| // of post-multiplied. |
| A.MakeIdentity(); |
| A.Scale3d(6.0, 7.0, 8.0); |
| - A.SkewX(45.0); |
| + A.Skew(45.0, 0.0); |
|
ajuma
2015/09/02 13:15:52
This should skew along the Y axis rather than the
nainar
2015/09/02 13:37:06
// Test a skew along Y axis only <- This comment w
|
| EXPECT_ROW1_EQ(6.0f, 6.0f, 0.0f, 0.0f, A); |
| EXPECT_ROW2_EQ(0.0f, 7.0f, 0.0f, 0.0f, A); |
| EXPECT_ROW3_EQ(0.0f, 0.0f, 8.0f, 0.0f, A); |
| EXPECT_ROW4_EQ(0.0f, 0.0f, 0.0f, 1.0f, A); |
| -} |
| -TEST(XFormTest, verifySkewY) { |
| - Transform A; |
| - A.SkewY(45.0); |
| - EXPECT_ROW1_EQ(1.0f, 0.0f, 0.0f, 0.0f, A); |
| + // Test a skew along X and Y axes both |
| + A.MakeIdentity(); |
| + A.Skew(45.0, 45.0); |
| + EXPECT_ROW1_EQ(1.0f, 1.0f, 0.0f, 0.0f, A); |
| EXPECT_ROW2_EQ(1.0f, 1.0f, 0.0f, 0.0f, A); |
| EXPECT_ROW3_EQ(0.0f, 0.0f, 1.0f, 0.0f, A); |
| EXPECT_ROW4_EQ(0.0f, 0.0f, 0.0f, 1.0f, A); |
| - |
| - // Verify that skewY() post-multiplies the existing matrix. Row 2, column 1 , |
| - // would incorrectly have value "6" if the matrix is pre-multiplied instead |
| - // of post-multiplied. |
| - A.MakeIdentity(); |
| - A.Scale3d(6.0, 7.0, 8.0); |
| - A.SkewY(45.0); |
| - EXPECT_ROW1_EQ(6.0f, 0.0f, 0.0f, 0.0f, A); |
| - EXPECT_ROW2_EQ(7.0f, 7.0f, 0.0f, 0.0f, A); |
| - EXPECT_ROW3_EQ(0.0f, 0.0f, 8.0f, 0.0f, A); |
| - EXPECT_ROW4_EQ(0.0f, 0.0f, 0.0f, 1.0f, A); |
| } |
| TEST(XFormTest, verifyPerspectiveDepth) { |
| @@ -2040,7 +2027,7 @@ TEST(XFormTest, verifyIsInvertible) { |
| EXPECT_TRUE(A.IsInvertible()); |
| A.MakeIdentity(); |
| - A.SkewX(45.0); |
| + A.Skew(45.0, 0.0); |
| EXPECT_TRUE(A.IsInvertible()); |
| // A perspective matrix (projection plane at z=0) is invertible. The |