Chromium Code Reviews| Index: content/renderer/gpu/compositor_software_output_device.h |
| diff --git a/content/renderer/gpu/compositor_software_output_device.h b/content/renderer/gpu/compositor_software_output_device.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..80fb75a9d59f87d66f796addf4ee093d8476ac80 |
| --- /dev/null |
| +++ b/content/renderer/gpu/compositor_software_output_device.h |
| @@ -0,0 +1,47 @@ |
| +// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_RENDERER_GPU_COMPOSITOR_SOFTWARE_OUTPUT_DEVICE_H_ |
| +#define CONTENT_RENDERER_GPU_COMPOSITOR_SOFTWARE_OUTPUT_DEVICE_H_ |
| + |
| +#include "base/memory/scoped_ptr.h" |
|
piman
2013/03/29 00:23:53
From previous review: I don't think this is needed
|
| +#include "base/memory/scoped_vector.h" |
| +#include "base/threading/non_thread_safe.h" |
| +#include "cc/output/software_output_device.h" |
| +#include "third_party/skia/include/core/SkBitmap.h" |
| +#include "ui/surface/transport_dib.h" |
| + |
| +namespace content { |
| + |
| +// This class can be created only on the main thread, but then becomes pinned |
| +// to a fixed thread when bindToClient is called. |
|
piman
2013/03/29 00:23:53
From previous review: bindToClient -> BindToClient
|
| +class CompositorSoftwareOutputDevice |
| + : NON_EXPORTED_BASE(public cc::SoftwareOutputDevice), |
| + NON_EXPORTED_BASE(public base::NonThreadSafe) { |
| +public: |
| + CompositorSoftwareOutputDevice(); |
| + virtual ~CompositorSoftwareOutputDevice(); |
| + |
| + virtual void Resize(gfx::Size size) OVERRIDE; |
| + |
| + virtual SkCanvas* BeginPaint(gfx::Rect damage_rect) OVERRIDE; |
| + virtual void EndPaint(cc::SoftwareFrameData* frame_data) OVERRIDE; |
| + |
| + virtual void ReclaimDIB(const TransportDIB::Id& id) OVERRIDE; |
| + |
| +private: |
| + TransportDIB* CreateDIB(); |
| + |
| + static const size_t kNumBuffers = 2; |
| + int front_buffer_; |
| + int last_buffer_; |
| + int num_free_buffers_; |
| + ScopedVector<TransportDIB> dibs_; |
| + SkBitmap bitmap_; |
| + uint32 sequence_num_; |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_RENDERER_GPU_COMPOSITOR_SOFTWARE_OUTPUT_DEVICE_H_ |