Index: gpu/command_buffer/service/framebuffer_manager.cc |
diff --git a/gpu/command_buffer/service/framebuffer_manager.cc b/gpu/command_buffer/service/framebuffer_manager.cc |
index 4a4ffde26f240c07849d2eb09ba59f093002b234..b78a5dcb6bc8976fdda9da4eb4c7e02aa6cd0887 100644 |
--- a/gpu/command_buffer/service/framebuffer_manager.cc |
+++ b/gpu/command_buffer/service/framebuffer_manager.cc |
@@ -245,7 +245,7 @@ FramebufferManager::TextureDetachObserver::~TextureDetachObserver() {} |
FramebufferManager::FramebufferManager( |
uint32 max_draw_buffers, |
uint32 max_color_attachments, |
- ContextGroup::ContextType context_type, |
+ ContextType context_type, |
const scoped_refptr<FramebufferCompletenessCache>& |
framebuffer_combo_complete_cache) |
: framebuffer_state_change_count_(1), |
@@ -491,7 +491,7 @@ GLenum Framebuffer::IsPossiblyComplete() const { |
if (width == 0 || height == 0) { |
return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
} |
- } else if (manager_->context_type() != ContextGroup::CONTEXT_TYPE_WEBGL2) { |
+ } else if (manager_->context_type() != CONTEXT_TYPE_WEBGL2) { |
// TODO(zmo): revisit this if we create ES3 contexts for clients other |
// than WebGL 2. |
if (attachment->width() != width || attachment->height() != height) { |