| Index: gpu/command_buffer/service/framebuffer_manager.cc
|
| diff --git a/gpu/command_buffer/service/framebuffer_manager.cc b/gpu/command_buffer/service/framebuffer_manager.cc
|
| index 4a4ffde26f240c07849d2eb09ba59f093002b234..b78a5dcb6bc8976fdda9da4eb4c7e02aa6cd0887 100644
|
| --- a/gpu/command_buffer/service/framebuffer_manager.cc
|
| +++ b/gpu/command_buffer/service/framebuffer_manager.cc
|
| @@ -245,7 +245,7 @@ FramebufferManager::TextureDetachObserver::~TextureDetachObserver() {}
|
| FramebufferManager::FramebufferManager(
|
| uint32 max_draw_buffers,
|
| uint32 max_color_attachments,
|
| - ContextGroup::ContextType context_type,
|
| + ContextType context_type,
|
| const scoped_refptr<FramebufferCompletenessCache>&
|
| framebuffer_combo_complete_cache)
|
| : framebuffer_state_change_count_(1),
|
| @@ -491,7 +491,7 @@ GLenum Framebuffer::IsPossiblyComplete() const {
|
| if (width == 0 || height == 0) {
|
| return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
|
| }
|
| - } else if (manager_->context_type() != ContextGroup::CONTEXT_TYPE_WEBGL2) {
|
| + } else if (manager_->context_type() != CONTEXT_TYPE_WEBGL2) {
|
| // TODO(zmo): revisit this if we create ES3 contexts for clients other
|
| // than WebGL 2.
|
| if (attachment->width() != width || attachment->height() != height) {
|
|
|