| Index: cc/output/direct_renderer.h
|
| diff --git a/cc/output/direct_renderer.h b/cc/output/direct_renderer.h
|
| index 5c4dc7e23f49b7cabbf154a9920d0a153c5f24e9..6aea87843232ffee9517dc42a3a5e047e3bd20ad 100644
|
| --- a/cc/output/direct_renderer.h
|
| +++ b/cc/output/direct_renderer.h
|
| @@ -16,6 +16,7 @@
|
| namespace cc {
|
|
|
| class ResourceProvider;
|
| +class OverlayRenderer;
|
|
|
| // This is the base class for code shared between the GL and software
|
| // renderer implementations. "Direct" refers to the fact that it does not
|
| @@ -135,6 +136,7 @@ class CC_EXPORT DirectRenderer : public Renderer {
|
|
|
| private:
|
| gfx::Vector2d enlarge_pass_texture_amount_;
|
| + scoped_ptr<OverlayRenderer> overlay_renderer_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(DirectRenderer);
|
| };
|
|
|