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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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21 #include "media/base/limits.h" | 21 #include "media/base/limits.h" |
22 #include "ui/gl/gl_context.h" | 22 #include "ui/gl/gl_context.h" |
23 #include "ui/gl/gl_surface_egl.h" | 23 #include "ui/gl/gl_surface_egl.h" |
24 | 24 |
25 #if defined(OS_WIN) | 25 #if defined(OS_WIN) |
26 #include "base/win/windows_version.h" | 26 #include "base/win/windows_version.h" |
27 #include "content/common/gpu/media/dxva_video_decode_accelerator.h" | 27 #include "content/common/gpu/media/dxva_video_decode_accelerator.h" |
28 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) | 28 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) |
29 #include "content/common/gpu/media/exynos_video_decode_accelerator.h" | 29 #include "content/common/gpu/media/exynos_video_decode_accelerator.h" |
30 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) | 30 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) |
31 #include "content/common/gpu/media/vaapi_video_decode_accelerator.h" | |
31 #include "ui/gl/gl_context_glx.h" | 32 #include "ui/gl/gl_context_glx.h" |
32 #include "content/common/gpu/media/vaapi_video_decode_accelerator.h" | 33 #include "ui/gl/gl_implementation.h" |
33 #elif defined(OS_ANDROID) | 34 #elif defined(OS_ANDROID) |
34 #include "content/common/gpu/media/android_video_decode_accelerator.h" | 35 #include "content/common/gpu/media/android_video_decode_accelerator.h" |
35 #endif | 36 #endif |
36 | 37 |
37 #include "ui/gfx/size.h" | 38 #include "ui/gfx/size.h" |
38 | 39 |
39 namespace content { | 40 namespace content { |
40 | 41 |
41 static bool MakeDecoderContextCurrent( | 42 static bool MakeDecoderContextCurrent( |
42 const base::WeakPtr<GpuCommandBufferStub> stub) { | 43 const base::WeakPtr<GpuCommandBufferStub> stub) { |
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271 video_decode_accelerator_.reset(new DXVAVideoDecodeAccelerator( | 272 video_decode_accelerator_.reset(new DXVAVideoDecodeAccelerator( |
272 this, make_context_current_)); | 273 this, make_context_current_)); |
273 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) | 274 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) |
274 video_decode_accelerator_.reset(new ExynosVideoDecodeAccelerator( | 275 video_decode_accelerator_.reset(new ExynosVideoDecodeAccelerator( |
275 gfx::GLSurfaceEGL::GetHardwareDisplay(), | 276 gfx::GLSurfaceEGL::GetHardwareDisplay(), |
276 this, | 277 this, |
277 weak_factory_for_io_.GetWeakPtr(), | 278 weak_factory_for_io_.GetWeakPtr(), |
278 make_context_current_, | 279 make_context_current_, |
279 io_message_loop_)); | 280 io_message_loop_)); |
280 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) | 281 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) |
282 if (gfx::GetGLImplementation() != gfx::kGLImplementationDesktopGL) { | |
283 LOG(ERROR) << "HW video decode acceleration not available without " | |
Ami GONE FROM CHROMIUM
2014/01/09 23:35:43
Your CL description makes it sound like this condi
danakj
2014/01/10 01:10:40
It's true, this will happen on linux_chromeos sinc
| |
284 "DesktopGL (GLX)."; | |
285 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); | |
286 return; | |
287 } | |
281 gfx::GLContextGLX* glx_context = | 288 gfx::GLContextGLX* glx_context = |
282 static_cast<gfx::GLContextGLX*>(stub_->decoder()->GetGLContext()); | 289 static_cast<gfx::GLContextGLX*>(stub_->decoder()->GetGLContext()); |
283 video_decode_accelerator_.reset(new VaapiVideoDecodeAccelerator( | 290 video_decode_accelerator_.reset(new VaapiVideoDecodeAccelerator( |
284 glx_context->display(), this, make_context_current_)); | 291 glx_context->display(), this, make_context_current_)); |
285 #elif defined(OS_ANDROID) | 292 #elif defined(OS_ANDROID) |
286 video_decode_accelerator_.reset(new AndroidVideoDecodeAccelerator( | 293 video_decode_accelerator_.reset(new AndroidVideoDecodeAccelerator( |
287 this, | 294 this, |
288 stub_->decoder()->AsWeakPtr(), | 295 stub_->decoder()->AsWeakPtr(), |
289 make_context_current_)); | 296 make_context_current_)); |
290 #else | 297 #else |
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496 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; | 503 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; |
497 GLenum target = texture_ref->texture()->target(); | 504 GLenum target = texture_ref->texture()->target(); |
498 gpu::gles2::TextureManager* texture_manager = | 505 gpu::gles2::TextureManager* texture_manager = |
499 stub_->decoder()->GetContextGroup()->texture_manager(); | 506 stub_->decoder()->GetContextGroup()->texture_manager(); |
500 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); | 507 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); |
501 texture_manager->SetLevelCleared(texture_ref, target, 0, true); | 508 texture_manager->SetLevelCleared(texture_ref, target, 0, true); |
502 uncleared_textures_.erase(it); | 509 uncleared_textures_.erase(it); |
503 } | 510 } |
504 | 511 |
505 } // namespace content | 512 } // namespace content |
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