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Issue 132493002: [Sheriff] Revert "Templatise type representation" and "Fix Mac warnings". (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 11 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
(...skipping 13 matching lines...) Expand all
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 27
28 #include "types.h" 28 #include "types.h"
29 #include "string-stream.h" 29 #include "string-stream.h"
30 30
31 namespace v8 { 31 namespace v8 {
32 namespace internal { 32 namespace internal {
33 33
34 template<class Config> 34 int Type::NumClasses() {
35 int TypeImpl<Config>::NumClasses() { 35 if (is_class()) {
36 if (this->IsClass()) {
37 return 1; 36 return 1;
38 } else if (this->IsUnion()) { 37 } else if (is_union()) {
39 UnionedHandle unioned = this->AsUnion(); 38 Handle<Unioned> unioned = as_union();
40 int result = 0; 39 int result = 0;
41 for (int i = 0; i < unioned->length(); ++i) { 40 for (int i = 0; i < unioned->length(); ++i) {
42 if (Config::union_get(unioned, i)->IsClass()) ++result; 41 if (union_get(unioned, i)->is_class()) ++result;
43 } 42 }
44 return result; 43 return result;
45 } else { 44 } else {
46 return 0; 45 return 0;
47 } 46 }
48 } 47 }
49 48
50 49
51 template<class Config> 50 int Type::NumConstants() {
52 int TypeImpl<Config>::NumConstants() { 51 if (is_constant()) {
53 if (this->IsConstant()) {
54 return 1; 52 return 1;
55 } else if (this->IsUnion()) { 53 } else if (is_union()) {
56 UnionedHandle unioned = this->AsUnion(); 54 Handle<Unioned> unioned = as_union();
57 int result = 0; 55 int result = 0;
58 for (int i = 0; i < unioned->length(); ++i) { 56 for (int i = 0; i < unioned->length(); ++i) {
59 if (Config::union_get(unioned, i)->IsConstant()) ++result; 57 if (union_get(unioned, i)->is_constant()) ++result;
60 } 58 }
61 return result; 59 return result;
62 } else { 60 } else {
63 return 0; 61 return 0;
64 } 62 }
65 } 63 }
66 64
67 65
68 template<class Config> template<class T> 66 template<class T>
69 typename TypeImpl<Config>::TypeHandle 67 Handle<Type> Type::Iterator<T>::get_type() {
70 TypeImpl<Config>::Iterator<T>::get_type() {
71 ASSERT(!Done()); 68 ASSERT(!Done());
72 return type_->IsUnion() ? Config::union_get(type_->AsUnion(), index_) : type_; 69 return type_->is_union() ? union_get(type_->as_union(), index_) : type_;
70 }
71
72 template<>
73 Handle<i::Map> Type::Iterator<i::Map>::Current() {
74 return get_type()->as_class();
75 }
76
77 template<>
78 Handle<i::Object> Type::Iterator<i::Object>::Current() {
79 return get_type()->as_constant();
73 } 80 }
74 81
75 82
76 // C++ cannot specialise nested templates, so we have to go through this 83 template<>
77 // contortion with an auxiliary template to simulate it. 84 bool Type::Iterator<i::Map>::matches(Handle<Type> type) {
78 template<class Config, class T> 85 return type->is_class();
79 struct TypeImplIteratorAux {
80 static bool matches(typename TypeImpl<Config>::TypeHandle type);
81 static i::Handle<T> current(typename TypeImpl<Config>::TypeHandle type);
82 };
83
84 template<class Config>
85 struct TypeImplIteratorAux<Config, i::Map> {
86 static bool matches(typename TypeImpl<Config>::TypeHandle type) {
87 return type->IsClass();
88 }
89 static i::Handle<i::Map> current(typename TypeImpl<Config>::TypeHandle type) {
90 return type->AsClass();
91 }
92 };
93
94 template<class Config>
95 struct TypeImplIteratorAux<Config, i::Object> {
96 static bool matches(typename TypeImpl<Config>::TypeHandle type) {
97 return type->IsConstant();
98 }
99 static i::Handle<i::Object> current(
100 typename TypeImpl<Config>::TypeHandle type) {
101 return type->AsConstant();
102 }
103 };
104
105 template<class Config> template<class T>
106 bool TypeImpl<Config>::Iterator<T>::matches(TypeHandle type) {
107 return TypeImplIteratorAux<Config, T>::matches(type);
108 } 86 }
109 87
110 template<class Config> template<class T> 88 template<>
111 i::Handle<T> TypeImpl<Config>::Iterator<T>::Current() { 89 bool Type::Iterator<i::Object>::matches(Handle<Type> type) {
112 return TypeImplIteratorAux<Config, T>::current(get_type()); 90 return type->is_constant();
113 } 91 }
114 92
115 93
116 template<class Config> template<class T> 94 template<class T>
117 void TypeImpl<Config>::Iterator<T>::Advance() { 95 void Type::Iterator<T>::Advance() {
118 ++index_; 96 ++index_;
119 if (type_->IsUnion()) { 97 if (type_->is_union()) {
120 UnionedHandle unioned = type_->AsUnion(); 98 Handle<Unioned> unioned = type_->as_union();
121 for (; index_ < unioned->length(); ++index_) { 99 for (; index_ < unioned->length(); ++index_) {
122 if (matches(Config::union_get(unioned, index_))) return; 100 if (matches(union_get(unioned, index_))) return;
123 } 101 }
124 } else if (index_ == 0 && matches(type_)) { 102 } else if (index_ == 0 && matches(type_)) {
125 return; 103 return;
126 } 104 }
127 index_ = -1; 105 index_ = -1;
128 } 106 }
129 107
108 template class Type::Iterator<i::Map>;
109 template class Type::Iterator<i::Object>;
110
130 111
131 // Get the smallest bitset subsuming this type. 112 // Get the smallest bitset subsuming this type.
132 template<class Config> 113 int Type::LubBitset() {
133 int TypeImpl<Config>::LubBitset() { 114 if (this->is_bitset()) {
134 if (this->IsBitset()) { 115 return this->as_bitset();
135 return this->AsBitset(); 116 } else if (this->is_union()) {
136 } else if (this->IsUnion()) { 117 Handle<Unioned> unioned = this->as_union();
137 UnionedHandle unioned = this->AsUnion();
138 int bitset = kNone; 118 int bitset = kNone;
139 for (int i = 0; i < unioned->length(); ++i) { 119 for (int i = 0; i < unioned->length(); ++i) {
140 bitset |= Config::union_get(unioned, i)->LubBitset(); 120 bitset |= union_get(unioned, i)->LubBitset();
141 } 121 }
142 return bitset; 122 return bitset;
143 } else if (this->IsClass()) { 123 } else if (this->is_class()) {
144 return LubBitset(*this->AsClass()); 124 return LubBitset(*this->as_class());
145 } else { 125 } else {
146 return LubBitset(*this->AsConstant()); 126 return LubBitset(*this->as_constant());
147 } 127 }
148 } 128 }
149 129
150 130
151 template<class Config> 131 int Type::LubBitset(i::Object* value) {
152 int TypeImpl<Config>::LubBitset(i::Object* value) {
153 if (value->IsSmi()) return kSmi; 132 if (value->IsSmi()) return kSmi;
154 i::Map* map = i::HeapObject::cast(value)->map(); 133 i::Map* map = i::HeapObject::cast(value)->map();
155 if (map->instance_type() == HEAP_NUMBER_TYPE) { 134 if (map->instance_type() == HEAP_NUMBER_TYPE) {
156 int32_t i; 135 int32_t i;
157 uint32_t u; 136 uint32_t u;
158 if (value->ToInt32(&i)) return Smi::IsValid(i) ? kSmi : kOtherSigned32; 137 if (value->ToInt32(&i)) return Smi::IsValid(i) ? kSmi : kOtherSigned32;
159 if (value->ToUint32(&u)) return kUnsigned32; 138 if (value->ToUint32(&u)) return kUnsigned32;
160 return kDouble; 139 return kDouble;
161 } 140 }
162 if (map->instance_type() == ODDBALL_TYPE) { 141 if (map->instance_type() == ODDBALL_TYPE) {
163 if (value->IsUndefined()) return kUndefined; 142 if (value->IsUndefined()) return kUndefined;
164 if (value->IsNull()) return kNull; 143 if (value->IsNull()) return kNull;
165 if (value->IsBoolean()) return kBoolean; 144 if (value->IsBoolean()) return kBoolean;
166 if (value->IsTheHole()) return kAny; // TODO(rossberg): kNone? 145 if (value->IsTheHole()) return kAny; // TODO(rossberg): kNone?
167 UNREACHABLE(); 146 UNREACHABLE();
168 } 147 }
169 return LubBitset(map); 148 return Type::LubBitset(map);
170 } 149 }
171 150
172 151
173 template<class Config> 152 int Type::LubBitset(i::Map* map) {
174 int TypeImpl<Config>::LubBitset(i::Map* map) {
175 switch (map->instance_type()) { 153 switch (map->instance_type()) {
176 case STRING_TYPE: 154 case STRING_TYPE:
177 case ASCII_STRING_TYPE: 155 case ASCII_STRING_TYPE:
178 case CONS_STRING_TYPE: 156 case CONS_STRING_TYPE:
179 case CONS_ASCII_STRING_TYPE: 157 case CONS_ASCII_STRING_TYPE:
180 case SLICED_STRING_TYPE: 158 case SLICED_STRING_TYPE:
181 case SLICED_ASCII_STRING_TYPE: 159 case SLICED_ASCII_STRING_TYPE:
182 case EXTERNAL_STRING_TYPE: 160 case EXTERNAL_STRING_TYPE:
183 case EXTERNAL_ASCII_STRING_TYPE: 161 case EXTERNAL_ASCII_STRING_TYPE:
184 case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE: 162 case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
246 case FIXED_ARRAY_TYPE: 224 case FIXED_ARRAY_TYPE:
247 return kInternal; 225 return kInternal;
248 default: 226 default:
249 UNREACHABLE(); 227 UNREACHABLE();
250 return kNone; 228 return kNone;
251 } 229 }
252 } 230 }
253 231
254 232
255 // Get the largest bitset subsumed by this type. 233 // Get the largest bitset subsumed by this type.
256 template<class Config> 234 int Type::GlbBitset() {
257 int TypeImpl<Config>::GlbBitset() { 235 if (this->is_bitset()) {
258 if (this->IsBitset()) { 236 return this->as_bitset();
259 return this->AsBitset(); 237 } else if (this->is_union()) {
260 } else if (this->IsUnion()) {
261 // All but the first are non-bitsets and thus would yield kNone anyway. 238 // All but the first are non-bitsets and thus would yield kNone anyway.
262 return Config::union_get(this->AsUnion(), 0)->GlbBitset(); 239 return union_get(this->as_union(), 0)->GlbBitset();
263 } else { 240 } else {
264 return kNone; 241 return kNone;
265 } 242 }
266 } 243 }
267 244
268 245
269 // Most precise _current_ type of a value (usually its class). 246 // Most precise _current_ type of a value (usually its class).
270 template<class Config> 247 Type* Type::OfCurrently(Handle<i::Object> value) {
271 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::OfCurrently( 248 if (value->IsSmi()) return Smi();
272 i::Handle<i::Object> value, Region* region) {
273 if (value->IsSmi()) return Smi(region);
274 i::Map* map = i::HeapObject::cast(*value)->map(); 249 i::Map* map = i::HeapObject::cast(*value)->map();
275 if (map->instance_type() == HEAP_NUMBER_TYPE || 250 if (map->instance_type() == HEAP_NUMBER_TYPE ||
276 map->instance_type() == ODDBALL_TYPE) { 251 map->instance_type() == ODDBALL_TYPE) {
277 return Of(value, region); 252 return Type::Of(value);
278 } 253 }
279 return Class(i::handle(map), region); 254 return Class(i::handle(map));
280 } 255 }
281 256
282 257
283 // Check this <= that. 258 // Check this <= that.
284 template<class Config> 259 bool Type::SlowIs(Type* that) {
285 bool TypeImpl<Config>::SlowIs(TypeImpl* that) {
286 // Fast path for bitsets. 260 // Fast path for bitsets.
287 if (this->IsNone()) return true; 261 if (this->is_none()) return true;
288 if (that->IsBitset()) { 262 if (that->is_bitset()) {
289 return (this->LubBitset() | that->AsBitset()) == that->AsBitset(); 263 return (this->LubBitset() | that->as_bitset()) == that->as_bitset();
290 } 264 }
291 265
292 if (that->IsClass()) { 266 if (that->is_class()) {
293 return this->IsClass() && *this->AsClass() == *that->AsClass(); 267 return this->is_class() && *this->as_class() == *that->as_class();
294 } 268 }
295 if (that->IsConstant()) { 269 if (that->is_constant()) {
296 return this->IsConstant() && *this->AsConstant() == *that->AsConstant(); 270 return this->is_constant() && *this->as_constant() == *that->as_constant();
297 } 271 }
298 272
299 // (T1 \/ ... \/ Tn) <= T <=> (T1 <= T) /\ ... /\ (Tn <= T) 273 // (T1 \/ ... \/ Tn) <= T <=> (T1 <= T) /\ ... /\ (Tn <= T)
300 if (this->IsUnion()) { 274 if (this->is_union()) {
301 UnionedHandle unioned = this->AsUnion(); 275 Handle<Unioned> unioned = this->as_union();
302 for (int i = 0; i < unioned->length(); ++i) { 276 for (int i = 0; i < unioned->length(); ++i) {
303 TypeHandle this_i = Config::union_get(unioned, i); 277 Handle<Type> this_i = union_get(unioned, i);
304 if (!this_i->Is(that)) return false; 278 if (!this_i->Is(that)) return false;
305 } 279 }
306 return true; 280 return true;
307 } 281 }
308 282
309 // T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn) 283 // T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn)
310 // (iff T is not a union) 284 // (iff T is not a union)
311 ASSERT(!this->IsUnion()); 285 ASSERT(!this->is_union());
312 if (that->IsUnion()) { 286 if (that->is_union()) {
313 UnionedHandle unioned = that->AsUnion(); 287 Handle<Unioned> unioned = that->as_union();
314 for (int i = 0; i < unioned->length(); ++i) { 288 for (int i = 0; i < unioned->length(); ++i) {
315 TypeHandle that_i = Config::union_get(unioned, i); 289 Handle<Type> that_i = union_get(unioned, i);
316 if (this->Is(that_i)) return true; 290 if (this->Is(that_i)) return true;
317 if (this->IsBitset()) break; // Fast fail, only first field is a bitset. 291 if (this->is_bitset()) break; // Fast fail, no other field is a bitset.
318 } 292 }
319 return false; 293 return false;
320 } 294 }
321 295
322 return false; 296 return false;
323 } 297 }
324 298
325 299
326 template<class Config> 300 bool Type::IsCurrently(Type* that) {
327 bool TypeImpl<Config>::IsCurrently(TypeImpl* that) {
328 return this->Is(that) || 301 return this->Is(that) ||
329 (this->IsConstant() && that->IsClass() && 302 (this->is_constant() && that->is_class() &&
330 this->AsConstant()->IsHeapObject() && 303 this->as_constant()->IsHeapObject() &&
331 i::HeapObject::cast(*this->AsConstant())->map() == *that->AsClass()); 304 i::HeapObject::cast(*this->as_constant())->map() == *that->as_class());
332 } 305 }
333 306
334 307
335 // Check this overlaps that. 308 // Check this overlaps that.
336 template<class Config> 309 bool Type::Maybe(Type* that) {
337 bool TypeImpl<Config>::Maybe(TypeImpl* that) {
338 // Fast path for bitsets. 310 // Fast path for bitsets.
339 if (this->IsBitset()) { 311 if (this->is_bitset()) {
340 return (this->AsBitset() & that->LubBitset()) != 0; 312 return (this->as_bitset() & that->LubBitset()) != 0;
341 } 313 }
342 if (that->IsBitset()) { 314 if (that->is_bitset()) {
343 return (this->LubBitset() & that->AsBitset()) != 0; 315 return (this->LubBitset() & that->as_bitset()) != 0;
344 } 316 }
345 317
346 // (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T) 318 // (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T)
347 if (this->IsUnion()) { 319 if (this->is_union()) {
348 UnionedHandle unioned = this->AsUnion(); 320 Handle<Unioned> unioned = this->as_union();
349 for (int i = 0; i < unioned->length(); ++i) { 321 for (int i = 0; i < unioned->length(); ++i) {
350 TypeHandle this_i = Config::union_get(unioned, i); 322 Handle<Type> this_i = union_get(unioned, i);
351 if (this_i->Maybe(that)) return true; 323 if (this_i->Maybe(that)) return true;
352 } 324 }
353 return false; 325 return false;
354 } 326 }
355 327
356 // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn) 328 // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn)
357 if (that->IsUnion()) { 329 if (that->is_union()) {
358 UnionedHandle unioned = that->AsUnion(); 330 Handle<Unioned> unioned = that->as_union();
359 for (int i = 0; i < unioned->length(); ++i) { 331 for (int i = 0; i < unioned->length(); ++i) {
360 TypeHandle that_i = Config::union_get(unioned, i); 332 Handle<Type> that_i = union_get(unioned, i);
361 if (this->Maybe(that_i)) return true; 333 if (this->Maybe(that_i)) return true;
362 } 334 }
363 return false; 335 return false;
364 } 336 }
365 337
366 ASSERT(!this->IsUnion() && !that->IsUnion()); 338 ASSERT(!that->is_union());
367 if (this->IsClass()) { 339 if (this->is_class()) {
368 return that->IsClass() && *this->AsClass() == *that->AsClass(); 340 return that->is_class() && *this->as_class() == *that->as_class();
369 } 341 }
370 if (this->IsConstant()) { 342 if (this->is_constant()) {
371 return that->IsConstant() && *this->AsConstant() == *that->AsConstant(); 343 return that->is_constant() && *this->as_constant() == *that->as_constant();
372 } 344 }
373 345
374 return false; 346 return false;
375 } 347 }
376 348
377 349
378 template<class Config> 350 bool Type::InUnion(Handle<Unioned> unioned, int current_size) {
379 bool TypeImpl<Config>::InUnion(UnionedHandle unioned, int current_size) { 351 ASSERT(!this->is_union());
380 ASSERT(!this->IsUnion());
381 for (int i = 0; i < current_size; ++i) { 352 for (int i = 0; i < current_size; ++i) {
382 TypeHandle type = Config::union_get(unioned, i); 353 Handle<Type> type = union_get(unioned, i);
383 if (this->Is(type)) return true; 354 if (this->Is(type)) return true;
384 } 355 }
385 return false; 356 return false;
386 } 357 }
387 358
388 359
389 // Get non-bitsets from this which are not subsumed by union, store at unioned, 360 // Get non-bitsets from this which are not subsumed by union, store at unioned,
390 // starting at index. Returns updated index. 361 // starting at index. Returns updated index.
391 template<class Config> 362 int Type::ExtendUnion(Handle<Unioned> result, int current_size) {
392 int TypeImpl<Config>::ExtendUnion(UnionedHandle result, int current_size) {
393 int old_size = current_size; 363 int old_size = current_size;
394 if (this->IsClass() || this->IsConstant()) { 364 if (this->is_class() || this->is_constant()) {
395 if (!this->InUnion(result, old_size)) result->set(current_size++, this); 365 if (!this->InUnion(result, old_size)) result->set(current_size++, this);
396 } else if (this->IsUnion()) { 366 } else if (this->is_union()) {
397 UnionedHandle unioned = this->AsUnion(); 367 Handle<Unioned> unioned = this->as_union();
398 for (int i = 0; i < unioned->length(); ++i) { 368 for (int i = 0; i < unioned->length(); ++i) {
399 TypeHandle type = Config::union_get(unioned, i); 369 Handle<Type> type = union_get(unioned, i);
400 ASSERT(i == 0 || 370 ASSERT(i == 0 || !(type->is_bitset() || type->Is(union_get(unioned, 0))));
401 !(type->IsBitset() || type->Is(Config::union_get(unioned, 0)))); 371 if (type->is_bitset()) continue;
402 if (!type->IsBitset() && !type->InUnion(result, old_size)) { 372 if (!type->InUnion(result, old_size)) result->set(current_size++, *type);
403 result->set(current_size++, *type);
404 }
405 } 373 }
406 } 374 }
407 return current_size; 375 return current_size;
408 } 376 }
409 377
410 378
411 // Union is O(1) on simple bit unions, but O(n*m) on structured unions. 379 // Union is O(1) on simple bit unions, but O(n*m) on structured unions.
412 // TODO(rossberg): Should we use object sets somehow? Is it worth it? 380 // TODO(rossberg): Should we use object sets somehow? Is it worth it?
413 template<class Config> 381 Type* Type::Union(Handle<Type> type1, Handle<Type> type2) {
414 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Union(
415 TypeHandle type1, TypeHandle type2, Region* region) {
416 // Fast case: bit sets. 382 // Fast case: bit sets.
417 if (type1->IsBitset() && type2->IsBitset()) { 383 if (type1->is_bitset() && type2->is_bitset()) {
418 return Config::from_bitset(type1->AsBitset() | type2->AsBitset(), region); 384 return from_bitset(type1->as_bitset() | type2->as_bitset());
419 } 385 }
420 386
421 // Fast case: top or bottom types. 387 // Fast case: top or bottom types.
422 if (type1->IsAny()) return type1; 388 if (type1->SameValue(Type::Any())) return *type1;
423 if (type2->IsAny()) return type2; 389 if (type2->SameValue(Type::Any())) return *type2;
424 if (type1->IsNone()) return type2; 390 if (type1->SameValue(Type::None())) return *type2;
425 if (type2->IsNone()) return type1; 391 if (type2->SameValue(Type::None())) return *type1;
426 392
427 // Semi-fast case: Unioned objects are neither involved nor produced. 393 // Semi-fast case: Unioned objects are neither involved nor produced.
428 if (!(type1->IsUnion() || type2->IsUnion())) { 394 if (!(type1->is_union() || type2->is_union())) {
429 if (type1->Is(type2)) return type2; 395 if (type1->Is(type2)) return *type2;
430 if (type2->Is(type1)) return type1; 396 if (type2->Is(type1)) return *type1;
431 } 397 }
432 398
433 // Slow case: may need to produce a Unioned object. 399 // Slow case: may need to produce a Unioned object.
434 int size = type1->IsBitset() || type2->IsBitset() ? 1 : 0; 400 Isolate* isolate = NULL;
435 if (!type1->IsBitset()) { 401 int size = type1->is_bitset() || type2->is_bitset() ? 1 : 0;
436 size += (type1->IsUnion() ? type1->AsUnion()->length() : 1); 402 if (!type1->is_bitset()) {
403 isolate = i::HeapObject::cast(*type1)->GetIsolate();
404 size += (type1->is_union() ? type1->as_union()->length() : 1);
437 } 405 }
438 if (!type2->IsBitset()) { 406 if (!type2->is_bitset()) {
439 size += (type2->IsUnion() ? type2->AsUnion()->length() : 1); 407 isolate = i::HeapObject::cast(*type2)->GetIsolate();
408 size += (type2->is_union() ? type2->as_union()->length() : 1);
440 } 409 }
410 ASSERT(isolate != NULL);
441 ASSERT(size >= 2); 411 ASSERT(size >= 2);
442 UnionedHandle unioned = Config::union_create(size, region); 412 Handle<Unioned> unioned = isolate->factory()->NewFixedArray(size);
443 size = 0; 413 size = 0;
444 414
445 int bitset = type1->GlbBitset() | type2->GlbBitset(); 415 int bitset = type1->GlbBitset() | type2->GlbBitset();
446 if (bitset != kNone) unioned->set(size++, Config::from_bitset(bitset)); 416 if (bitset != kNone) unioned->set(size++, from_bitset(bitset));
447 size = type1->ExtendUnion(unioned, size); 417 size = type1->ExtendUnion(unioned, size);
448 size = type2->ExtendUnion(unioned, size); 418 size = type2->ExtendUnion(unioned, size);
449 419
450 if (size == 1) { 420 if (size == 1) {
451 return Config::union_get(unioned, 0); 421 return *union_get(unioned, 0);
452 } else if (size == unioned->length()) { 422 } else if (size == unioned->length()) {
453 return Config::from_union(unioned); 423 return from_handle(unioned);
454 } 424 }
455 425
456 // There was an overlap. Copy to smaller union. 426 // There was an overlap. Copy to smaller union.
457 UnionedHandle result = Config::union_create(size, region); 427 Handle<Unioned> result = isolate->factory()->NewFixedArray(size);
458 for (int i = 0; i < size; ++i) result->set(i, unioned->get(i)); 428 for (int i = 0; i < size; ++i) result->set(i, unioned->get(i));
459 return Config::from_union(result); 429 return from_handle(result);
460 } 430 }
461 431
462 432
463 // Get non-bitsets from this which are also in that, store at unioned, 433 // Get non-bitsets from this which are also in that, store at unioned,
464 // starting at index. Returns updated index. 434 // starting at index. Returns updated index.
465 template<class Config> 435 int Type::ExtendIntersection(
466 int TypeImpl<Config>::ExtendIntersection( 436 Handle<Unioned> result, Handle<Type> that, int current_size) {
467 UnionedHandle result, TypeHandle that, int current_size) {
468 int old_size = current_size; 437 int old_size = current_size;
469 if (this->IsClass() || this->IsConstant()) { 438 if (this->is_class() || this->is_constant()) {
470 if (this->Is(that) && !this->InUnion(result, old_size)) 439 if (this->Is(that) && !this->InUnion(result, old_size))
471 result->set(current_size++, this); 440 result->set(current_size++, this);
472 } else if (this->IsUnion()) { 441 } else if (this->is_union()) {
473 UnionedHandle unioned = this->AsUnion(); 442 Handle<Unioned> unioned = this->as_union();
474 for (int i = 0; i < unioned->length(); ++i) { 443 for (int i = 0; i < unioned->length(); ++i) {
475 TypeHandle type = Config::union_get(unioned, i); 444 Handle<Type> type = union_get(unioned, i);
476 ASSERT(i == 0 || 445 ASSERT(i == 0 || !(type->is_bitset() || type->Is(union_get(unioned, 0))));
477 !(type->IsBitset() || type->Is(Config::union_get(unioned, 0)))); 446 if (type->is_bitset()) continue;
478 if (!type->IsBitset() && type->Is(that) && 447 if (type->Is(that) && !type->InUnion(result, old_size))
479 !type->InUnion(result, old_size)) {
480 result->set(current_size++, *type); 448 result->set(current_size++, *type);
481 }
482 } 449 }
483 } 450 }
484 return current_size; 451 return current_size;
485 } 452 }
486 453
487 454
488 // Intersection is O(1) on simple bit unions, but O(n*m) on structured unions. 455 // Intersection is O(1) on simple bit unions, but O(n*m) on structured unions.
489 // TODO(rossberg): Should we use object sets somehow? Is it worth it? 456 // TODO(rossberg): Should we use object sets somehow? Is it worth it?
490 template<class Config> 457 Type* Type::Intersect(Handle<Type> type1, Handle<Type> type2) {
491 typename TypeImpl<Config>::TypeHandle TypeImpl<Config>::Intersect(
492 TypeHandle type1, TypeHandle type2, Region* region) {
493 // Fast case: bit sets. 458 // Fast case: bit sets.
494 if (type1->IsBitset() && type2->IsBitset()) { 459 if (type1->is_bitset() && type2->is_bitset()) {
495 return Config::from_bitset(type1->AsBitset() & type2->AsBitset(), region); 460 return from_bitset(type1->as_bitset() & type2->as_bitset());
496 } 461 }
497 462
498 // Fast case: top or bottom types. 463 // Fast case: top or bottom types.
499 if (type1->IsNone()) return type1; 464 if (type1->SameValue(Type::None())) return *type1;
500 if (type2->IsNone()) return type2; 465 if (type2->SameValue(Type::None())) return *type2;
501 if (type1->IsAny()) return type2; 466 if (type1->SameValue(Type::Any())) return *type2;
502 if (type2->IsAny()) return type1; 467 if (type2->SameValue(Type::Any())) return *type1;
503 468
504 // Semi-fast case: Unioned objects are neither involved nor produced. 469 // Semi-fast case: Unioned objects are neither involved nor produced.
505 if (!(type1->IsUnion() || type2->IsUnion())) { 470 if (!(type1->is_union() || type2->is_union())) {
506 if (type1->Is(type2)) return type1; 471 if (type1->Is(type2)) return *type1;
507 if (type2->Is(type1)) return type2; 472 if (type2->Is(type1)) return *type2;
508 } 473 }
509 474
510 // Slow case: may need to produce a Unioned object. 475 // Slow case: may need to produce a Unioned object.
476 Isolate* isolate = NULL;
511 int size = 0; 477 int size = 0;
512 if (!type1->IsBitset()) { 478 if (!type1->is_bitset()) {
513 size = (type1->IsUnion() ? type1->AsUnion()->length() : 2); 479 isolate = i::HeapObject::cast(*type1)->GetIsolate();
480 size = (type1->is_union() ? type1->as_union()->length() : 2);
514 } 481 }
515 if (!type2->IsBitset()) { 482 if (!type2->is_bitset()) {
516 int size2 = (type2->IsUnion() ? type2->AsUnion()->length() : 2); 483 isolate = i::HeapObject::cast(*type2)->GetIsolate();
484 int size2 = (type2->is_union() ? type2->as_union()->length() : 2);
517 size = (size == 0 ? size2 : Min(size, size2)); 485 size = (size == 0 ? size2 : Min(size, size2));
518 } 486 }
487 ASSERT(isolate != NULL);
519 ASSERT(size >= 2); 488 ASSERT(size >= 2);
520 UnionedHandle unioned = Config::union_create(size, region); 489 Handle<Unioned> unioned = isolate->factory()->NewFixedArray(size);
521 size = 0; 490 size = 0;
522 491
523 int bitset = type1->GlbBitset() & type2->GlbBitset(); 492 int bitset = type1->GlbBitset() & type2->GlbBitset();
524 if (bitset != kNone) unioned->set(size++, Config::from_bitset(bitset)); 493 if (bitset != kNone) unioned->set(size++, from_bitset(bitset));
525 size = type1->ExtendIntersection(unioned, type2, size); 494 size = type1->ExtendIntersection(unioned, type2, size);
526 size = type2->ExtendIntersection(unioned, type1, size); 495 size = type2->ExtendIntersection(unioned, type1, size);
527 496
528 if (size == 0) { 497 if (size == 0) {
529 return None(region); 498 return None();
530 } else if (size == 1) { 499 } else if (size == 1) {
531 return Config::union_get(unioned, 0); 500 return *union_get(unioned, 0);
532 } else if (size == unioned->length()) { 501 } else if (size == unioned->length()) {
533 return Config::from_union(unioned); 502 return from_handle(unioned);
534 } 503 }
535 504
536 // There were dropped cases. Copy to smaller union. 505 // There were dropped cases. Copy to smaller union.
537 UnionedHandle result = Config::union_create(size, region); 506 Handle<Unioned> result = isolate->factory()->NewFixedArray(size);
538 for (int i = 0; i < size; ++i) result->set(i, unioned->get(i)); 507 for (int i = 0; i < size; ++i) result->set(i, unioned->get(i));
539 return Config::from_union(result); 508 return from_handle(result);
540 } 509 }
541 510
542 511
543 // TODO(rossberg): this does not belong here. 512 Type* Type::Optional(Handle<Type> type) {
513 return type->is_bitset()
514 ? from_bitset(type->as_bitset() | kUndefined)
515 : Union(type, Undefined()->handle_via_isolate_of(*type));
516 }
517
518
544 Representation Representation::FromType(Handle<Type> type) { 519 Representation Representation::FromType(Handle<Type> type) {
545 if (type->Is(Type::None())) return Representation::None(); 520 if (type->Is(Type::None())) return Representation::None();
546 if (type->Is(Type::Smi())) return Representation::Smi(); 521 if (type->Is(Type::Smi())) return Representation::Smi();
547 if (type->Is(Type::Signed32())) return Representation::Integer32(); 522 if (type->Is(Type::Signed32())) return Representation::Integer32();
548 if (type->Is(Type::Number())) return Representation::Double(); 523 if (type->Is(Type::Number())) return Representation::Double();
549 return Representation::Tagged(); 524 return Representation::Tagged();
550 } 525 }
551 526
552 527
553 #ifdef OBJECT_PRINT 528 #ifdef OBJECT_PRINT
554 template<class Config> 529 void Type::TypePrint() {
555 void TypeImpl<Config>::TypePrint() {
556 TypePrint(stdout); 530 TypePrint(stdout);
557 PrintF(stdout, "\n"); 531 PrintF(stdout, "\n");
558 Flush(stdout); 532 Flush(stdout);
559 } 533 }
560 534
561 535
562 template<class Config> 536 const char* Type::bitset_name(int bitset) {
563 const char* TypeImpl<Config>::bitset_name(int bitset) {
564 switch (bitset) { 537 switch (bitset) {
565 #define PRINT_COMPOSED_TYPE(type, value) case k##type: return #type; 538 #define PRINT_COMPOSED_TYPE(type, value) case k##type: return #type;
566 BITSET_TYPE_LIST(PRINT_COMPOSED_TYPE) 539 BITSET_TYPE_LIST(PRINT_COMPOSED_TYPE)
567 #undef PRINT_COMPOSED_TYPE 540 #undef PRINT_COMPOSED_TYPE
568 default: 541 default:
569 return NULL; 542 return NULL;
570 } 543 }
571 } 544 }
572 545
573 546
574 template<class Config> 547 void Type::TypePrint(FILE* out) {
575 void TypeImpl<Config>::TypePrint(FILE* out) { 548 if (is_bitset()) {
576 if (this->IsBitset()) { 549 int bitset = as_bitset();
577 int bitset = this->AsBitset();
578 const char* name = bitset_name(bitset); 550 const char* name = bitset_name(bitset);
579 if (name != NULL) { 551 if (name != NULL) {
580 PrintF(out, "%s", name); 552 PrintF(out, "%s", name);
581 } else { 553 } else {
582 bool is_first = true; 554 bool is_first = true;
583 PrintF(out, "("); 555 PrintF(out, "(");
584 for (int mask = 1; mask != 0; mask = mask << 1) { 556 for (int mask = 1; mask != 0; mask = mask << 1) {
585 if ((bitset & mask) != 0) { 557 if ((bitset & mask) != 0) {
586 if (!is_first) PrintF(out, " | "); 558 if (!is_first) PrintF(out, " | ");
587 is_first = false; 559 is_first = false;
588 PrintF(out, "%s", bitset_name(mask)); 560 PrintF(out, "%s", bitset_name(mask));
589 } 561 }
590 } 562 }
591 PrintF(out, ")"); 563 PrintF(out, ")");
592 } 564 }
593 } else if (this->IsConstant()) { 565 } else if (is_constant()) {
594 PrintF(out, "Constant(%p : ", static_cast<void*>(*this->AsConstant())); 566 PrintF(out, "Constant(%p : ", static_cast<void*>(*as_constant()));
595 Config::from_bitset(this->LubBitset())->TypePrint(out); 567 from_bitset(LubBitset())->TypePrint(out);
596 PrintF(")"); 568 PrintF(")");
597 } else if (this->IsClass()) { 569 } else if (is_class()) {
598 PrintF(out, "Class(%p < ", static_cast<void*>(*this->AsClass())); 570 PrintF(out, "Class(%p < ", static_cast<void*>(*as_class()));
599 Config::from_bitset(this->LubBitset())->TypePrint(out); 571 from_bitset(LubBitset())->TypePrint(out);
600 PrintF(")"); 572 PrintF(")");
601 } else if (this->IsUnion()) { 573 } else if (is_union()) {
602 PrintF(out, "("); 574 PrintF(out, "(");
603 UnionedHandle unioned = this->AsUnion(); 575 Handle<Unioned> unioned = as_union();
604 for (int i = 0; i < unioned->length(); ++i) { 576 for (int i = 0; i < unioned->length(); ++i) {
605 TypeHandle type_i = Config::union_get(unioned, i); 577 Handle<Type> type_i = union_get(unioned, i);
606 if (i > 0) PrintF(out, " | "); 578 if (i > 0) PrintF(out, " | ");
607 type_i->TypePrint(out); 579 type_i->TypePrint(out);
608 } 580 }
609 PrintF(out, ")"); 581 PrintF(out, ")");
610 } 582 }
611 } 583 }
612 #endif 584 #endif
613 585
614 586
615 template class TypeImpl<HeapTypeConfig>;
616 template class TypeImpl<HeapTypeConfig>::Iterator<i::Map>;
617 template class TypeImpl<HeapTypeConfig>::Iterator<i::Object>;
618
619
620 } } // namespace v8::internal 587 } } // namespace v8::internal
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