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| 1 /* | |
| 2 * Copyright 2015 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef SkPM_DEFINED | |
| 9 #define SkPM_DEFINED | |
| 10 | |
| 11 #include "SkTypes.h" | |
| 12 #include "SkColor.h" | |
| 13 #include "SkColorPriv.h" | |
| 14 #include "SkNx.h" | |
| 15 | |
| 16 // This file may be included multiple times by .cpp files with different flags,
leading | |
| 17 // to different definitions. Usually that doesn't matter because it's all inlin
ed, but | |
| 18 // in Debug modes the compilers may not inline everything. So wrap everything i
n an | |
| 19 // anonymous namespace to give each includer their own silo of this code (or the
linker | |
| 20 // will probably pick one randomly for us, which is rarely correct). | |
| 21 namespace { | |
| 22 | |
| 23 // A pre-multiplied color storing each component in the same order as SkPMColor, | |
| 24 // but as a float in the range [0, 1]. | |
| 25 class SkPMFloat : public Sk4f { | |
| 26 public: | |
| 27 static SkPMFloat FromPMColor(SkPMColor c) { return SkPMFloat(c); } | |
| 28 static SkPMFloat FromARGB(float a, float r, float g, float b) { return SkPMF
loat(a,r,g,b); } | |
| 29 static SkPMFloat FromOpaqueColor(SkColor c); // Requires c's alpha == 0xFF. | |
| 30 | |
| 31 Sk4f alphas() const { return Sk4f(this->a()); } | |
| 32 | |
| 33 // Uninitialized. | |
| 34 SkPMFloat() {} | |
| 35 explicit SkPMFloat(SkPMColor c) { *this = Sk4f::FromBytes((uint8_t*)&c) * Sk
4f(1.0f/255); } | |
| 36 SkPMFloat(float a, float r, float g, float b) | |
| 37 #ifdef SK_PMCOLOR_IS_RGBA | |
| 38 : INHERITED(r,g,b,a) {} | |
| 39 #else | |
| 40 : INHERITED(b,g,r,a) {} | |
| 41 #endif | |
| 42 | |
| 43 SkPMFloat(const Sk4f& fs) : INHERITED(fs) {} | |
| 44 | |
| 45 float a() const { return this->kth<SK_A32_SHIFT / 8>(); } | |
| 46 float r() const { return this->kth<SK_R32_SHIFT / 8>(); } | |
| 47 float g() const { return this->kth<SK_G32_SHIFT / 8>(); } | |
| 48 float b() const { return this->kth<SK_B32_SHIFT / 8>(); } | |
| 49 | |
| 50 SkPMColor round() const { | |
| 51 SkPMColor c; | |
| 52 (*this * Sk4f(255) + Sk4f(0.5f)).toBytes((uint8_t*)&c); | |
| 53 return c; | |
| 54 } | |
| 55 | |
| 56 bool isValid() const { | |
| 57 return this->a() >= 0 && this->a() <= 1 | |
| 58 && this->r() >= 0 && this->r() <= this->a() | |
| 59 && this->g() >= 0 && this->g() <= this->a() | |
| 60 && this->b() >= 0 && this->b() <= this->a(); | |
| 61 } | |
| 62 | |
| 63 private: | |
| 64 typedef Sk4f INHERITED; | |
| 65 }; | |
| 66 | |
| 67 } // namespace | |
| 68 | |
| 69 #endif//SkPM_DEFINED | |
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